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8bitworkshop/presets/astrocade/01-helloworlds.asm
2019-06-08 22:59:16 -04:00

76 lines
3.5 KiB
NASM

; Demo 1: HELLO, WORLDS! / 2018 hxlnt
; Inspired by Adam Trionfo's Hello World
; http://www.ballyalley.com/ml/ml_homebrew/helloworld/hello.asm
; Assemble with Zmac 1.3
; From: https://github.com/hxlnt/astrocade
INCLUDE "hvglib.h" ; Include HVGLIB library
ORG FIRSTC ; Initialize at beginning of cartridge ROM area
DB $55 ; ... with the code for a normal menued cartridge
DW MENUST ; Initialize menu
DW PrgName ; ... with string at PrgName
DW PrgStart ; ... such that selecting the program enters PrgStart
PrgName: DB "HELLO, WORLDS!"; String
DB 0 ; ... which must be followed by 0
PrgStart: DI ; Disable interrupts
; db $ed,$ff
SYSTEM INTPC ; Begin interpreter mode
DO SETOUT ; Set output ports
DB 100*2 ; ... with VBLANK line set to line 100
DB 112/4 ; ... with color boundary 112 pixels from the left of the screen
DB 00001000b ; ... with screen interrupts reenabled
DO COLSET ; Set color palettes
DW Palettes ; ... with the values at Palettes
DO FILL ; Set background fill
DW NORMEM ; ... starting at the beginning of screen RAM
DW 98*BYTEPL ; ... and going for 100 lines
DB 00010010b ; ... with a fill pattern of three different colored pixels
DO STRDIS ; Set string display
DB 0 ; ... starting 0 pixels from the left of the screen
DB 32 ; ... and 32 pixels from the top of the screen
DB 00001100b ; ... with no enlargement, foreground color = 11, background color = 00
DW PrgName ; ... to show string at PrgName
; call Begin Music system routine
DO ACTINT
DO BMUSIC ; START THE NATIONAL ANTHEM
DW MUSICWRK ; MUSIC STACK
DB 11111100B ; 3-VOICE (A,B,C)
DW ANTHEM ; SCORE
EXIT ; Exit interpreter mode
Loop: JP Loop ; Play infinite loop
Palettes: DB $BF,$00,$00,$00 ; Left color palette (11b, 10b, 01b, 00b)
DB $E7,$9A,$39,$19 ; Right color palette (11b, 10b, 01b, 00b)
; Music stack in RAM
MUSICWRK EQU $4E7F ; BLOCK 2
; [...]
ANTHEM: MASTER 32
VOLUME $CC,$0F ; A,B=12, C=15
NOTE3 12,G1,0,0 ; G1, 0, 0
NOTE3 12,G1,0,0 ; G1, 0, 0
NOTE3 36,C2,G1,E1 ; C2, G1, E1
NOTE3 12,D2,B1,G1 ; D2, B1, G1
NOTE3 14,E2,C2,G1 ; E2, C2, G1
NOTE3 16,F2,D2,G1 ; F2, D2, G1
NOTE3 72,G2,E2,C2 ; G2, E2, C2
;
NOTE3 14,C2,F1,A1 ; C2, F1, A1
NOTE3 16,D2,F1,A1 ; D2, F1, A1
NOTE3 54,E2,C2,A1 ; E2, C2, A1
NOTE3 18,F2,D2,G1
NOTE3 36,D2,B1,G1 ; D2, B1, G1
NOTE3 72,C2,E1,G1 ; C2, E1, G1
;
CHEERS: LEGSTA ; Cheers
MASTER 24
VOICEM 11111101B ; A,B,C & Noise
VOLUME $FF,$1F ; Max. Volume
;
PUSHN 5
L2FE8: DB 30 ; Noise
NOTE3 25,G6,60,80
DSJNZ L2FE8
LEGSTA
QUIET