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CLK/Machines/Apple/AppleIIgs/Sound.cpp

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//
// Sound.cpp
// Clock Signal
//
// Created by Thomas Harte on 04/11/2020.
// Copyright © 2020 Thomas Harte. All rights reserved.
//
#include "Sound.hpp"
#include <cstdio>
using namespace Apple::IIgs::Sound;
GLU::GLU(Concurrency::DeferringAsyncTaskQueue &audio_queue) : audio_queue_(audio_queue) {}
void GLU::set_data(uint8_t data) {
if(control_ & 0x40) {
// RAM access.
local_.ram_[address_] = data;
} else {
// Register access.
switch(address_ & 0xe0) {
case 0x00:
// oscillators_[address_ & 0x1f].velocity = (oscillators_[address_ & 0x1f].velocity & 0xff00) | (data << 8);
break;
case 0x20:
// oscillators_[address_ & 0x1f].velocity = (oscillators_[address_ & 0x1f].velocity & 0x00ff) | (data << 8);
break;
}
printf("Register write %04x\n", address_);
}
if(control_ & 0x20) {
++address_;
}
}
uint8_t GLU::get_data() {
return 0;
}
// MARK: - Update logic.
void GLU::run_for(Cycles cycles) {
// Update local state, without generating audio.
}
void GLU::get_samples(std::size_t number_of_samples, std::int16_t *target) {
// Update remote state, generating audio.
}
void GLU::skip_samples(const std::size_t number_of_samples) {
// Update remote state, without generating audio.
}
void GLU::set_sample_volume_range(std::int16_t range) {
// TODO
}
// MARK: - Interface boilerplate.
void GLU::set_control(uint8_t control) {
control_ = control;
// Low three bits are volume control: this probably needs to be fed off-thrad?
}
uint8_t GLU::get_control() {
return control_;
}
void GLU::set_address_low(uint8_t low) {
address_ = uint16_t((address_ & 0xff00) | low);
}
uint8_t GLU::get_address_low() {
return address_ & 0xff;
}
void GLU::set_address_high(uint8_t high) {
address_ = uint16_t((high << 8) | (address_ & 0x00ff));
}
uint8_t GLU::get_address_high() {
return address_ >> 8;
}