8bitworkshop/src/platform/atari8.ts

827 lines
21 KiB
TypeScript

"use strict";
import { Platform, Base6502Platform, BaseMAMEPlatform, getOpcodeMetadata_6502, getToolForFilename_6502 } from "../baseplatform";
import { PLATFORMS, RAM, newAddressDecoder, padBytes, noise, setKeyboardFromMap, AnimationTimer, RasterVideo, Keys, makeKeycodeMap, dumpRAM, getMousePos } from "../emu";
import { hex, lzgmini, stringToByteArray, lpad, rpad, rgb2bgr } from "../util";
import { MasterAudio, POKEYDeviceChannel } from "../audio";
declare var jt; // for 6502
var Atari8_PRESETS = [
{id:'hello.a', name:'Hello World (ASM)'},
{id:'hellopm.a', name:'Hello Sprites (ASM)'},
];
const ATARI8_KEYCODE_MAP = makeKeycodeMap([
[Keys.VK_SPACE, 0, 0],
[Keys.VK_ENTER, 0, 0],
]);
function newPOKEYAudio() {
var pokey1 = new POKEYDeviceChannel();
var audio = new MasterAudio();
audio['pokey1'] = pokey1; // TODO: cheezy
audio.master.addChannel(pokey1);
return audio;
}
// ANTIC
// https://www.atarimax.com/jindroush.atari.org/atanttim.html
// http://www.virtualdub.org/blog/pivot/entry.php?id=243
// http://www.beipmu.com/Antic_Timings.txt
// https://user.xmission.com/~trevin/atari/antic_regs.html
// https://user.xmission.com/~trevin/atari/antic_insns.html
// http://www.atarimuseum.com/videogames/consoles/5200/conv_to_5200.html
const PF_LEFT = [999,64,48,32];
const PF_RIGHT = [999,192,208,224];
const DMACTL = 0;
const CHACTL = 1;
const DLISTL = 2;
const DLISTH = 3;
const HSCROL = 4;
const VSCROL = 5;
const PMBASE = 7;
const CHBASE = 9;
const WSYNC = 10;
const VCOUNT = 11;
const PENH = 12;
const PENV = 13;
const NMIEN = 14;
const NMIRES = 15;
const NMIST = 15;
const PFNONE = 0;
const PFNARROW = 1;
const PFNORMAL = 2;
const PFWIDE = 3;
const NMIST_CYCLE = 12;
const NMI_CYCLE = 24;
const WSYNC_CYCLE = 212;
const MODE_LINES = [ 0, 0, 7, 9, 7, 15, 7, 15, 7, 3, 3, 1, 0, 1, 0, 0 ];
const MODE_PERIOD = [ 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 1, 1, 1, 0, 0, 0 ];
const MODE_YPERIOD = [ 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 2, 1, 0, 0, 0, 0 ];
class ANTIC {
regs = new Uint8Array(0x10); // registers
gtia : GTIA; // GTIA link
read : (address:number) => number; // bus read function
nmiPending : boolean = false;
// derived by registers
pfwidth : number; // playfield width
left : number;
right : number; // left/right clocks for mode
// a la minute
mode : number = 0; // current mode
period : number = 0; // current mode period bitmask
scanaddr : number = 0; // Scan Address (via LMS)
startaddr: number = 0; // Start of line Address
pfbyte : number = 0; // playfield byte fetched
ch : number = 0; // char read
linesleft : number = 0; // # of lines left in mode
yofs : number = 0; // yofs fine
v : number = 0; // vertical scanline #
h : number = 0; // horizontal color clock
constructor(readfn) {
this.read = readfn; // bus read function
}
reset() {
this.regs[NMIEN] = 0x00;
this.regs[NMIST] = 0x1f;
this.setReg(DMACTL, 0x0);
}
saveState() {
return {
regs: this.regs.slice(0),
mode: this.mode,
period: this.period,
scanaddr: this.scanaddr,
startaddr: this.startaddr,
pfbyte: this.pfbyte,
ch: this.ch,
