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CLK/Storage/Disk/DigitalPhaseLockedLoop.cpp

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//
// DigitalPhaseLockedLoop.cpp
// Clock Signal
//
// Created by Thomas Harte on 11/07/2016.
// Copyright © 2016 Thomas Harte. All rights reserved.
//
#include "DigitalPhaseLockedLoop.hpp"
#include <algorithm>
#include <cstdlib>
using namespace Storage;
DigitalPhaseLockedLoop::DigitalPhaseLockedLoop(int clocks_per_bit, int tolerance, int length_of_history) :
_clocks_per_bit(clocks_per_bit),
_tolerance(tolerance),
_length_of_history(length_of_history),
_pulse_history(new int[length_of_history]),
_current_window_length(clocks_per_bit),
_next_pulse_time(0),
_window_was_filled(false),
_window_offset(0),
_samples_collected(0) {}
void DigitalPhaseLockedLoop::run_for_cycles(int number_of_cycles)
{
// check whether this triggers any 0s
_window_offset += number_of_cycles;
if(_delegate)
{
while(_window_offset > _current_window_length)
{
if(!_window_was_filled) _delegate->digital_phase_locked_loop_output_bit(0);
_window_was_filled = false;
_window_offset -= _current_window_length;
}
}
else
{
_window_offset %= _current_window_length;
}
// update timing
_next_pulse_time += number_of_cycles;
}
void DigitalPhaseLockedLoop::add_pulse()
{
int *const _pulse_history_array = (int *)_pulse_history.get();
int outgoing_pulse_time = 0;
if(_samples_collected <= _length_of_history)
{
_samples_collected++;
}
else
{
outgoing_pulse_time = _pulse_history_array[0];
// temporary: perform an exhaustive search for the ideal window length
int minimum_error = __INT_MAX__;
int ideal_length = 0;
for(int c = _clocks_per_bit - _tolerance; c < _clocks_per_bit + _tolerance; c++)
{
int total_error = 0;
const int half_window = c >> 1;
for(size_t pulse = 1; pulse < _length_of_history; pulse++)
{
int difference = _pulse_history_array[pulse] - _pulse_history_array[pulse-1];
difference += half_window;
const int steps = difference / c;
const int offset = difference%c - half_window;
total_error += abs(offset / steps);
}
if(total_error < minimum_error)
{
minimum_error = total_error;
ideal_length = c;
}
}
// use a spring mechanism to effect a lowpass filter
_current_window_length = ((ideal_length + (_current_window_length*3)) + 2) >> 2;
}
// therefore, there was a 1 in this window
_window_was_filled = true;
if(_delegate) _delegate->digital_phase_locked_loop_output_bit(1);
// shift history one to the left, storing new value, potentially with a centring adjustment
for(size_t pulse = 1; pulse < _length_of_history; pulse++)
{
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_pulse_history_array[pulse - 1] = _pulse_history_array[pulse] - outgoing_pulse_time;
}
_next_pulse_time -= outgoing_pulse_time;
_pulse_history_array[_length_of_history-1] = _next_pulse_time;
}