2018-07-14 21:42:23 +00:00
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//
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// Rectangle.hpp
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// Clock Signal
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//
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// Created by Thomas Harte on 11/07/2018.
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// Copyright © 2018 Thomas Harte. All rights reserved.
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//
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2024-01-17 04:34:46 +00:00
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#pragma once
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2018-07-14 21:42:23 +00:00
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2019-01-26 00:19:23 +00:00
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#include "../OpenGL.hpp"
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2018-11-08 00:11:01 +00:00
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#include "Shader.hpp"
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2018-07-14 21:42:23 +00:00
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#include <memory>
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2023-05-10 21:02:18 +00:00
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namespace Outputs::Display::OpenGL {
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2018-07-14 21:42:23 +00:00
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/*!
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Provides a wrapper for drawing a solid, single-colour rectangle.
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*/
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class Rectangle {
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public:
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/*!
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Instantiates an instance of Rectange with the coordinates given.
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*/
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Rectangle(float x, float y, float width, float height);
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/*!
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Draws this rectangle in the colour supplied.
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*/
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void draw(float red, float green, float blue);
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private:
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Shader pixel_shader_;
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GLuint drawing_vertex_array_ = 0, drawing_array_buffer_ = 0;
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GLint colour_uniform_;
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};
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}
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