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414 lines
14 KiB
C++
414 lines
14 KiB
C++
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//
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// STX.cpp
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// Clock Signal
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//
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// Created by Thomas Harte on 13/11/2019.
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// Copyright © 2019 Thomas Harte. All rights reserved.
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//
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#include "STX.hpp"
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#include "../../Encodings/MFM/Constants.hpp"
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#include "../../Encodings/MFM/Shifter.hpp"
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#include "../../Encodings/MFM/Encoder.hpp"
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#include "../../Track/PCMTrack.hpp"
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#include "Utility/ImplicitSectors.hpp"
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#include <array>
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#include <cstdlib>
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using namespace Storage::Disk;
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namespace {
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class TrackConstructor {
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public:
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};
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}
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STX::STX(const std::string &file_name) : file_(file_name) {
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// Require that this be a version 3 Pasti.
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if(!file_.check_signature("RSY", 4)) throw Error::InvalidFormat;
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if(file_.get16le() != 3) throw Error::InvalidFormat;
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// Skip: tool used, 2 reserved bytes.
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file_.seek(4, SEEK_CUR);
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// Grab the track count and test for a new-style encoding, and skip a reserved area.
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track_count_ = file_.get8();
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is_new_format_ = file_.get8() == 2;
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file_.seek(4, SEEK_CUR);
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// Set all tracks absent.
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memset(offset_by_track_, 0, sizeof(offset_by_track_));
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// Parse the tracks table to fill in offset_by_track_. The only available documentation
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// for STX is unofficial and makes no promise about track order. Hence the bucket sort,
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// effectively putting them into track order.
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//
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// Track descriptor layout:
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//
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// 0 4 Record size.
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// 4 4 Number of bytes in fuzzy mask record.
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// 8 2 Number of sectors on track.
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// 10 2 Track flags.
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// 12 2 Total number of bytes on track.
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// 14 1 Track number (b7 = side, b0-b6 = track).
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// 15 1 Track type.
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while(true) {
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const long offset = file_.tell();
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const uint32_t size = file_.get32le();
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if(file_.eof()) break;
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// Skip fields other than track position, then fill in table position and advance.
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file_.seek(10, SEEK_CUR);
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const uint8_t track_position = file_.get8();
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offset_by_track_[track_position] = offset;
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// Seek next track start.
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file_.seek(offset + size, SEEK_SET);
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}
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}
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HeadPosition STX::get_maximum_head_position() {
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return HeadPosition(80);
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}
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int STX::get_head_count() {
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return 2;
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}
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std::shared_ptr<::Storage::Disk::Track> STX::get_track_at_position(::Storage::Disk::Track::Address address) {
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// These images have two sides, at most.
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if(address.head > 1) return nullptr;
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// If no track was found, there's nothing to do here.
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const int track_index = (address.head * 0x80) + address.position.as_int();
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if(!offset_by_track_[track_index]) return nullptr;
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// Seek to the track (skipping the record size field).
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file_.seek(offset_by_track_[track_index] + 4, SEEK_SET);
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// Grab the track description.
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const uint32_t fuzzy_size = file_.get32le();
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const uint16_t sector_count = file_.get16le();
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const uint16_t flags = file_.get16le();
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const size_t track_length = size_t(file_.get16le() << 3); // Convert bytes to bits.
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file_.seek(2, SEEK_CUR); // Skip track type; despite being named, it's apparently unused.
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// If this is a trivial .ST-style sector dump, life is easy.
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if(!(flags & 1)) {
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const auto sector_contents = file_.read(sector_count * 512);
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return track_for_sectors(sector_contents.data(), sector_count, uint8_t(address.position.as_int()), uint8_t(address.head), 1, 2, true);
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}
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// Grab sector records, if provided.
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struct Sector {
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// Records explicitly present in the sector table.
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uint32_t data_offset = 0;
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size_t bit_position = 0;
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uint16_t data_duration = 0;
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uint8_t address[6] = {0, 0, 0, 0, 0, 0};
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uint8_t status = 0;
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// Other facts that will either be supplied by the STX or which
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// will be empty.
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std::vector<uint8_t> fuzzy_mask;
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std::vector<uint8_t> contents;
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// Information accumulated locally during processing.
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bool address_has_crc = true;
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size_t track_offset_of_header = 0;
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size_t track_offset_of_data = 0;
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// Accessors.
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uint32_t data_size() {
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return uint32_t(128 << address[3]);
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}
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};
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std::vector<Sector> sectors;
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if(flags & 1) {
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// Read sector records first.
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for(uint16_t c = 0; c < sector_count; ++c) {
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sectors.emplace_back();
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sectors.back().data_offset = file_.get32le();
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sectors.back().bit_position = file_.get16le();
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sectors.back().data_duration = file_.get16le();
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file_.read(sectors.back().address, 6);
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sectors.back().status = file_.get8();
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file_.seek(1, SEEK_CUR);
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}
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// Now read fuzzy masks, if available.