linesleft: this.linesleft,
yofs: this.yofs,
v: this.v,
h: this.h,
};
}
loadState(s) {
for (let i=0; i<16; i++)
if (i != NMIRES)
this.setReg(i, s.regs[i]);
this.mode = s.mode;
this.period = s.period;
this.scanaddr = s.scanaddr;
this.startaddr = s.startaddr;
this.pfbyte = s.pfbyte;
this.ch = s.ch;
this.linesleft = s.linesleft;
this.yofs = s.yofs;
this.v = s.v;
this.h = s.h;
}
static stateToLongString(state) : string {
let s = "";
s += "H: " + lpad(state.h,3) + " V: " + lpad(state.v,3) + " Linesleft: " + state.linesleft + "\n";
s += "Mode: " + hex(state.mode,2) + " Period: " + (state.period+1) + "\n";
s += "Addr: " + hex(state.scanaddr,4) + "\n";
s += dumpRAM(state.regs, 0, 16).replace('$00', 'Regs');
return s;
}
setReg(a:number, v:number) {
this.regs[a] = v;
switch (a) {
case DMACTL:
this.pfwidth = this.regs[DMACTL] & 3;
this.setLeftRight();
break;
case NMIRES:
this.regs[NMIST] = 0x1f;
break;
}
}
setLeftRight() {
let offset = 4 << MODE_PERIOD[this.mode & 0xf];
this.left = PF_LEFT[this.pfwidth];
this.right = PF_RIGHT[this.pfwidth];
}
readReg(a:number) {
switch (a) {
case NMIST: return this.regs[NMIST];
default: return 0;
}
}
startline1() {
let stolen = 0;
if (this.linesleft) {
this.linesleft--;
if ((this.linesleft & MODE_YPERIOD[this.mode&0xf]) == 0) // use Y period
this.yofs++;
}
if (!this.linesleft) {
if (this.mode & 0x80) {
this.triggerInterrupt(0x80); // Display List Interrupt (DLI)
}
this.mode = this.nextInsn();
this.setLeftRight();
stolen++;
if ((this.mode & 0xf) == 0) { // N Blank Lines
this.linesleft = (this.mode >> 4) + 1;
} else {
this.linesleft = MODE_LINES[this.mode & 0xf];
this.period = (1<<MODE_PERIOD[this.mode & 0xf])-1;
// TODO: this is actually at cclock 9-10
if ((this.mode & ~0x40) == 0x01) { // JMP insn
let lo = this.nextInsn();
let hi = this.nextInsn();
this.regs[DLISTL] = lo;
this.regs[DLISTH] = hi;
// JVB (Jump and wait for Vertical Blank)
if (this.mode & 0x40) {
this.mode = 0;
this.linesleft = 240 - this.v;
}
stolen += 2;
} else if ((this.mode & 0x40) && (this.mode & 0xf)) { // Load Memory Scan bit
let lo = this.nextInsn();
let hi = this.nextInsn();
this.scanaddr = lo + (hi<<8);
//console.log('scanaddr', hex(this.scanaddr));
stolen += 2;
}
this.startaddr = this.scanaddr;
this.yofs = 0;
}
} else {
if ((this.mode & 0xf) < 8) // character mode?
this.scanaddr = this.startaddr; // reset line addr
}
return stolen;
}
startline2() {
return 0; // TODO
}
startline3() {
return 0; // TODO
}
startline4() {
let stolen = 0;
return stolen;
}
triggerInterrupt(mask : number) {
if (this.regs[NMIEN] & mask) {
this.nmiPending = true;
this.regs[NMIST] |= mask;
}
}
nextInsn() : number {
let pc = this.regs[DLISTL] + (this.regs[DLISTH]<<8);
let b = this.read(pc);
//console.log('nextInsn', hex(pc), hex(b), this.v);
pc = ((pc+1) & 0x3ff) | (pc & ~0x3ff);
this.regs[DLISTL] = pc & 0xff;
this.regs[DLISTH] = pc >> 8;
return b;
}
nextScreen() : number {
let b = this.read(this.scanaddr);
this.scanaddr = ((this.scanaddr+1) & 0xfff) | (this.scanaddr & ~0xfff);
return b;
}
clockPulse4() : number {
let nc = 4; // number of cycles not stolen by DMA
let h = this.h;
// in overscan region?
