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mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-11-15 14:07:16 +00:00
8bitworkshop/src/platform/verilog.ts

849 lines
24 KiB
TypeScript

import { Platform, BasePlatform } from "../common/baseplatform";
import { PLATFORMS, setKeyboardFromMap, AnimationTimer, RasterVideo, Keys, makeKeycodeMap, getMousePos, KeyFlags } from "../common/emu";
import { SampleAudio } from "../common/audio";
import { safe_extend, clamp, byteArrayToString } from "../common/util";
import { WaveformView, WaveformProvider, WaveformMeta } from "../ide/waveform";
import { setFrameRateUI, current_project } from "../ide/ui";
declare var Split;
var VERILOG_PRESETS = [
{id:'clock_divider.v', name:'Clock Divider'},
{id:'binary_counter.v', name:'Binary Counter'},
{id:'hvsync_generator.v', name:'Video Sync Generator'},
{id:'test_hvsync.v', name:'Test Pattern'},
{id:'7segment.v', name:'7-Segment Decoder'},
{id:'digits10.v', name:'Bitmapped Digits'},
{id:'scoreboard.v', name:'Scoreboard'},
{id:'ball_absolute.v', name:'Ball Motion (absolute position)'},
{id:'ball_slip_counter.v', name:'Ball Motion (slipping counter)'},
{id:'ball_paddle.v', name:'Brick Smash Game'},
{id:'chardisplay.v', name:'RAM Text Display'},
{id:'switches.v', name:'Switch Inputs'},
{id:'paddles.v', name:'Paddle Inputs'},
{id:'sprite_bitmap.v', name:'Sprite Bitmaps'},
{id:'sprite_renderer.v', name:'Sprite Rendering'},
{id:'racing_game.v', name:'Racing Game'},
{id:'sprite_rotation.v', name:'Sprite Rotation'},
{id:'tank.v', name:'Tank Game'},
{id:'sound_generator.v', name:'Sound Generator'},
{id:'lfsr.v', name:'Linear Feedback Shift Register'},
{id:'starfield.v', name:'Scrolling Starfield'},
{id:'cpu8.v', name:'Simple 8-Bit CPU'},
{id:'racing_game_cpu.v', name:'Racing Game with CPU'},
{id:'framebuffer.v', name:'Frame Buffer'},
{id:'tile_renderer.v', name:'Tile Renderer'},
{id:'sprite_scanline_renderer.v', name:'Sprite Scanline Renderer'},
{id:'cpu16.v', name:'16-Bit CPU'},
{id:'cpu_platform.v', name:'CPU Platform'},
{id:'test2.asm', name:'16-bit ASM Game'},
];
var VERILOG_KEYCODE_MAP = makeKeycodeMap([
[Keys.LEFT, 0, 0x1],
[Keys.RIGHT, 0, 0x2],
[Keys.UP, 0, 0x4],
[Keys.DOWN, 0, 0x8],
[Keys.A, 0, 0x10],
[Keys.B, 0, 0x20],
[Keys.P2_LEFT, 1, 0x1],
[Keys.P2_RIGHT, 1, 0x2],
[Keys.P2_UP, 1, 0x4],
[Keys.P2_DOWN, 1, 0x8],
[Keys.P2_A, 1, 0x10],
[Keys.P2_B, 1, 0x20],
[Keys.START, 2, 0x1],
[Keys.P2_START, 2, 0x2],
[Keys.SELECT, 2, 0x4],
[Keys.P2_SELECT, 2, 0x8],
[Keys.VK_7, 2, 0x10],
]);
// SIMULATOR STUFF (should be global)
export var vl_finished = false;
export var vl_stopped = false;
export function VL_UL(x) { return x|0; }
//export function VL_ULL(x) { return x|0; }
export function VL_TIME_Q() { return (new Date().getTime())|0; }
/// Return true if data[bit] set
export function VL_BITISSET_I(data,bit) { return (data & (VL_UL(1)<<VL_UL(bit))); }
export function VL_EXTENDSIGN_I(lbits, lhs) { return (-((lhs)&(VL_UL(1)<<(lbits-1)))); }
