"use strict"; import { Platform, BasicZ80ScanlinePlatform, BaseZ80Platform } from "../baseplatform"; import { PLATFORMS, RAM, newAddressDecoder, padBytes, noise, setKeyboardFromMap, AnimationTimer, RasterVideo, Keys, makeKeycodeMap } from "../emu"; import { hex } from "../util"; // http://www.computerarcheology.com/Arcade/ const MW8080BW_PRESETS = [ { id: 'gfxtest.c', name: 'Graphics Test' }, { id: 'shifter.c', name: 'Sprite w/ Bit Shifter' }, { id: 'game2.c', name: 'Cosmic Impalas' }, ]; const SPACEINV_KEYCODE_MAP = makeKeycodeMap([ [Keys.VK_SPACE, 1, 0x10], // P1 [Keys.VK_LEFT, 1, 0x20], [Keys.VK_RIGHT, 1, 0x40], [Keys.VK_S, 2, 0x10], // P2 [Keys.VK_A, 2, 0x20], [Keys.VK_D, 2, 0x40], [Keys.VK_5, 1, 0x1], [Keys.VK_1, 1, 0x4], [Keys.VK_2, 1, 0x2], ]); const INITIAL_WATCHDOG = 256; const PIXEL_ON = 0xffeeeeee; const PIXEL_OFF = 0xff000000; class Midway8080BWPlatform extends BasicZ80ScanlinePlatform implements Platform { cpuFrequency = 1996800; // MHz canvasWidth = 256; numTotalScanlines = 262; numVisibleScanlines = 224; defaultROMSize = 0x2000; bitshift_offset = 0; bitshift_register = 0; watchdog_counter; getPresets() { return MW8080BW_PRESETS; } getKeyboardMap() { return SPACEINV_KEYCODE_MAP; } getVideoOptions() { return { rotate: -90 }; } newRAM() { return new Uint8Array(0x2000); } newMembus() { return { read: newAddressDecoder([ [0x0000, 0x1fff, 0x1fff, (a) => { return this.rom ? this.rom[a] : 0; }], [0x2000, 0x3fff, 0x1fff, (a) => { return this.ram[a]; }], ]), write: newAddressDecoder([ [0x2000, 0x23ff, 0x3ff, (a, v) => { this.ram[a] = v; }], [0x2400, 0x3fff, 0x1fff, (a, v) => { this.ram[a] = v; var ofs = (a - 0x400) << 3; for (var i = 0; i < 8; i++) { this.pixels[ofs + i] = (v & (1 << i)) ? PIXEL_ON : PIXEL_OFF; } //if (displayPCs) displayPCs[a] = cpu.getPC(); // save program counter }], ]), isContended: function() { return false; }, }; } newIOBus() { return { read: (addr) => { addr &= 0x3; //console.log('IO read', hex(addr,4)); switch (addr) { case 0: case 1: case 2: return this.inputs[addr]; case 3: return (this.bitshift_register >> (8 - this.bitshift_offset)) & 0xff; } return 0; }, write: (addr, val) => { addr &= 0x7; val &= 0xff; //console.log('IO write', hex(addr,4), hex(val,2)); switch (addr) { case 2: this.bitshift_offset = val & 0x7; break; case 3: case 5: // TODO: sound break; case 4: this.bitshift_register = (this.bitshift_register >> 8) | (val << 8); break; case 6: this.watchdog_counter = INITIAL_WATCHDOG; break; } } }; } startScanline(sl: number) { } drawScanline(sl: number) { // at end of scanline if (sl == 95) this.cpu.requestInterrupt(0x8); // RST $8 else if (sl == 223) this.cpu.requestInterrupt(0x10); // RST $10 } advance(novideo: boolean) { super.advance(novideo); if (this.watchdog_counter-- <= 0) { console.log("WATCHDOG FIRED"); // TODO: alert on video this.reset(); } } loadState(state) { super.loadState(state); this.bitshift_register = state.bsr; this.bitshift_offset = state.bso; this.watchdog_counter = state.wdc; } saveState() { var state: any = super.saveState(); state.bsr = this.bitshift_register; state.bso = this.bitshift_offset; state.wdc = this.watchdog_counter; return state; } reset() { super.reset(); this.watchdog_counter = INITIAL_WATCHDOG; } } /* $(video.canvas).click(function(e) { var x = Math.floor(e.offsetX * video.canvas.width / $(video.canvas).width()); var y = Math.floor(e.offsetY * video.canvas.height / $(video.canvas).height()); var addr = (x>>3) + (y*32) + 0x400; if (displayPCs) console.log(x, y, hex(addr,4), "PC", hex(displayPCs[addr],4)); }); */ PLATFORMS['mw8080bw'] = Midway8080BWPlatform;