if (this.v >= 240) {
// interrupts on last scanline of frame
if (this.v == 240) {
if (h == NMIST_CYCLE)
this.regs[NMIST] = 0x5f;
else if (h == NMI_CYCLE)
this.triggerInterrupt(0x40);
}
}
// DMA enabled?
else if (this.regs[DMACTL] & 0x20) {
// read line data?
switch (h) {
case 0: nc -= this.startline1(); break;
case 4: nc -= this.startline2(); break;
case 8: nc -= this.startline3(); break;
case 12: nc -= this.startline4(); break;
default:
let mode = this.mode & 0xf;
if (h >= 48 && h < 120) nc--; // steal 1 clock for memory refresh
if (h >= this.left && h < this.right && mode >= 2) { // fetch screen byte?
if (((h>>2) & this.period) == 0) { // use period interval
if (mode < 8) { // character mode
let ch = this.ch = this.nextScreen();
let addrofs = this.yofs;
let chbase = this.regs[CHBASE];
// modes 6 & 7
if ((mode & 0xe) == 6) { // or 7
ch &= 0x3f;
chbase &= 0xfe;
} else {
ch &= 0x7f;
chbase &= 0xfc;
}
let addr = (ch<<3) + (chbase<<8);
// modes 2 & 3
if ((mode & 0xe) == 2) { // or 3
let chactl = this.regs[CHACTL];
if (mode == 3 && ch >= 0x60) {
// TODO
}
if (chactl & 4)
this.pfbyte = this.read(addr + (addrofs ^ 7)); // mirror
else
this.pfbyte = this.read(addr + addrofs);
if (this.ch & 0x80) {
if (chactl & 1)
this.pfbyte = 0x0; // blank
if (chactl & 2)
this.pfbyte ^= 0xff; // invert
}
} else {
this.pfbyte = this.read(addr + addrofs);
}
nc -= 2;
} else { // map mode
this.pfbyte = this.nextScreen();
nc -= 1;
}
}
}
break;
}
}
// next scanline?
this.h += 4;
if (this.h >= 228) {
this.h = 0;
this.v++;
if (this.v >= 262) {
this.v = 0;
}
}
return nc;
}
}
// GTIA
// https://user.xmission.com/~trevin/atari/gtia_regs.html
// write regs
const HPOSP0 = 0x0;
const HPOSM0 = 0x4;
const SIZEP0 = 0x8;
const SIZEM = 0x0c;
const GRAFP0 = 0x0d;
const GRAFM = 0x11;
const COLPM0 = 0x12;
const COLPF0 = 0x16;
const COLPF1 = 0x17;
const COLPF2 = 0x18;
const COLPF3 = 0x19;
const COLBK = 0x1a;
const PRIOR = 0x1b;
const VDELAY = 0x1c;
const GRACTL = 0x1d;
const HITCLR = 0x1e;
const CONSPK = 0x1f;
// read regs
const M0PF = 0x0;
const P0PF = 0x4;
const M0PL = 0x8;
const P0PL = 0xc;
const TRIG0 = 0x10;
const CONSOL = 0x1f;
class GTIA {
regs = new Uint8Array(0x20);
count : number = 0;
antic : ANTIC;
constructor(antic : ANTIC) {
this.antic = antic;
}
saveState() {
return {
regs: this.regs.slice(0),
count: this.count,
};
}
loadState(s) {
for (let i=0; i<32; i++)
this.setReg(i, s.regs[i]);
this.count = s.count;
}
setReg(a:number, v:number) {
this.regs[a] = v;
switch (a) {
}
}
clockPulse() : number {
let pixel = (this.antic.pfbyte & 128) ? 1 : 0;
let col = 0;
switch (this.antic.mode & 0xf) {
// blank line
case 0:
case 1:
col = this.regs[COLBK];
break;
// normal text mode
case 2:
case 3:
default:
if (pixel)
col = (this.regs[COLPF1] & 0xf) | (this.regs[COLPF2] & 0xf0);
else
col = this.regs[COLPF2];
if ((this.count & this.antic.period) == 0)
this.antic.pfbyte <<= 1;
break;
// 4bpp mode
case 4:
case 5:
col = (this.antic.pfbyte>>6) & 3;
if ((this.antic.ch & 0x80) && col==3)
col = 4; // 5th color