export function VL_EXTEND_II(obits,lbits,lhs) { return lhs; }
export function VL_EXTENDS_II(x,lbits,lhs) {
return VL_EXTENDSIGN_I(lbits,lhs) | lhs;
}
export function VL_NEGATE_I(x) { return -x; }
export function VL_LTS_III(x,lbits,y,lhs,rhs) {
return (VL_EXTENDS_II(x,lbits,lhs) < VL_EXTENDS_II(x,lbits,rhs)) ? 1 : 0; }
export function VL_GTS_III(x,lbits,y,lhs,rhs) {
return (VL_EXTENDS_II(x,lbits,lhs) > VL_EXTENDS_II(x,lbits,rhs)) ? 1 : 0; }
export function VL_LTES_III(x,lbits,y,lhs,rhs) {
return (VL_EXTENDS_II(x,lbits,lhs) <= VL_EXTENDS_II(x,lbits,rhs)) ? 1 : 0; }
export function VL_GTES_III(x,lbits,y,lhs,rhs) {
return (VL_EXTENDS_II(x,lbits,lhs) >= VL_EXTENDS_II(x,lbits,rhs)) ? 1 : 0; }
export function VL_DIV_III(lbits,lhs,rhs) {
return (((rhs)==0)?0:(lhs)/(rhs)); }
export function VL_MODDIV_III(lbits,lhs,rhs) {
return (((rhs)==0)?0:(lhs)%(rhs)); }
export function VL_DIVS_III(lbits,lhs,rhs) {
var lhs_signed = VL_EXTENDS_II(32, lbits, lhs);
var rhs_signed = VL_EXTENDS_II(32, lbits, rhs);
return (((rhs_signed)==0)?0:(lhs_signed)/(rhs_signed));
}
export function VL_MODDIVS_III(lbits,lhs,rhs) {
var lhs_signed = VL_EXTENDS_II(32, lbits, lhs);
var rhs_signed = VL_EXTENDS_II(32, lbits, rhs);
return (((rhs_signed)==0)?0:(lhs_signed)%(rhs_signed));
}
export function VL_REDXOR_32(r) {
r=(r^(r>>1)); r=(r^(r>>2)); r=(r^(r>>4)); r=(r^(r>>8)); r=(r^(r>>16));
return r;
}
export var VL_WRITEF = console.log; // TODO: $write
export function vl_finish(filename,lineno,hier) {
console.log("Finished at " + filename + ":" + lineno, hier);
vl_finished = true;
}
export function vl_stop(filename,lineno,hier) {
console.log("Stopped at " + filename + ":" + lineno, hier);
vl_stopped = true;
}
export function VL_RAND_RESET_I(bits) { return 0 | Math.floor(Math.random() * (1<<bits)); }
export function VL_RANDOM_I(bits) { return 0 | Math.floor(Math.random() * (1<<bits)); }
export function VL_READMEM_Q(ishex,width,depth,array_lsb,fnwords,filename,memp,start,end) {
VL_READMEM_W(ishex,width,depth,array_lsb,fnwords,filename,memp,start,end);
}
export function VL_READMEM_W(ishex,width,depth,array_lsb,fnwords,filename,memp,start,end) {
// parse filename from 32-bit values into characters
var barr = [];
for (var i=0; i<filename.length; i++) {
barr.push((filename[i] >> 0) & 0xff);
barr.push((filename[i] >> 8) & 0xff);
barr.push((filename[i] >> 16) & 0xff);
barr.push((filename[i] >> 24) & 0xff);
}
barr = barr.filter(x => x != 0); // ignore zeros
barr.reverse(); // reverse it
var strfn = byteArrayToString(barr); // convert to string
// parse hex/binary file
var strdata = current_project.getFile(strfn) as string;
if (strdata == null) throw Error("Could not $readmem '" + strfn + "'");
var data = strdata.split('\n').filter(s => s !== '').map(s => parseInt(s, ishex ? 16 : 2));
console.log('$readmem', ishex, strfn, data.length);
// copy into destination array
if (memp === null) throw Error("No destination array to $readmem " + strfn);
if (memp.length < data.length) throw Error("Destination array too small to $readmem " + strfn);
