/* Apple ][ Header File */ /* Platform Specific Constants */ #define DELKEY $08 //Delete/Backspace Key #define ESCKEY $1B //Escape/Stop Key #define RTNKEY $0D //Return/Enter Key #define SYSBFL 255 //System Buffer Length /* Standard Library Pointers */ zeropage int srcptr, dstptr, bfrptr, blkptr; char bfrlo,bfrhi; //Buffer Pointer for Library Functions char stklo,stkhi; //System Pointer /* Standard Library Variables */ int blkbgn, blkend; //Block Start and End Address char blklen; //Block Segment Length char stkslo, stkshi; //Stack Start Address char stkelo, stkehi; //Stsck End Address char random, rdseed; //Pseudo-Random Number Generation char temp0, temp1, temp2, temp3; //Temporary Variables char sysbfr[], sysbfp; //System String Buffer and Position /* Platform Specific Variables */ char invflg; //Video Invert Mask /* Keyboard I/O */ char kbd; //Keyboard Data Register char akd; //Keyboard Strobe Register /* Monitor Subroutines */ void prbyte(); //Print Accumulator as Hexadecimal number void prhex(); //Print Low Nybble of Accumulator as Hex Digit /* System Subroutines */ void clrscr(); //Clear the Screen void delchr(); //Delete previous character char getchr(); //Wait for character from Console char getkey(); //Read ASCII character from Console char getpos(); //Get Cursor Position char getsiz(); //Get Screen Size void newlin(); //Advance cursor to beginning of next line char polkey(); //Poll Console for character char putchr(); //Print ASCII character to Console char putstr(); //Print ASCII string to Console void setpos(); //Set Cursor Position //System Labels start: //Start of Code exit: //Return to Operating System