col = col ? this.regs[COLPF0-1+col] : this.regs[COLBK];
if ((this.count & 1) == 0)
this.antic.pfbyte <<= 2;
break;
// 4 colors per 64 chars mode
case 6:
case 7:
if (pixel)
col = this.regs[COLPF0 + (this.antic.ch>>6)];
else
col = this.regs[COLBK];
if ((this.count & this.antic.period) == 0)
this.antic.pfbyte <<= 1;
break;
}
this.count = (this.count + 1) & 0xff;
return COLORS_RGBA[col];
}
static stateToLongString(state) : string {
let s = "";
s += dumpRAM(state.regs, 0, 32);
return s;
}
}
const _Atari8Platform = function(mainElement) {
// http://www.ataripreservation.org/websites/freddy.offenga/megazine/ISSUE5-PALNTSC.html
const cpuFrequency = 1789773;
const linesPerFrame = 262;
const colorClocksPerLine = 228;
// TODO: for 400/800/5200
const romLength = 0x8000;
var cpu;
var ram : RAM;
var rom : Uint8Array;
var bios : Uint8Array;
var bus;
var video, audio;
var timer; // TODO : AnimationTimer;
var antic : ANTIC;
var gtia : GTIA;
var inputs = new Uint8Array(4);
class Atari8Platform extends Base6502Platform implements Platform {
getPresets() {
return Atari8_PRESETS;
}
start() {
cpu = new jt.M6502();
ram = new RAM(0x4000); // TODO
bios = new Uint8Array(0x800);
bus = {
// TODO: https://github.com/dmlloyd/atari800/blob/master/DOC/cart.txt
// TODO: http://atariage.com/forums/topic/169971-5200-memory-map/
read: newAddressDecoder([
[0x0000, 0x3fff, 0x3fff, function(a) { return ram.mem[a]; }],
[0x4000, 0xbfff, 0xffff, function(a) { return rom ? rom[a-0x4000] : 0; }],
[0xf000, 0xffff, 0x7ff, function(a) { return bios[a]; }],
[0xd400, 0xd4ff, 0xf, function(a) { return antic.readReg(a); }],
]),
write: newAddressDecoder([
[0x0000, 0x3fff, 0xffff, function(a,v) { ram.mem[a] = v; }],
[0xc000, 0xcfff, 0x1f, function(a,v) { gtia.regs[a] = v; }],
[0xd400, 0xd4ff, 0xf, function(a,v) { antic.setReg(a,v); }],
[0xe800, 0xefff, 0xf, function(a,v) { audio.pokey1.setRegister(a, v); }],
]),
};
cpu.connectBus(bus);
// create support chips
antic = new ANTIC(bus.read);
gtia = new GTIA(antic);
// create video/audio
video = new RasterVideo(mainElement, 352, 192);
audio = newPOKEYAudio();
video.create();
setKeyboardFromMap(video, inputs, ATARI8_KEYCODE_MAP, (o,key,code,flags) => {
// TODO
});
timer = new AnimationTimer(60, this.nextFrame.bind(this));
// setup mouse events
var rasterPosBreakFn = (e) => {
if (e.ctrlKey) {
var clickpos = getMousePos(e.target, e);
this.runEval( (c) => {
var pos = {x:antic.h, y:this.getRasterScanline()};
return (pos.x == (clickpos.x&~3)) && (pos.y == (clickpos.y|0));
});
}
};
var jacanvas = $("#emulator").find("canvas");
jacanvas.mousedown(rasterPosBreakFn);
}
advance(novideo : boolean) {
var idata = video.getFrameData();
var iofs = 0;
var debugCond = this.getDebugCallback();
var rgb;
var freeClocks = 0;
// load controls
// TODO
gtia.regs[0x10] = inputs[0] ^ 1;
// visible lines
for (var sl=0; sl<linesPerFrame; sl++) {
for (var i=0; i<colorClocksPerLine; i+=4) {
// 2 color clocks per CPU cycle = 4 color clocks
freeClocks += antic.clockPulse4();
// interrupt?