for (i=0; i<data.length; i++)
memp[i] = data[i];
}
// SIMULATOR BASE
abstract class VerilatorBase {
totalTicks = 0;
maxVclockLoop = 0;
clk = 0;
reset = 0;
enable?;
vl_fatal(msg:string) {
console.log(msg);
}
ticks() : number { return this.totalTicks; }
setTicks(T:number) { this.totalTicks = T|0; }
__reset() {
if (this.enable !== undefined) {
this.enable = 1; // enable enable if defined
}
if (this.reset !== undefined) {
this.totalTicks = 0;
this.reset = 0;
this.tick2();
this.reset = 1;
}
}
__unreset() {
if (this.reset !== undefined) {
this.reset = 0;
}
}
tick2() {
this.clk = 0;
this.eval();
this.clk = 1;
this.eval();
}
abstract _eval(vlSymsp);
abstract __Vm_didInit : boolean;
abstract __Vm_activity : boolean;
abstract _change_request(vlSymsp);
abstract _eval_initial(vlSymsp);
abstract _eval_settle(vlSymsp);
eval() {
let vlSymsp = this; //{TOPp:this};
// Initialize
if (!vlSymsp.__Vm_didInit)
this._eval_initial_loop(vlSymsp);
// Evaluate till stable
//VL_DEBUG_IF(VL_PRINTF("\n----TOP Evaluate Vmain::eval\n"); );
var __VclockLoop = 0;
var __Vchange=1;
while (__Vchange) {
//VL_DEBUG_IF(VL_PRINTF(" Clock loop\n"););
vlSymsp.__Vm_activity = true;
this._eval(vlSymsp);
__Vchange = this._change_request(vlSymsp);
if (++__VclockLoop > 100) { this.vl_fatal("Verilated model didn't converge"); }
}
if (__VclockLoop > this.maxVclockLoop) {
this.maxVclockLoop = __VclockLoop;
if (this.maxVclockLoop > 1) {
console.log("Graph took " + this.maxVclockLoop + " iterations to stabilize");
$("#verilog_bar").show();
$("#settle_label").text(this.maxVclockLoop+"");
}
}
this.totalTicks++;
}
_eval_initial_loop(vlSymsp) {
vlSymsp.TOPp = this;
vlSymsp.__Vm_didInit = true;
this._eval_initial(vlSymsp);
vlSymsp.__Vm_activity = true;
var __VclockLoop = 0;
var __Vchange=1;
while (__Vchange) {
this._eval_settle(vlSymsp);
this._eval(vlSymsp);
__Vchange = this._change_request(vlSymsp);
if (++__VclockLoop > 100) { this.vl_fatal("Verilated model didn't DC converge"); }
}
}
}
// PLATFORM
var VerilogPlatform = function(mainElement, options) {
this.__proto__ = new (BasePlatform as any)();
var video, audio;
var poller;
var useAudio = false;
var videoWidth = 292;
var videoHeight = 256;
var maxVideoLines = 262+40; // vertical hold
var idata, timer, timerCallback;
var gen;
var cyclesPerFrame = (256+23+7+23)*262; // 4857480/60 Hz
var current_output;
// control inputs
var switches = [0,0,0];
var keycode = 0;
// inspect feature
var inspect_obj, inspect_sym;
var inspect_data = new Uint32Array(videoWidth * videoHeight);
// for scope
var module_name;
//var trace_ports;
var trace_signals;
var trace_buffer;
var trace_index;
// for virtual CRT
var framex=0;
var framey=0;
var frameidx=0;
var framehsync=false;
var framevsync=false;
var RGBLOOKUP = [
0xff222222,
0xff2222ff,
0xff22ff22,
0xff22ffff,
0xffff2222,
0xffff22ff,
0xffffff22,
0xffffffff,
0xff999999,
0xff9999ff,
0xff99ff99,
0xff99ffff,
0xffff9999,
0xffff99ff,
0xffffff99,
0xff666666,
];
var debugCond;
var frameRate = 0;
function vidtick() {
