"use strict"; // Emulator classes var PLATFORMS = {}; function noise() { return (Math.random() * 256) & 0xff; } function _metakeyflags(e) { return (e.shiftKey?2:0) | (e.ctrlKey?4:0) | (e.altKey?8:0) | (e.metaKey?16:0); } function __createCanvas(mainElement, width, height) { // TODO var fsElement = document.createElement('div'); fsElement.style.position = "relative"; fsElement.style.padding = "5%"; fsElement.style.overflow = "hidden"; fsElement.style.background = "black"; var canvas = document.createElement('canvas'); canvas.width = width; canvas.height = height; canvas.style.class = "emuvideo"; canvas.style.width = "100%"; canvas.style.height = "100%"; canvas.tabIndex = "-1"; // Make it focusable fsElement.appendChild(canvas); mainElement.appendChild(fsElement); return canvas; } var RasterVideo = function(mainElement, width, height, options) { var self = this; var canvas, ctx; var imageData, buf8, datau32; this.create = function() { self.canvas = canvas = __createCanvas(mainElement, width, height); if (options && options.rotate) { // TODO: aspect ratio? canvas.style.transform = "rotate("+options.rotate+"deg)"; if (canvas.width > canvas.height) canvas.style.paddingTop = canvas.style.paddingBottom = "10%"; } ctx = canvas.getContext('2d'); imageData = ctx.createImageData(width, height); var buf = new ArrayBuffer(imageData.data.length); buf8 = new Uint8Array(buf); // TODO: Uint8ClampedArray datau32 = new Uint32Array(buf); } this.setKeyboardEvents = function(callback) { canvas.onkeydown = function(e) { callback(e.which, 0, 1|_metakeyflags(e)); }; canvas.onkeyup = function(e) { callback(e.which, 0, 0|_metakeyflags(e)); }; canvas.onkeypress = function(e) { callback(e.which, e.charCode, 1|_metakeyflags(e)); }; } this.getFrameData = function() { return datau32; } this.updateFrame = function(sx, sy, dx, dy, width, height) { imageData.data.set(buf8); if (width && height) ctx.putImageData(imageData, sx, sy, dx, dy, width, height); else ctx.putImageData(imageData, 0, 0); } /* mainElement.style.position = "relative"; mainElement.style.overflow = "hidden"; mainElement.style.outline = "none"; mainElement.tabIndex = "-1"; // Make it focusable borderElement = document.createElement('div'); borderElement.style.position = "relative"; borderElement.style.overflow = "hidden"; borderElement.style.background = "black"; borderElement.style.border = "0 solid black"; borderElement.style.borderWidth = "" + borderTop + "px " + borderLateral + "px " + borderBottom + "px"; if (Javatari.SCREEN_CONTROL_BAR === 2) { borderElement.style.borderImage = "url(" + IMAGE_PATH + "screenborder.png) " + borderTop + " " + borderLateral + " " + borderBottom + " repeat stretch"; } fsElement = document.createElement('div'); fsElement.style.position = "relative"; fsElement.style.width = "100%"; fsElement.style.height = "100%"; fsElement.style.overflow = "hidden"; fsElement.style.background = "black"; document.addEventListener("fullscreenchange", fullScreenChanged); document.addEventListener("webkitfullscreenchange", fullScreenChanged); document.addEventListener("mozfullscreenchange", fullScreenChanged); document.addEventListener("msfullscreenchange", fullScreenChanged); borderElement.appendChild(fsElement); canvas.style.position = "absolute"; canvas.style.display = "block"; canvas.style.left = canvas.style.right = 0; canvas.style.top = canvas.style.bottom = 0; canvas.style.margin = "auto"; canvas.tabIndex = "-1"; // Make it focusable canvas.style.outline = "none"; fsElement.appendChild(canvas); setElementsSizes(jt.CanvasDisplay.DEFAULT_STARTING_WIDTH, jt.CanvasDisplay.DEFAULT_STARTING_HEIGHT); mainElement.appendChild(borderElement); */ } var VectorVideo = function(mainElement, width, height) { var self = this; var canvas, ctx; var persistenceAlpha = 0.5; var jitter = 