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if(fuzzy_size) {
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uint32_t fuzzy_bytes_read = 0;
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for(auto §or: sectors) {
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// Check for the fuzzy bit mask; if it's not set then
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// there's nothing for this sector.
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if(!(sector.status & 0x80)) continue;
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// Make sure there are enough bytes left.
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const uint32_t expected_bytes = sector.data_size();
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if(fuzzy_bytes_read + expected_bytes > fuzzy_size) break;
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// Okay, there are, so read them.
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sector.fuzzy_mask = file_.read(expected_bytes);
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fuzzy_bytes_read += expected_bytes;
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}
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// It should be true that the number of fuzzy masks caused
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// exactly the correct number of fuzzy bytes to be read.
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// But, just in case, check and possibly skip some.
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file_.seek(long(fuzzy_size) - fuzzy_bytes_read, SEEK_CUR);
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}
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} else {
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// No sector records, so there should be no fuzzy records.
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// Skip the supplied size, just in case.
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file_.seek(fuzzy_size, SEEK_CUR);
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}
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// From here: there's either a track image or there isn't.
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//
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// If there is then it may or may not contain the sector bodies.
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// The sectors themselves will be the guide — if they have
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// offsets within the track image then that's that; if it's
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// outside then that implies extra sector contents.
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//
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// If there isn't a track image at all then either the sectors
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// were explicit or they're completely implicit, like an ST file.
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// Grab the read-track-esque track contents, if available.
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std::vector<uint8_t> track_data;
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long sector_start = file_.tell();
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if(flags & 0x40) {
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if(flags & 0x80) {
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const uint16_t first_sync = file_.get16le();
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const uint16_t image_size = file_.get16le();
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track_data = file_.read(image_size);
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// TODO: and encode... ignoring sector contents?
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(void)first_sync;
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} else {
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const uint16_t image_size = file_.get16le();
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track_data = file_.read(image_size);
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}
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}
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// Grab all sector contents.
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if(sectors.empty()) {
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// No explicit sectors were given, so create the implied sort.
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for(int c = 0; c < sector_count; ++c) {
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sectors.emplace_back();
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sectors.back().address[0] = uint8_t(address.position.as_int()); // Track.
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sectors.back().address[1] = uint8_t(address.head); // Head.
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sectors.back().address[2] = uint8_t(c + 1); // Sector.
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sectors.back().address[3] = uint8_t(c + 1); // Size.
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sectors.back().address_has_crc = false;
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sectors.back().contents = file_.read(512);
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sectors.back().bit_position = size_t(c); // For the sake of ordering only.
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}
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} else {
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long end_of_data = file_.tell();
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for(auto §or: sectors) {
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if(!(sector.status & 0x10)) {
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file_.seek(sector.data_offset + sector_start, SEEK_SET);
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sector.contents = file_.read(sector.data_size());
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end_of_data = std::max(end_of_data, file_.tell());
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}
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}
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file_.seek(end_of_data, SEEK_SET);
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}
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// Check for timing info.
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if(is_new_format_) {
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// Do something, do something, else, else.
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}
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/*
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Having reached here:
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* if track_data is not empty, it is what you'd see from a read track command;
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* the vector of sectors will contain sectors to be written; contents will be populated,
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and each individually may or may not have a fuzzy_mask and/or timing.
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Also note track_length, which is the perceived length of the track, rounded to whole bytes.
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*/
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// Sort the sectors by starting position. It's perfectly possible that they're always
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// sorted in STX but, again, the reverse-engineered documentation doesn't make the
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// promise, so that's that.
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std::sort(sectors.begin(), sectors.end(), [] (Sector &lhs, Sector &rhs) { return lhs.bit_position < rhs.bit_position; });
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if(track_data.empty()) {
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} else {
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// Locate things that might be ID or data address marks; as a side effect of the way
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// this is implemented, the byte_locations will be set to the first bit of apparent
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// content for an ID or data mark.
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struct PotentialMark {
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enum class Type { ID, Data } type;
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size_t byte_location;
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PotentialMark(Type type, size_t byte_location) : type(type), byte_location(byte_location) {}
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};
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std::vector<PotentialMark> potential_marks;
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{
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const uint32_t id_mark = 0xa1a1fe;
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const uint32_t data_mark = 0xa1a1fb;
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uint32_t shifter = 0;
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for(size_t c = 0; c < track_data.size(); ++c) {
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shifter = ((shifter << 8) | track_data[c]) & 0xffffff;
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if(shifter == id_mark) {
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potential_marks.emplace_back(PotentialMark::Type::ID, c);
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} else if(shifter == data_mark) {
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potential_marks.emplace_back(PotentialMark::Type::Data, c);
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}
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}
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}
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// For each sector that exists, locate the correlated potential marks.
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// Since sectors are now in track order, a forward walk through potential
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// marks should work.
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auto next_mark = potential_marks.begin();
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for(auto §or: sectors) {
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if(sector.data_offset < track_data.size()) {
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// The sector already tells us where its body is, so life is easy.