gen.tick2();
if (useAudio)
audio.feedSample(gen.spkr*(1.0/255.0), 1);
if (keycode && keycode >= 128 && gen.keystrobe) // keystrobe = clear hi bit of key buffer
keycode = gen.keycode = keycode & 0x7f;
if (debugCond && debugCond())
debugCond = null;
}
function shadowText(ctx, txt, x, y) {
ctx.shadowColor = "black";
ctx.shadowBlur = 0;
ctx.shadowOffsetY = -1;
ctx.shadowOffsetX = 0;
ctx.fillText(txt, x, y);
ctx.shadowOffsetY = 1;
ctx.shadowOffsetX = 0;
ctx.fillText(txt, x, y);
ctx.shadowOffsetY = 0;
ctx.shadowOffsetX = -1;
ctx.fillText(txt, x, y);
ctx.shadowOffsetY = 0;
ctx.shadowOffsetX = 1;
ctx.fillText(txt, x, y);
ctx.shadowOffsetX = 0;
}
// inner Platform class
class _VerilogPlatform extends BasePlatform implements WaveformProvider {
waveview : WaveformView;
wavediv : JQuery;
topdiv : JQuery;
split;
hasvideo : boolean;
getPresets() { return VERILOG_PRESETS; }
setVideoParams(width:number, height:number, clock:number) {
videoWidth = width;
videoHeight = height;
cyclesPerFrame = clock;
maxVideoLines = height+40;
}
start() {
video = new RasterVideo(mainElement,videoWidth,videoHeight,{overscan:true});
video.create();
poller = setKeyboardFromMap(video, switches, VERILOG_KEYCODE_MAP, (o,key,code,flags) => {
if (flags & KeyFlags.KeyPress) {
keycode = code | 0x80;
}
}, true); // true = always send function
var vcanvas = $(video.canvas);
idata = video.getFrameData();
timerCallback = () => {
if (!this.isRunning())
return;
if (gen) gen.switches = switches[0];
this.updateFrame();
};
this.setFrameRate(60);
// setup scope
trace_buffer = new Uint32Array(0x20000);
var overlay = $("#emuoverlay").show();
this.topdiv = $('<div class="emuspacer">').appendTo(overlay);
vcanvas.appendTo(this.topdiv);
this.wavediv = $('<div class="emuscope">').appendTo(overlay);
this.split = Split( [this.topdiv[0], this.wavediv[0]], {
minSize: [0,0],
sizes: [99,1],
direction: 'vertical',
gutterSize: 16,
onDrag: () => {
this.resize();
//if (this.waveview) this.waveview.recreate();
//vcanvas.css('position','relative');
//vcanvas.css('top', -this.wavediv.height()+'px');
},
});
// setup mouse events
video.setupMouseEvents();
// setup mouse click
video.vcanvas.click( (e) => {
if (!gen) return; // must have created emulator
if (!e.ctrlKey) {
//setFrameRateUI(60);
return; // ctrl key must be down
}
setFrameRateUI(1.0/2048);
var pos = getMousePos(video.canvas, e);
var new_y = Math.floor(pos.y);
var clock = 0;
while (framey != new_y || clock++ > 200000) {
this.setGenInputs();
this.updateVideoFrameCycles(1, true, false);
gen.__unreset();
}
});
}
// TODO: pollControls() { poller.poll(); }
resize() {
if (this.waveview) this.waveview.recreate();
}
setGenInputs() {
useAudio = (audio != null);
//TODO debugCond = this.getDebugCallback();
gen.switches_p1 = switches[0];
gen.switches_p2 = switches[1];
gen.switches_gen = switches[2];
gen.keycode = keycode;
}
updateVideoFrame() {
//this.topdiv.show(); //show crt
this.setGenInputs();
var fps = this.getFrameRate();
// darken the previous frame?
