#include #include #define PATTERN 0x0000 #define IMAGE 0x0800 #define COLOR 0x2000 #define SPRITE_PATTERNS 0x3800 #define SPRITES 0x3c00 uintptr_t __at(0x6a) font_bitmap_a; uintptr_t __at(0x6c) font_bitmap_0; void setup_32_column_font() { cv_set_character_pattern_t(PATTERN); cv_set_image_table(IMAGE); cv_set_color_table(COLOR); cv_set_screen_mode(CV_SCREENMODE_STANDARD); cv_set_sprite_pattern_table(SPRITE_PATTERNS); cv_set_sprite_attribute_table(SPRITES); cvu_vmemset(0, 0, 0x4000); cvu_memtovmemcpy(PATTERN, (void *)(font_bitmap_0 - '0'*8), 2048); cvu_vmemset(COLOR, 0x36, 8); // set color for chars 0-63 cvu_vmemset(COLOR+8, 0x06, 32-8); // set chars 63-255 } void show_text() { cvu_vmemset(IMAGE, '.', 40*24); cvu_memtovmemcpy(IMAGE + 1, "Hello Professor Falken", 22); cv_set_screen_active(true); } void main() { setup_32_column_font(); show_text(); while (1); }