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// Link the body to its known position, and backtrack to find the ID.
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sector.track_offset_of_data = sector.data_offset;
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// Search for an unconsumed data mark at this location.
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auto data_search = next_mark;
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while(
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data_search != potential_marks.end() &&
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!(data_search->type == PotentialMark::Type::Data && data_search->byte_location == sector.track_offset_of_data))
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++data_search;
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// Advance the potential mark consumption pointer.
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next_mark = data_search + 1;
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// Recede to a previous ID mark if possible.
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while(data_search >= potential_marks.begin() &&
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!(data_search->type == PotentialMark::Type::ID && data_search->byte_location >= sector.track_offset_of_data - 150))
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--data_search;
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if(data_search >= potential_marks.begin()) {
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sector.track_offset_of_header = data_search->byte_location;
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} else {
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// Couldn't figure this one out; just make a geuss.
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sector.track_offset_of_header = sector.track_offset_of_data - 50;
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}
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} else {
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// For either approach below, the next ID is needed.
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while(next_mark != potential_marks.end() && next_mark->type != PotentialMark::Type::ID)
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++next_mark;
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if(next_mark == potential_marks.end()) break;
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// This sector's body isn't accurately represented within the read track
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// image (or, at least, isn't decalred to be), so look for a suitable
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// ID mark and then — if it has a body — consume the next data mark too.
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if(sector.status & 0x10) {
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// There's no placement information to go from, so compare by ID fields. As long
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// as at least two bytes match, that'll do. Arbitrarily.
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int matches = 0;
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for(size_t c = 0; c < 4; ++c) {
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matches += track_data[next_mark->byte_location + c] == sector.address[c];
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}
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if(matches >= 2) {
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sector.track_offset_of_header = next_mark->byte_location;
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++ next_mark;
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} else {
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// Desperation. The meaning of bit_position versus the track_contents is
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// fairly undefined at the best of times, but seems to correlate with data
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// rather than the header anyway. So, ummm...
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sector.track_offset_of_header = sector.bit_position >> 3;
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}
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} else {
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// If the next potential marks are an ID/data pair, and the stated data location is within
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// 100 bytes of that encoded in the sector, take it.
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auto data_mark = next_mark + 1;
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if(
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next_mark->type == PotentialMark::Type::ID &&
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data_mark->type == PotentialMark::Type::Data &&
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std::abs(int(next_mark->byte_location - (sector.bit_position >> 3))) < 100) {
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sector.track_offset_of_header = next_mark->byte_location;
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sector.track_offset_of_data = data_mark->byte_location;
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next_mark += 2;
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} else {
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// Don't know. TODO?
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}
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}
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}
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}
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// The game: take bytes from track_data unless or until a sector is hit.
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auto next_sector = sectors.begin();
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size_t bytes_consumed = 0;
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std::unique_ptr<Encodings::MFM::Encoder> encoder;
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std::unique_ptr<PCMSegment> segment;
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while(bytes_consumed < track_length) {
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// Next event is either the next sector or the end of the track. Let's see.
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size_t bytes_to_consume =
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((next_sector != sectors.end()) ?
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next_sector->track_offset_of_header : track_length) - bytes_consumed;
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// Write from bits_written to bits_written + bits_to_consume from track_data
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// to an encoder. If there is no encoder right now, create one.
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if(!encoder) {
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segment.reset(new PCMSegment);
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encoder = Encodings::MFM::GetMFMEncoder(segment->data);
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}
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// Output bytes up to the sector.
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while(bytes_to_consume--) {
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encoder->add_byte(track_data[bytes_consumed]);
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++bytes_consumed;
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}
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// Chuck out a sector if it's time for one.
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if(next_sector != sectors.end()) {
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// Output header.
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encoder->add_ID_address_mark(); // This is four 'bytes', but pretend it's three.
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encoder->add_byte(next_sector->address[0]);
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encoder->add_byte(next_sector->address[1]);
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encoder->add_byte(next_sector->address[2]);
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encoder->add_byte(next_sector->address[3]);
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if(next_sector->address_has_crc) {
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encoder->add_byte(next_sector->address[4]);
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encoder->add_byte(next_sector->address[5]);
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} else {
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encoder->add_crc((next_sector->status & 0x18) == 0x18);
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}
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bytes_consumed += 9;
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if(!(next_sector->status & 0x10)) {
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while(bytes_consumed < next_sector->track_offset_of_data) {
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encoder->add_byte(track_data[bytes_consumed]);
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++bytes_consumed;
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}
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encoder->add_data_address_mark(); // Also four bytes, which we'll model as three.
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for(const auto byte: next_sector->contents) {
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encoder->add_byte(byte);
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}
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encoder->add_crc(next_sector->status & 0x8);
|
||
|
bytes_consumed += next_sector->contents.size() + 5;
|
||
|
}
|
||
|
|
||
|
++next_sector;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return std::make_shared<PCMTrack>(*segment);
|
||
|
}
|
||
|
|
||
|
return nullptr;
|
||
|
}
|