INPTCTRL = $01 ;Input control AUDC0 = $15 ;Audio Control Channel 0 AUDC1 = $16 ;Audio Control Channel 1 AUDF0 = $17 ;Audio Fr=ency Channel 0 AUDF1 = $18 ;Audio Fr=ency Channel 1 AUDV0 = $19 ;Audio Volume Channel 0 AUDV1 = $1A ;Audio Volume Channel 1 INPT0 = $08 ;Paddle Control Input 0 INPT1 = $09 ;Paddle Control Input 1 INPT2 = $0A ;Paddle Control Input 2 INPT3 = $0B ;Paddle Control Input 3 INPT4 = $0C ;Player 0 Fire Button Input INPT5 = $0D ;Player 1 Fire Button Input BACKGRND = $20 ;Background Color P0C1 = $21 ;Palette 0 - Color 1 P0C2 = $22 ;Palette 0 - Color 2 P0C3 = $23 ;Palette 0 - Color 3 WSYNC = $24 ;Wait For Sync P1C1 = $25 ;Palette 1 - Color 1 P1C2 = $26 ;Palette 1 - Color 2 P1C3 = $27 ;Palette 1 - Color 3 MSTAT = $28 ;Maria Status P2C1 = $29 ;Palette 2 - Color 1 P2C2 = $2A ;Palette 2 - Color 2 P2C3 = $2B ;Palette 2 - Color 3 DPPH = $2C ;Display List List Pointer High P3C1 = $2D ;Palette 3 - Color 1 P3C2 = $2E ;Palette 3 - Color 2 P3C3 = $2F ;Palette 3 - Color 3 DPPL = $30 ;Display List List Pointer Low P4C1 = $31 ;Palette 4 - Color 1 P4C2 = $32 ;Palette 4 - Color 2 P4C3 = $33 ;Palette 4 - Color 3 CHARBASE = $34 ;Character Base Address P5C1 = $35 ;Palette 5 - Color 1 P5C2 = $36 ;Palette 5 - Color 2 P5C3 = $37 ;Palette 5 - Color 3 OFFSET = $38 ;Unused - Store zero here P6C1 = $39 ;Palette 6 - Color 1 P6C2 = $3A ;Palette 6 - Color 2 P6C3 = $3B ;Palette 6 - Color 3 CTRL = $3C ;Maria Control Register P7C1 = $3D ;Palette 7 - Color 1 P7C2 = $3E ;Palette 7 - Color 2 P7C3 = $3F ;Palette 7 - Color 3 SWCHA = $280 ;P0, P1 Joystick Directional Input SWCHB = $282 ;Console Switches CTLSWA = $281 ;I/O Control for SCHWA CTLSWB = $283 ;I/O Control for SCHWB