1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-07-09 06:29:33 +00:00
CLK/OSBindings/Qt/audiobuffer.h

104 lines
3.2 KiB
C
Raw Normal View History

#ifndef AUDIOSOURCE_H
#define AUDIOSOURCE_H
#include <vector>
#include <cstdint>
#include <QIODevice>
/*!
* \brief Provides an intermediate receipticle for audio data.
*
* Provides a QIODevice that will attempt to buffer the minimum amount
* of data before handing it off to a polling QAudioOutput.
*
* Adding an extra buffer increases worst-case latency but resolves a
* startup race condition in which it is difficult to tell how much data a
* QAudioOutput that is populated by pushing data currently has buffered;
* it also works around what empirically seemed to be a minimum 16384-byte
* latency on push audio generation.
*/
struct AudioBuffer: public QIODevice {
AudioBuffer() {
open(QIODevice::ReadOnly | QIODevice::Unbuffered);
}
void setDepth(size_t depth) {
buffer.resize(depth);
}
// AudioBuffer-specific behaviour: always provide the latest data,
// even if that means skipping some.
qint64 readData(char *data, const qint64 maxlen) override {
if(!maxlen) {
return 0;
}
std::lock_guard lock(mutex);
if(readPointer == writePointer) return 0;
const size_t dataAvailable = std::min(writePointer - readPointer, size_t(maxlen));
size_t dataToCopy = dataAvailable;
// Push the read pointer such that only the most recent chunk is returned;
// nevertheless don't allow it to be pushed to a point where less than half
// a buffer is left, if avoidable. QAudioOutput doesn't make any guarantees
// about how much data it will read at a time so there's some second guessing here.
//
// TODO: can I be smarter than this?
// const size_t newReadPointer = std::min(writePointer - dataToCopy, writePointer - (buffer.size() >> 1));
// readPointer = std::max(readPointer, newReadPointer);
while(dataToCopy) {
const size_t nextLength = std::min(buffer.size() - (readPointer % buffer.size()), dataToCopy);
memcpy(data, &buffer[readPointer % buffer.size()], nextLength);
dataToCopy -= nextLength;
data += nextLength;
readPointer += nextLength;
}
return dataAvailable;
}
qint64 bytesAvailable() const override {
std::lock_guard lock(mutex);
return writePointer - readPointer;
}
// Required to make QIODevice concrete; not used.
qint64 writeData(const char *, qint64) override {
return 0;
}
// Posts a new set of source data. This buffer permits only the amount of data
// specified by @c setDepth to be enqueued into the future. Additional writes
// after the buffer is full will overwrite the newest data.
void write(const std::vector<int16_t> &source) {
std::lock_guard lock(mutex);
const size_t sourceSize = source.size() * sizeof(int16_t);
size_t endPoint = std::min(writePointer + sourceSize, readPointer + buffer.size());
writePointer = endPoint - sourceSize;
size_t bytesToCopy = sourceSize;
auto data = reinterpret_cast<const uint8_t *>(source.data());
while(bytesToCopy) {
size_t nextLength = std::min(buffer.size() - (writePointer % buffer.size()), bytesToCopy);
memcpy(&buffer[writePointer % buffer.size()], data, nextLength);
bytesToCopy -= nextLength;
data += nextLength;
writePointer += nextLength;
}
}
private:
mutable std::mutex mutex;
std::vector<uint8_t> buffer;
mutable size_t readPointer = 0;
size_t writePointer = 0;
};
#endif // AUDIOSOURCE_H