var sync = fps > 45;
if (!sync) {
var mask = fps > 5 ? 0xe7ffffff : 0x7fdddddd;
for (var i=0; i<idata.length; i++)
idata[i] &= mask;
}
// paint into frame, synched with vsync if full speed
var trace = this.isScopeVisible();
this.updateVideoFrameCycles(cyclesPerFrame * fps/60 + 1, sync, trace);
if (fps < 0.25) {
idata[frameidx] = -1;
}
//this.restartDebugState();
gen.__unreset();
this.refreshVideoFrame();
// set scope offset
if (trace && this.waveview) {
this.waveview.setEndTime(Math.floor(trace_index/trace_signals.length));
}
}
isScopeVisible() {
return this.split.getSizes()[1] > 2; // TODO?
}
// TODO: merge with prev func
advance(novideo : boolean) : number {
this.setGenInputs();
this.updateVideoFrameCycles(cyclesPerFrame, true, false);
gen.__unreset();
if (!novideo) {
this.refreshVideoFrame();
}
return cyclesPerFrame; //TODO?
}
refreshVideoFrame() {
this.updateInspectionFrame();
video.updateFrame();
this.updateInspectionPostFrame();
}
refreshScopeOverlay() {
// TODO
}
updateScopeFrame() {
this.split.setSizes([0,100]); // ensure scope visible
//this.topdiv.hide();// hide crt
var done = this.fillTraceBuffer(32 * trace_signals.length); // TODO: const
if (done)
this.pause(); // TODO?
// TODO
}
updateScope() {
// create scope, if visible
if (this.isScopeVisible()) {
if (!this.waveview) {
this.waveview = new WaveformView(this.wavediv[0] as HTMLElement, this);
} else {
this.waveview.refresh();
}
}
}
updateFrame() {
if (!gen) return;
if (this.hasvideo)
this.updateVideoFrame();
else
this.updateScopeFrame();
this.updateScope();
}
updateInspectionFrame() {
useAudio = false;
if (inspect_obj && inspect_sym) {
var COLOR_BIT_OFF = 0xffff6666;
var COLOR_BIT_ON = 0xffff9999;
var i = videoWidth;
for (var y=0; y<videoHeight-2; y++) {
for (var x=0; x<videoWidth; x++) {
var val = inspect_data[i];
idata[i++] = (val & 1) ? COLOR_BIT_ON : COLOR_BIT_OFF;
}
}
}
}
updateInspectionPostFrame() {
if (inspect_obj && inspect_sym) {
var ctx = video.getContext();
var val = inspect_data[inspect_data.length-1];
ctx.fillStyle = "black";
ctx.fillRect(18, videoHeight-8, 30, 8);
ctx.fillStyle = "white";
ctx.fillText(val.toString(10), 20, videoHeight-1);
}
}
updateVideoFrameCycles(ncycles:number, sync:boolean, trace:boolean) {
ncycles |= 0;
var inspect = inspect_obj && inspect_sym;
var trace0 = trace_index;
while (ncycles--) {
if (trace) {
this.snapshotTrace();
if (trace_index == trace0) trace = false; // kill trace when wraps around
}
vidtick();
if (framex++ < videoWidth) {
if (framey < videoHeight) {
if (inspect) {
inspect_data[frameidx] = inspect_obj[inspect_sym];
}
idata[frameidx] = RGBLOOKUP[gen.rgb & 15];
frameidx++;
}
} else if (!framehsync && gen.hsync) {
framehsync = true;
} else if ((framehsync && !gen.hsync) || framex > videoWidth*2) {
framehsync = false;
framex = 0;
framey++;
gen.hpaddle = framey > video.paddle_x ? 1 : 0;
gen.vpaddle = framey > video.paddle_y ? 1 : 0;
}
if (framey > maxVideoLines || gen.vsync) {
framevsync = true;
framey = 0;
framex = 0;
frameidx = 0;
gen.hpaddle = 0;
gen.vpaddle = 0;
} else {
var wasvsync = framevsync;
framevsync = false;
