8bitworkshop/src/recorder.ts

180 lines
5.4 KiB
TypeScript

import { Platform, BasePlatform, EmuState, EmuControlsState, EmuRecorder } from "./baseplatform";
import { BaseDebugPlatform, EmuProfiler, ProfilerOutput } from "./baseplatform";
import { getNoiseSeed, setNoiseSeed } from "./emu";
// RECORDER
type FrameRec = {controls:EmuControlsState, seed:number};
export class StateRecorderImpl implements EmuRecorder {
checkpointInterval : number = 60;
callbackStateChanged : () => void;
callbackNewCheckpoint : (state:EmuState) => void;
maxCheckpoints : number = 120;
platform : Platform;
checkpoints : EmuState[];
framerecs : FrameRec[];
frameCount : number;
lastSeekFrame : number;
constructor(platform : Platform) {
this.reset();
this.platform = platform;
}
reset() {
this.checkpoints = [];
this.framerecs = [];
this.frameCount = 0;
this.lastSeekFrame = 0;
if (this.callbackStateChanged) this.callbackStateChanged();
}
frameRequested() : boolean {
var controls = {
controls:this.platform.saveControlsState(),
seed:getNoiseSeed()
};
var requested = false;
// are we replaying? then we don't need to save a frame, just replace controls
if (this.lastSeekFrame < this.frameCount) {
this.loadControls(this.lastSeekFrame);
} else {
// record the control state, if available
if (this.platform.saveControlsState) {
this.framerecs.push(controls);
}
// time to save next frame?
requested = (this.frameCount++ % this.checkpointInterval) == 0;
}
this.lastSeekFrame++;
if (this.callbackStateChanged) this.callbackStateChanged();
return requested;
}
numFrames() : number {
return this.frameCount;
}
currentFrame() : number {
return this.lastSeekFrame;
}
recordFrame(state : EmuState) {
this.checkpoints.push(state);
if (this.callbackNewCheckpoint) this.callbackNewCheckpoint(state);
// checkpoints full?
if (this.checkpoints.length > this.maxCheckpoints) {
this.checkpoints.shift(); // remove 1st checkpoint
this.framerecs = this.framerecs.slice(this.checkpointInterval);
this.lastSeekFrame -= this.checkpointInterval;
this.frameCount -= this.checkpointInterval;
if (this.callbackStateChanged) this.callbackStateChanged();
}
}
getStateAtOrBefore(frame : number) : {frame : number, state : EmuState} {
var bufidx = Math.floor(frame / this.checkpointInterval);
var foundidx = bufidx < this.checkpoints.length ? bufidx : this.checkpoints.length-1;
var foundframe = foundidx * this.checkpointInterval;
return {frame:foundframe, state:this.checkpoints[foundidx]};
}
loadFrame(seekframe : number) : number {
if (seekframe == this.lastSeekFrame)
return seekframe; // already set to this frame
// TODO: what if < 1?
let {frame,state} = this.getStateAtOrBefore(seekframe-1);
if (state) {
this.platform.pause();
this.platform.loadState(state);
while (frame < seekframe) {
if (frame < this.framerecs.length) {
this.loadControls(frame);
}
frame++;
this.platform.advance(frame < seekframe); // TODO: infinite loop?
}
this.lastSeekFrame = seekframe;
return seekframe;
} else {
return 0;
}
}
loadControls(frame : number) {
if (this.platform.loadControlsState)
this.platform.loadControlsState(this.framerecs[frame].controls);
setNoiseSeed(this.framerecs[frame].seed);
}
getLastCheckpoint() : EmuState {
return this.checkpoints.length && this.checkpoints[this.checkpoints.length-1];
}
}
// PROFILER
const PROFOP_READ = 0x100000;
const PROFOP_WRITE = 0x200000;
const PROFOP_INTERRUPT = 0x400000;
export class EmuProfilerImpl implements EmuProfiler {
platform : Platform;
frame = null;
output = {frame:null};
i = 0;
lastsl = 9999;
starti = 0;
constructor(platform : Platform) {
this.platform = platform;
}
start() : ProfilerOutput {
if (this.platform instanceof BasePlatform) this.platform.profiler = this;
this.platform.setBreakpoint('profile', () => {
var c = this.platform.getCPUState();
this.log(c.EPC || c.PC);
return false; // profile forever
});
this.output = {frame:null};
return this.output;
}
log(op : number) {
var sl = this.platform.getRasterScanline();
if (sl != this.lastsl) {
if (this.frame) {
this.frame.lines.push({start:this.starti, end:this.i-1});
}
if (sl < this.lastsl) {
this.output.frame = this.frame;
this.frame = {iptab:new Uint32Array(0x8000), lines:[]}; // TODO: const
this.i = 0;
}
this.starti = this.i;
this.lastsl = sl;
}
this.frame.iptab[this.i++] = op;
}
stop() {
this.platform.clearBreakpoint('profile');
if (this.platform instanceof BasePlatform) this.platform.profiler = null;
}
// TODO?
logRead(a : number) {
this.log(a | PROFOP_READ);
}
logWrite(a : number) {
this.log(a | PROFOP_WRITE);
}
logInterrupt(a : number) {
this.log(a | PROFOP_INTERRUPT);
}
}