1.0; this.start = function() { canvas = __createCanvas(mainElement, width, height); ctx = canvas.getContext('2d'); } this.setKeyboardEvents = function(callback) { canvas.onkeydown = function(e) { callback(e.which, 0, 1|_metakeyflags(e)); }; canvas.onkeyup = function(e) { callback(e.which, 0, 0|_metakeyflags(e)); }; canvas.onkeypress = function(e) { callback(e.which, e.charCode, 1|_metakeyflags(e)); }; } this.clear = function() { ctx.globalCompositeOperation = 'source-over'; ctx.globalAlpha = persistenceAlpha; ctx.fillStyle = '#000000'; ctx.fillRect(0, 0, width, height); ctx.globalAlpha = 1.0; ctx.globalCompositeOperation = 'lighter'; } this.drawLine = function(x1, y1, x2, y2, intensity) { //console.log(x1, y1, x2, y2, intensity); if (intensity > 0) { // TODO: landscape vs portrait ctx.beginPath(); // TODO: dots var jx = jitter * (Math.random() - 0.5); var jy = jitter * (Math.random() - 0.5); x1 += jx; x2 += jx; y1 += jy; y2 += jy; ctx.moveTo(x1, height-y1); ctx.lineTo(x2+1, height-y2); ctx.strokeStyle = '#ffffff'; ctx.lineWidth = intensity*0.1; ctx.stroke(); } } } var RAM = function(size) { var memArray = new ArrayBuffer(size); this.mem = new Uint8Array(memArray); } // TODO var AnimationTimer = function(frequencyHz, callback) { var intervalMsec = 1000.0 / frequencyHz; var curTime = 0; var running; var useReqAnimFrame = false; // TODO: disable on OS X function scheduleFrame() { if (useReqAnimFrame) window.requestAnimationFrame(nextFrame); else setTimeout(nextFrame, intervalMsec); } var nextFrame = function(timestamp) { // TODO: calculate framerate callback(); if (running) { scheduleFrame(); } } this.isRunning = function() { return running; } this.start = function() { if (!running) { running = true; scheduleFrame(); } } this.stop = function() { running = false; } } // var SampleAudio = function(clockfreq) { var self = this; var sfrac, sinc, accum; var buffer, bufpos, bufferlist; function mix(ape) { var buflen=ape.outputBuffer.length; var lbuf = ape.outputBuffer.getChannelData(0); //var rbuf = ape.outputBuffer.getChannelData(1); var m = this.module; if (!m) m = ape.srcElement.module; if (!m) return; var buf = bufferlist[1]; for (var i=0; i 44100) ? 4096 : 2048; // Amiga 500 fixed filter at 6kHz. WebAudio lowpass is 12dB/oct, whereas // older Amigas had a 6dB/oct filter at 4900Hz. self.filterNode=self.context.createBiquadFilter(); if (self.amiga500) { self.filterNode.frequency.value=6000; } else { self.filterNode.frequency.value=28867; } // "LED filter" at 3275kHz - off by default self.lowpassNode=self.context.createBiquadFilter(); self.lowpassNode.frequency.value=28867; self.filter=false; // mixer if ( typeof self.context.createScriptProcessor === 'function') { self.mixerNode=self.context.createScriptProcessor(self.bufferlen, 1, 1); } else { self.mixerNode=self.context.createJavaScriptNode(self.bufferlen, 1, 1); } self.mixerNode.module=self; self.mixerNode.onaudioprocess=mix; // compressor for a bit of volume boost, helps with multich tunes self.compressorNode=self.context.createDynamicsCompressor(); // patch up some cables :) self.mixerNode.connect(self.filterNode); self.filterNode.connect(self.lowpassNode); self.lowpassNode.connect(self.compressorNode); self.compressorNode.connect(self.context.destination); } this.start = function() { if (!this.context) createContext(); sinc = this.sr * 1.0 / clockfreq; sfrac = 0; accum = 0; bufpos = 0; bufferlist = []; for (var i=0; i<2; i++) { var arrbuf = new ArrayBuffer(self.bufferlen*4); bufferlist[i] = new Float32Array(arrbuf); } buffer = bufferlist[0]; } this.stop = function() { if (this.context) { this.context.close(); this.context = null; } } this.feedSample = function(value, count) { while (count-- > 0) { accum += value; sfrac += sinc; if (sfrac >= 1) { buffer[bufpos++] = accum / sfrac; sfrac -= 1; accum = 0; if (bufpos >= buffer.length) { bufpos = 0; bufferlist[0] = bufferlist[1]; bufferlist[1] = buffer; } } } } } function cpuStateToLongString_6502(c) { function decodeFlags(c, flags) { var s = ""; s += c.N ? " N" : " -"; s += c.V ? " V" : " -"; s += c.D ? " D" : " -"; s += c.Z ? " Z" : " -"; s += c.C ? " C" : " -"; // s += c.I ? " I" : " -"; return s; } return "PC " + hex(c.PC,4) + " " + decodeFlags(c) + " " + getTIAPosString() + "\n" + " A " + hex(c.A) + " " + (c.R ? "" : "BUSY") + "\n" + " X " + hex(c.X) + "\n" + " Y " + hex(c.Y) + " " + "SP " + hex(c.SP) + "\n"; } ////// 6502 var Base6502Platform = function() { this.getOpcodeMetadata = function(opcode, offset) { return Javatari.getOpcodeMetadata(opcode, offset); // TODO } this.getOriginPC = function() { return (this.readAddress(0xfffc) | (this.readAddress(0xfffd) << 8)) & 0xffff; } var onBreakpointHit; var debugCondition; var debugSavedState = null; var debugBreakState = null; var debugTargetClock = 0; var debugClock = 0; this.setDebugCondition = function(debugCond) { if (debugSavedState) { this.loadState(debugSavedState); } else { debugSavedState = this.saveState(); } debugClock = 0; debugCondition = debugCond; debugBreakState = null; this.resume(); } this.restartDebugState = function() { if (debugCondition && !debugBreakState) { debugSavedState = this.saveState(); debugTargetClock -= debugClock; debugClock = 0; } } this.getDebugCallback = function() { return debugCondition; } this.setupDebug = function(callback) { onBreakpointHit = callback; } this.clearDebug = function() { debugSavedState = null; debugBreakState = null; debugTargetClock = 0; debugClock = 0; onBreakpointHit = null; debugCondition = null; } this.breakpointHit = function() { debugBreakState = this.saveState(); debugBreakState.c.PC = (debugBreakState.c.PC-1) & 0xffff; console.log("Breakpoint at clk", debugClock, "PC", debugBreakState.c.PC.toString(16)); this.pause(); if (onBreakpointHit) { onBreakpointHit(debugBreakState); } } // TODO: lower bound of clock value this.step = function() { var self = this; var previousPC = -1; this.setDebugCondition(function() { if (debugClock++ > debugTargetClock) { var thisState = self.getCPUState(); if (previousPC < 0) { previousPC = thisState.PC; } else { if (thisState.PC != previousPC && thisState.T == 0) { //console.log(previousPC.toString(16), thisPC.toString(16)); debugTargetClock = debugClock-1; self.breakpointHit(); return true; } } } return false; }); } this.stepBack = function() { var self = this; var prevState; var prevClock; this.setDebugCondition(function() { if (debugClock++ >= debugTargetClock && prevState) { self.loadState(prevState); debugTargetClock = prevClock-1; self.breakpointHit(); return true; } else if (debugClock > debugTargetClock-10 && debugClock < debugTargetClock) { if (self.getCPUState().T == 0) { console.log(debugClock, self.getCPUState()); prevState = self.saveState(); prevClock = debugClock; } } return false; }); } this.runEval = function(evalfunc) { var self = this; this.setDebugCondition(function() { if (debugClock++ > debugTargetClock) { var cpuState = self.getCPUState(); cpuState.PC = (cpuState.PC-1)&0xffff; if (evalfunc(cpuState)) { self.breakpointHit(); debugTargetClock = debugClock-1; return true; } else { return false; } } }); } this.runUntilReturn = function() { var depth = 1; self.runEval(function(c) { if (depth <= 0 && c.T == 0) return true; if (c.o == 0x20) depth++; else if (c.o == 0x60 || c.o == 0x40) --depth; return false; }); } this.disassemble = function(mem, start, end, pcvisits) { return new Disassembler6502().disassemble(mem, start, end, pcvisits); } this.cpuStateToLongString = function(c) { return cpuStateToLongString_6502(c); } this.getToolForFilename = function(fn) { if (fn.endsWith(".pla")) return "plasm"; if (fn.endsWith(".c")) return "cc65"; if (fn.endsWith(".s")) return "ca65"; return "dasm"; } } function dumpRAM(ram, ramofs, ramlen) { var s = ""; // TODO: show scrollable RAM for other platforms for (var ofs=0; ofs>i)) ? flagspec.slice(i,i+1) : "-"; return s; // TODO } return "PC " + hex(c.PC,4) + " " + decodeFlags(c.AF) + " " + getTIAPosString() + "\n" + "SP " + hex(c.SP,4) + " IR " + hex(c.IR,4) + "\n" + "IX " + hex(c.IX,4) + " IY " + hex(c.IY,4) + "\n" + "AF " + hex(c.AF,4) + " BC " + hex(c.BC,4) + "\n" + "DE " + hex(c.DE,4) + " HL " + hex(c.HL,4) + "\n" ; } ////// Z80 var BaseZ80Platform = function() { var onBreakpointHit; var debugCondition; var debugSavedState = null; var debugBreakState = null; var debugTargetClock = 0; this.setDebugCondition = function(debugCond) { if (debugSavedState) { this.loadState(debugSavedState); } else { debugSavedState = this.saveState(); } debugCondition = debugCond; debugBreakState = null; this.resume(); } this.restartDebugState = function() { if (debugCondition && !debugBreakState && debugTargetClock > 0) { debugSavedState = this.saveState(); debugTargetClock -= debugSavedState.c.tstates; debugSavedState.c.tstates = 0; this.loadState(debugSavedState); } } this.getDebugCallback = function() { return debugCondition; } this.setupDebug = function(callback) { onBreakpointHit = callback; } this.clearDebug = function() { debugSavedState = null; debugBreakState = null; debugTargetClock = 0; onBreakpointHit = null; debugCondition = null; } this.breakpointHit = function() { debugBreakState = this.saveState(); //debugBreakState.c.PC = (debugBreakState.c.PC-1) & 0xffff; console.log("Breakpoint at clk", debugBreakState.c.tstates, "PC", debugBreakState.c.PC.toString(16)); this.pause(); if (onBreakpointHit) { onBreakpointHit(debugBreakState); } } // TODO: lower bound of clock value this.step = function() { var self = this; this.setDebugCondition(function() { var cpuState = self.getCPUState(); if (cpuState.tstates > debugTargetClock) { debugTargetClock = cpuState.tstates; self.breakpointHit(); return true; } return false; }); } this.stepBack = function() { var self = this; var prevState; var prevClock; this.setDebugCondition(function() { var cpuState = self.getCPUState(); var debugClock = cpuState.tstates; if (debugClock >= debugTargetClock && prevState) { self.loadState(prevState); debugTargetClock = prevClock; self.breakpointHit(); return true; } else if (debugClock > debugTargetClock-20 && debugClock < debugTargetClock) { prevState = self.saveState(); prevClock = debugClock; } return false; }); } this.runEval = function(evalfunc) { var self = this; this.setDebugCondition(function() { var cpuState = self.getCPUState(); if (cpuState.tstates > debugTargetClock) { if (evalfunc(cpuState)) { debugTargetClock = cpuState.tstates; self.breakpointHit(); return true; } } return false; }); } this.runUntilReturn = function() { var self = this; var depth = 1; self.runEval(function(c) { if (depth <= 0) return true; var op = self.readAddress(c.PC); if (op == 0xcd) // CALL depth++; else if (op == 0xc0 || op == 0xc8 || op == 0xc9 || op == 0xd0) // RET (TODO?) --depth; return false; }); } this.disassemble = function(mem, start, end, pcvisits) { return new Disassembler6502().disassemble(mem, start, end, pcvisits); } this.cpuStateToLongString = function(c) { return cpuStateToLongString_Z80(c); } this.getToolForFilename = function(fn) { if (fn.endsWith(".c")) return "sdcc"; if (fn.endsWith(".s")) return "sdasz80"; return "z80asm"; } // TODO //this.getOpcodeMetadata = function() { } } function padBytes(data, len) { var r = new RAM(len); r.mem.set(data); return r.mem; } // TODO: better performance, check values function AddressDecoder(table) { var self = this; function makeFunction(lo, hi) { var s = ""; for (var i=0; i