if (sync && wasvsync) {
this.updateRecorder();
return; // exit when vsync ends
}
}
}
}
snapshotTrace() {
var arr = trace_signals;
for (var i=0; i<arr.length; i++) {
var v = arr[i];
var z = gen[v.name];
if (typeof(z) === 'number')
trace_buffer[trace_index] = z;
trace_index++;
}
if (trace_index >= trace_buffer.length - arr.length)
trace_index = 0;
}
fillTraceBuffer(count:number) : boolean {
var max_index = Math.min(trace_buffer.length - trace_signals.length, trace_index + count);
while (trace_index < max_index) {
gen.clk ^= 1;
gen.eval();
this.snapshotTrace();
if (trace_index == 0)
break;
}
gen.__unreset();
return (trace_index == 0);
}
getSignalMetadata() : WaveformMeta[] {
return trace_signals;
}
getSignalData(index:number, start:number, len:number) : number[] {
// TODO: not efficient
var skip = this.getSignalMetadata().length;
var last = trace_buffer.length - trace_signals.length; // TODO: refactor, and not correct
var wrap = this.hasvideo; // TODO?
var a = [];
index += skip * start;
while (index < last && a.length < len) {
a.push(trace_buffer[index]);
index += skip;
if (wrap && index >= last) // TODO: what if starts with index==last
index = 0;
}
return a;
}
printErrorCodeContext(e, code) {
if (e.lineNumber && e.message) {
var lines = code.split('\n');
var s = e.message + '\n';
for (var i=0; i<lines.length; i++) {
if (i > e.lineNumber-5 && i < e.lineNumber+5) {
s += lines[i] + '\n';
}
}
console.log(s);
}
}
loadROM(title, output) {
var mod;
if (output.code) {
// is code identical?
if (current_output && current_output.code == output.code) {
} else {
try {
mod = new Function('base', output.code);
} catch (e) {
this.printErrorCodeContext(e, output.code);
throw e;
}
// compile Verilog code
var base = new (VerilatorBase as any)();
gen = new mod();
//$.extend(gen, base);
gen.__proto__ = base;
current_output = output;
module_name = output.name ? output.name.substr(1) : "top";
//trace_ports = current_output.ports;
trace_signals = current_output.ports.concat(current_output.signals); // combine ports + signals
trace_signals = trace_signals.filter((v) => { return !v.name.startsWith("__V"); }); // remove __Vclklast etc
for (var v of trace_signals) {
v.label = v.name.replace(/__DOT__/g, "."); // make nicer name
}
trace_index = 0;
// power on module
this.poweron();
// query output
this.hasvideo = gen.vsync !== undefined && gen.hsync !== undefined && gen.rgb !== undefined;
if (this.hasvideo) {
const IGNORE_SIGNALS = ['clk','reset'];
trace_signals = trace_signals.filter((v) => { return IGNORE_SIGNALS.indexOf(v.name)<0; }); // remove clk, reset
$("#speed_bar").show();
} else {
$("#speed_bar").hide();
}
}
}
// replace program ROM, if using the assembler
if (output.program_rom && output.program_rom_variable) {
if (gen[output.program_rom_variable]) {
if (gen[output.program_rom_variable].length != output.program_rom.length)
alert("ROM size mismatch -- expected " + gen[output.program_rom_variable].length + " got " + output.program_rom.length);
else
gen[output.program_rom_variable] = output.program_rom;
} else {
alert("No program_rom variable found (" + output.program_rom_variable + ")");