if (antic.nmiPending) {
freeClocks -= cpu.setNMIAndWait(); // steal clocks b/c of interrupt (could be negative)
antic.nmiPending = false;
}
// iterate CPU with free clocks
while (freeClocks > 0) {
freeClocks--;
if (debugCond && debugCond()) {
debugCond = null;
i = 999;
sl = 999;
break;
}
cpu.clockPulse();
}
// 4 ANTIC pulses = 8 pixels
if (antic.v >= 24 && antic.h >= 44 && antic.h < 44+176) { // TODO: const
for (var j=0; j<8; j++) {
rgb = gtia.clockPulse();
idata[iofs++] = rgb;
}
}
}
}
// update video frame
if (!novideo) {
video.updateFrame();
// set background/border color
let bkcol = gtia.regs[COLBK];
$(video.canvas).css('background-color', COLORS_WEB[bkcol]);
}
}
loadROM(title, data) {
rom = padBytes(data, romLength);
rom[rom.length-3] = 0xff; // TODO
this.reset();
}
loadBIOS(title, data) {
bios = padBytes(data, 0x800);
this.reset();
}
isRunning() {
return timer.isRunning();
}
pause() {
timer.stop();
audio.stop();
}
resume() {
timer.start();
audio.start();
}
reset() {
cpu.reset();
// execute until out of BIOS
for (var i=0; i<20000; i++) {
cpu.clockPulse();
if (this.getCPUState().PC < 0xf000)
break;
}
}
readAddress(addr : number) {
return ((addr & 0xf000) != 0xd000) ? bus.read(addr) : null; // ignore I/O space
}
loadState(state) {
this.unfixPC(state.c);
cpu.loadState(state.c);
this.fixPC(state.c);
ram.mem.set(state.b);
antic.loadState(state.antic);
gtia.loadState(state.gtia);
this.loadControlsState(state);
}
saveState() {
return {
c:this.getCPUState(),
b:ram.mem.slice(0),
antic:antic.saveState(),
gtia:gtia.saveState(),
in:inputs.slice(0)
};
}
loadControlsState(state) {
inputs.set(state.in);
}
saveControlsState() {
return {
in:inputs.slice(0)
};
}
getCPUState() {
return this.fixPC(cpu.saveState());
}
getRasterScanline() {
return antic.v;
}
getDebugCategories() {
return super.getDebugCategories().concat(['ANTIC','GTIA']);
}
getDebugInfo(category, state) {
switch (category) {
case 'ANTIC': return ANTIC.stateToLongString(state.antic);
case 'GTIA': return GTIA.stateToLongString(state.gtia);
default: return super.getDebugInfo(category, state);
}
}
}
return new Atari8Platform(); // return inner class from constructor
};
// Atari 5200
const _Atari5200Platform = function(mainElement) {
this.__proto__ = new (_Atari8Platform as any)(mainElement);
}
/// MAME support
abstract class Atari8MAMEPlatform extends BaseMAMEPlatform {
loadROM(title, data) {
this.loadROMFile(data);
this.loadRegion(":cartleft:cart:rom", data);
}
getPresets() { return Atari8_PRESETS; }
getToolForFilename = getToolForFilename_6502;
getDefaultExtension() { return ".c"; };
}
class Atari800MAMEPlatform extends Atari8MAMEPlatform implements Platform {
start() {
this.startModule(this.mainElement, {
jsfile:'mameatari400.js',
biosfile:'a400.zip', // TODO: load multiple files
//cfgfile:'atari5200.cfg',
driver:'a400',
width:336*2,
height:225*2,
