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CLK/Machines/Typer.hpp

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//
// Typer.hpp
// Clock Signal
//
// Created by Thomas Harte on 19/06/2016.
// Copyright © 2016 Thomas Harte. All rights reserved.
//
#ifndef Typer_hpp
#define Typer_hpp
#include <memory>
#include "KeyboardMachine.hpp"
namespace Utility {
class Typer {
public:
class Delegate: public KeyboardMachine::Machine {
public:
virtual bool typer_set_next_character(Typer *typer, char character, int phase);
virtual void typer_reset(Typer *typer) = 0;
virtual uint16_t *sequence_for_character(Typer *typer, char character);
typedef uint16_t KeySequence[16];
uint16_t *table_lookup_sequence_for_character(KeySequence *sequences, size_t length, char character);
const uint16_t EndSequence = 0xffff;
const uint16_t NotMapped = 0xfffe;
};
Typer(const char *string, int delay, int frequency, Delegate *delegate);
~Typer();
void update(int duration);
bool type_next_character();
const char BeginString = 0x02; // i.e. ASCII start of text
const char EndString = 0x03; // i.e. ASCII end of text
private:
char *string_;
int frequency_;
int counter_;
int phase_;
Delegate *delegate_;
size_t string_pointer_;
};
class TypeRecipient: public Typer::Delegate {
public:
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void set_typer_for_string(const char *string) {
typer_.reset(new Typer(string, get_typer_delay(), get_typer_frequency(), this));
}
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void typer_reset(Typer *typer) {
clear_all_keys();
}
protected:
virtual int get_typer_delay() { return 0; }
virtual int get_typer_frequency() { return 0; }
std::unique_ptr<Typer> typer_;
};
}
#endif /* Typer_hpp */