8bitworkshop/presets/c64/scrolling.c

200 lines
4.0 KiB
C

#include <string.h>
#include "scrolling.h"
sbyte scroll_fine_x;
sbyte scroll_fine_y;
byte origin_x;
byte origin_y;
byte* hidbuf;
byte* visbuf;
byte colorbuf[COLS*ROWS];
byte swap_needed;
byte copy_needed;
//
void scroll_swap() {
byte* tmp;
// swap hidden and visible buffers
tmp = hidbuf;
hidbuf = visbuf;
visbuf = tmp;
// set VIC bank address
SET_VIC_SCREEN((word)visbuf);
}
void copy_color_ram_slow() {
memcpy(COLOR_RAM, colorbuf, COLS*ROWS);
}
void copy_color_ram_fast() {
// fast copy loop for upper 1/2 of color ram
asm("ldy #0");
asm("@loop:");
asm("lda %v,y", colorbuf);
asm("sta $d800,y");
asm("lda %v + $100,y", colorbuf);
asm("sta $d900,y");
asm("iny");
asm("bne @loop");
// second loop for lower 1/2 of color ram
asm("@loop2:");
asm("lda %v + $200,y", colorbuf);
asm("sta $da00,y");
asm("lda %v + $300,y", colorbuf);
asm("sta $db00,y");
asm("@skip: iny");
asm("bne @loop2");
}
void copy_to_hidden_buffer_slow() {
memcpy(hidbuf, visbuf, COLS*ROWS);
}
void copy_to_hidden_buffer_fast() {
// self-modifying code
asm("ldy %v+1", visbuf);
asm("sty @loop+2+6*0");
asm("iny");
asm("sty @loop+2+6*1");
asm("iny");
asm("sty @loop+2+6*2");
asm("iny");
asm("sty @skip-1-3");
asm("ldy %v+1", hidbuf);
asm("sty @loop+5+6*0");
asm("iny");
asm("sty @loop+5+6*1");
asm("iny");
asm("sty @loop+5+6*2");
asm("iny");
asm("sty @skip-1");
// fast copy loop
asm("ldy #0");
asm("@loop:");
asm("lda $8000,y");
asm("sta $8000,y");
asm("lda $8100,y");
asm("sta $8100,y");
asm("lda $8200,y");
asm("sta $8200,y");
asm("cpy #$e8");
asm("bcs @skip");
asm("lda $8300,y");
asm("sta $8300,y");
asm("@skip: iny");
asm("bne @loop");
}
void copy_if_needed() {
if (copy_needed) {
copy_to_hidden_buffer_fast();
copy_needed = false;
}
}
void scroll_update() {
SET_SCROLL_X(scroll_fine_x);
SET_SCROLL_Y(scroll_fine_y);
if (swap_needed) {
scroll_swap();
copy_color_ram_fast();
swap_needed = false;
copy_needed = true;
} else {
copy_if_needed();
}
}
static void scroll_left() {
copy_if_needed();
memmove(hidbuf, hidbuf+1, COLS*ROWS-1);
memmove(colorbuf, colorbuf+1, COLS*ROWS-1);
++origin_x;
scroll_draw_column(COLS-1);
swap_needed = true;
}
static void scroll_up() {
copy_if_needed();
memmove(hidbuf, hidbuf+COLS, COLS*(ROWS-1));
memmove(colorbuf, colorbuf+COLS, COLS*(ROWS-1));
++origin_y;
scroll_draw_row(ROWS-1);
swap_needed = true;
}
static void scroll_right() {
copy_if_needed();
memmove(hidbuf+1, hidbuf, COLS*ROWS-1);
memmove(colorbuf+1, colorbuf, COLS*ROWS-1);
--origin_x;
scroll_draw_column(0);
swap_needed = true;
}
static void scroll_down() {
copy_if_needed();
memmove(hidbuf+COLS, hidbuf, COLS*(ROWS-1));
memmove(colorbuf+COLS, colorbuf, COLS*(ROWS-1));
--origin_y;
scroll_draw_row(0);
swap_needed = true;
}
void scroll_horiz(sbyte delta_x) {
scroll_fine_x += delta_x;
while (scroll_fine_x < 0) {
scroll_fine_x += 8;
scroll_left();
}
while (scroll_fine_x >= 8) {
scroll_fine_x -= 8;
scroll_right();
}
}
void scroll_vert(sbyte delta_y) {
scroll_fine_y += delta_y;
while (scroll_fine_y < 0) {
scroll_fine_y += 8;
scroll_up();
}
while (scroll_fine_y >= 8) {
scroll_fine_y -= 8;
scroll_down();
}
}
void scroll_xy(sbyte delta_x, sbyte delta_y) {
if (delta_x) scroll_horiz(delta_x);
if (delta_y) scroll_vert(delta_y);
}
void scroll_setup() {
scroll_fine_x = scroll_fine_y = 0;
origin_x = origin_y = 0;
swap_needed = true;
copy_needed = true;
// setup screen buffer addresses
hidbuf = (byte*) 0x8000;
visbuf = (byte*) 0x8400;
// copy existing screen contents to hidden buffer
memcpy(hidbuf, (byte*)0x400, COLS*ROWS);
// copy also to hidden buffer
memcpy(visbuf, hidbuf, COLS*ROWS);
// set VIC bank ($8000-$BFFF)
// https://www.c64-wiki.com/wiki/VIC_bank
SET_VIC_BANK(0x8000);
// set up 24 line / 38 column mode to hide edges
VIC.ctrl1 &= ~0x08; // 24 lines
VIC.ctrl2 &= ~0x08; // 38 columns
}