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CLK/Numeric/BitReverse.hpp

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//
// BitReverse.hpp
// Clock Signal
//
// Created by Thomas Harte on 05/01/2023.
// Copyright © 2023 Thomas Harte. All rights reserved.
//
#pragma once
#include <cstdint>
namespace Numeric {
/// @returns @c source with the order of its bits reversed. E.g. if @c IntT is @c uint8_t then
/// the reverse of bit pattern abcd efgh is hgfd dcba.
template <typename IntT> constexpr IntT bit_reverse(IntT source);
// The single-byte specialisation uses a lookup table.
template<> constexpr uint8_t bit_reverse<uint8_t>(uint8_t source) {
struct ReverseTable {
static constexpr std::array<uint8_t, 256> reverse_table() {
std::array<uint8_t, 256> map{};
for(std::size_t c = 0; c < 256; ++c) {
map[c] = uint8_t(
((c & 0x80) >> 7) |
((c & 0x40) >> 5) |
((c & 0x20) >> 3) |
((c & 0x10) >> 1) |
((c & 0x08) << 1) |
((c & 0x04) << 3) |
((c & 0x02) << 5) |
((c & 0x01) << 7)
);
}
return map;
}
};
const std::array<uint8_t, 256> map = ReverseTable::reverse_table();
return map[source];
}
// All other versions just call the byte-level reverse the appropriate number of times.
template <typename IntT> constexpr IntT bit_reverse(IntT source) {
IntT result;
uint8_t *src = reinterpret_cast<uint8_t *>(&source);
uint8_t *dest = reinterpret_cast<uint8_t *>(&result) + sizeof(result) - 1;
for(size_t c = 0; c < sizeof(source); c++) {
*dest = bit_reverse(*src);
++src;
--dest;
}
return result;
}
}