romfn:'/emulator/cart.rom',
romsize:0x2000,
preInit:function(_self) {
},
});
}
}
class Atari5200MAMEPlatform extends Atari8MAMEPlatform implements Platform {
start() {
this.startModule(this.mainElement, {
jsfile:'mameatari400.js',
biosfile:'a5200/5200.rom',
//cfgfile:'atari5200.cfg',
driver:'a5200',
width:336*2,
height:225*2,
romfn:'/emulator/cart.rom',
romsize:0x2000,
preInit:function(_self) {
},
});
}
}
///
const ATARI_NTSC_RGB = [
0x000000, // 00
0x404040, // 02
0x6c6c6c, // 04
0x909090, // 06
0xb0b0b0, // 08
0xc8c8c8, // 0A
0xdcdcdc, // 0C
0xf4f4f4, // 0E
0x004444, // 10
0x106464, // 12
0x248484, // 14
0x34a0a0, // 16
0x40b8b8, // 18
0x50d0d0, // 1A
0x5ce8e8, // 1C
0x68fcfc, // 1E
0x002870, // 20
0x144484, // 22
0x285c98, // 24
0x3c78ac, // 26
0x4c8cbc, // 28
0x5ca0cc, // 2A
0x68b4dc, // 2C
0x78c8ec, // 2E
0x001884, // 30
0x183498, // 32
0x3050ac, // 34
0x4868c0, // 36
0x5c80d0, // 38
0x7094e0, // 3A
0x80a8ec, // 3C
0x94bcfc, // 3E
0x000088, // 40
0x20209c, // 42
0x3c3cb0, // 44
0x5858c0, // 46
0x7070d0, // 48
0x8888e0, // 4A
0xa0a0ec, // 4C
0xb4b4fc, // 4E
0x5c0078, // 50
0x74208c, // 52
0x883ca0, // 54
0x9c58b0, // 56
0xb070c0, // 58
0xc084d0, // 5A
0xd09cdc, // 5C
0xe0b0ec, // 5E
0x780048, // 60
0x902060, // 62
0xa43c78, // 64
0xb8588c, // 66
0xcc70a0, // 68
0xdc84b4, // 6A
0xec9cc4, // 6C
0xfcb0d4, // 6E
0x840014, // 70
0x982030, // 72
0xac3c4c, // 74
0xc05868, // 76
0xd0707c, // 78
0xe08894, // 7A
0xeca0a8, // 7C
0xfcb4bc, // 7E
0x880000, // 80
0x9c201c, // 82
0xb04038, // 84
0xc05c50, // 86
0xd07468, // 88
0xe08c7c, // 8A
0xeca490, // 8C
0xfcb8a4, // 8E
0x7c1800, // 90
0x90381c, // 92
0xa85438, // 94
0xbc7050, // 96
0xcc8868, // 98
0xdc9c7c, // 9A
0xecb490, // 9C
0xfcc8a4, // 9E
0x5c2c00, // A0
0x784c1c, // A2
0x906838, // A4
0xac8450, // A6
0xc09c68, // A8
0xd4b47c, // AA
0xe8cc90, // AC
0xfce0a4, // AE
0x2c3c00, // B0
0x485c1c, // B2
0x647c38, // B4
0x809c50, // B6
0x94b468, // B8
0xacd07c, // BA
0xc0e490, // BC
0xd4fca4, // BE
0x003c00, // C0
0x205c20, // C2
0x407c40, // C4
0x5c9c5c, // C6
0x74b474, // C8
0x8cd08c, // CA
0xa4e4a4, // CC
0xb8fcb8, // CE
0x003814, // D0
0x1c5c34, // D2
0x387c50, // D4
0x50986c, // D6
0x68b484, // D8
0x7ccc9c, // DA
0x90e4b4, // DC
0xa4fcc8, // DE
0x00302c, // E0
0x1c504c, // E2
0x347068, // E4
0x4c8c84, // E6
0x64a89c, // E8
0x78c0b4, // EA
0x88d4cc, // EC
0x9cece0, // EE
0x002844, // F0
0x184864, // F2
0x306884, // F4
0x4484a0, // F6
0x589cb8, // F8
0x6cb4d0, // FA
0x7ccce8, // FC
0x8ce0fc // FE
];
var COLORS_RGBA = new Uint32Array(256);
var COLORS_WEB = [];
for (var i=0; i<256; i++) {
COLORS_RGBA[i] = ATARI_NTSC_RGB[i>>1] | 0xff000000;
COLORS_WEB[i] = "#"+hex(rgb2bgr(ATARI_NTSC_RGB[i>>1]),6);
}
///
PLATFORMS['atari8-5200'] = _Atari5200Platform;
PLATFORMS['atari8-800.mame'] = Atari800MAMEPlatform;
PLATFORMS['atari8-5200.mame'] = Atari5200MAMEPlatform;