}
this.reset();
}
// restart audio
this.restartAudio();
if (this.waveview) {
this.waveview.recreate();
}
}
restartAudio() {
// stop/start audio
var hasAudio = gen && gen.spkr !== undefined && frameRate > 1;
if (audio && !hasAudio) {
audio.stop();
audio = null;
} else if (!audio && hasAudio) {
audio = new SampleAudio(cyclesPerFrame * this.getFrameRate());
if (this.isRunning())
audio.start();
}
}
isRunning() {
return timer && timer.isRunning();
}
pause() {
timer.stop();
if (audio) audio.stop();
}
resume() {
timer.start();
if (audio) audio.start();
}
setFrameRate(rateHz) {
frameRate = rateHz;
var fps = Math.min(60, rateHz*cyclesPerFrame);
if (!timer || timer.frameRate != fps) {
var running = this.isRunning();
if (timer) timer.stop();
timer = new AnimationTimer(fps, timerCallback);
if (running) timer.start();
}
if (audio) {
audio.stop();
audio = null;
}
this.restartAudio();
}
getFrameRate() { return frameRate; }
poweron() {
gen._ctor_var_reset();
this.reset();
}
reset() {
if (!gen) return;
gen.__reset();
trace_index = 0;
if (trace_buffer) trace_buffer.fill(0);
if (video) video.setRotate(gen.rotate ? -90 : 0);
$("#verilog_bar").hide();
if (!this.hasvideo) this.resume(); // TODO?
}
tick() {
gen.tick2();
}
getToolForFilename(fn) {
if (fn.endsWith("asm"))
return "jsasm";
else
return "verilator";
}
getDefaultExtension() { return ".v"; };
inspect(name) {
if (!gen) return;
if (name && !name.match(/^\w+$/)) return;
var val = gen[name];
if (val === undefined && current_output.code) {
var re = new RegExp("(\\w+__DOT__" + name + ")\\b", "gm");
var m = re.exec(current_output.code);
if (m) {
name = m[1];
val = gen[name];
}
}
if (typeof(val) === 'number') {
inspect_obj = gen;
inspect_sym = name;
} else {
inspect_obj = inspect_sym = null;
}
}
// DEBUGGING
// TODO: bind() a function to avoid depot?
saveState() {
var state = {
T:gen.ticks(),
o:safe_extend(true, {}, gen)
};
state.o.TOPp = null;
return state;
}
loadState(state) {
gen = safe_extend(true, gen, state.o);
gen.setTicks(state.T);
gen.TOPp = gen;
//console.log(gen, state.o);
}
saveControlsState() {
return {
p1x: video.paddle_x,
p1y: video.paddle_y,
sw0: switches[0],
sw1: switches[1],
sw2: switches[2],
keycode: keycode
};
}
loadControlsState(state) {
video.paddle_x = state.p1x;
video.paddle_y = state.p1y;
switches[0] = state.sw0;
switches[1] = state.sw1;
switches[2] = state.sw2;
keycode = state.keycode;
}
} // end of inner class
return new _VerilogPlatform();
};
////////////////
var VERILOG_VGA_PRESETS = [
{id:'hvsync_generator.v', name:'Video Sync Generator'},
{id:'test_hvsync.v', name:'Test Pattern'},
{id:'chardisplay.v', name:'RAM Text Display'},
{id:'starfield.v', name:'Scrolling Starfield'},
{id:'ball_paddle.v', name:'Brick Smash Game'},
];
var VerilogVGAPlatform = function(mainElement, options) {
this.__proto__ = new (VerilogPlatform as any)(mainElement, options);
this.getPresets = function() { return VERILOG_VGA_PRESETS; }
this.setVideoParams(800-64, 520, 25000000);
}
////////////////
PLATFORMS['verilog'] = VerilogPlatform;
PLATFORMS['verilog-vga'] = VerilogVGAPlatform;