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CLK/Machines/Apple/AppleIIgs/Sound.cpp

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//
// Sound.cpp
// Clock Signal
//
// Created by Thomas Harte on 04/11/2020.
// Copyright © 2020 Thomas Harte. All rights reserved.
//
#include "Sound.hpp"
#include <cstdio>
// TODO: is it safe not to check for back-pressure in pending_stores_?
using namespace Apple::IIgs::Sound;
GLU::GLU(Concurrency::DeferringAsyncTaskQueue &audio_queue) : audio_queue_(audio_queue) {}
void GLU::set_data(uint8_t data) {
if(local_.control & 0x40) {
// RAM access.
local_.ram_[address_] = data;
MemoryWrite write;
write.enabled = true;
write.address = address_;
write.value = data;
write.time = pending_store_write_time_;
pending_stores_[pending_store_write_].store(write, std::memory_order::memory_order_release);
pending_store_write_ = (pending_store_write_ + 1) % (StoreBufferSize - 1);
} else {
// Register access.
const auto address = address_; // To make sure I don't inadvertently 'capture' address_.
local_.set_register(address, data);
audio_queue_.defer([this, address, data] () {
remote_.set_register(address, data);
});
}
if(local_.control & 0x20) {
++address_;
}
}
void GLU::EnsoniqState::set_register(uint16_t address, uint8_t value) {
switch(address & 0xe0) {
case 0x00:
oscillators[address & 0x1f].velocity = uint16_t((oscillators[address & 0x1f].velocity & 0xff00) | (value << 0));
break;
case 0x20:
oscillators[address & 0x1f].velocity = uint16_t((oscillators[address & 0x1f].velocity & 0x00ff) | (value << 8));
break;
case 0x40:
oscillators[address & 0x1f].volume = value;
break;
case 0x60:
/* Does setting the last sample make any sense? */
break;
case 0x80:
oscillators[address & 0x1f].address = value;
break;
case 0xa0:
oscillators[address & 0x1f].control = value;
break;
case 0xc0:
oscillators[address & 0x1f].table_size = value;
break;
default:
switch(address & 0xff) {
case 0xe0:
/* Does setting the interrupt register really make any sense? */
interrupt_state = value;
break;
case 0xe1:
oscillator_count = (value >> 1) ? (value >> 1) : 1;
break;
case 0xe2:
/* Writing to the analogue to digital input definitely makes no sense. */
break;
}
break;
}
}
uint8_t GLU::get_data() {
// TODO: all of this. From local_, with just-in-time generation of the data sample and AD values.
return 0;
}
// MARK: - Time entry points.
void GLU::run_for(Cycles cycles) {
// Update local state, without generating audio.
skip_audio(local_, cycles.as<size_t>());
// Update the timestamp for memory writes;
pending_store_write_time_ += cycles.as<uint32_t>();
}
void GLU::get_samples(std::size_t number_of_samples, std::int16_t *target) {
// Update remote state, generating audio.
generate_audio(number_of_samples, target, output_range_);
}
void GLU::skip_samples(const std::size_t number_of_samples) {
// Update remote state, without generating audio.
skip_audio(remote_, number_of_samples);
// Apply any pending stores.
std::atomic_thread_fence(std::memory_order::memory_order_acquire);
const uint32_t final_time = pending_store_read_time_ + uint32_t(number_of_samples);
while(true) {
auto next_store = pending_stores_[pending_store_read_].load(std::memory_order::memory_order_acquire);
if(!next_store.enabled) break;
if(next_store.time >= final_time) break;
remote_.ram_[next_store.address] = next_store.value;
next_store.enabled = false;
pending_stores_[pending_store_read_].store(next_store, std::memory_order::memory_order_relaxed);
pending_store_read_ = (pending_store_read_ + 1) & (StoreBufferSize - 1);
}
}
void GLU::set_sample_volume_range(std::int16_t range) {
output_range_ = range;
}
// MARK: - Interface boilerplate.
void GLU::set_control(uint8_t control) {
local_.control = control;
audio_queue_.defer([this, control] () {
remote_.control = control;
});
}
uint8_t GLU::get_control() {
return local_.control;
}
void GLU::set_address_low(uint8_t low) {
address_ = uint16_t((address_ & 0xff00) | low);
}
uint8_t GLU::get_address_low() {
return address_ & 0xff;
}
void GLU::set_address_high(uint8_t high) {
address_ = uint16_t((high << 8) | (address_ & 0x00ff));
}
uint8_t GLU::get_address_high() {
return address_ >> 8;
}
// MARK: - Update logic.
void GLU::generate_audio(size_t number_of_samples, std::int16_t *target, int16_t range) {
(void)number_of_samples;
(void)target;
(void)range;
auto next_store = pending_stores_[pending_store_read_].load(std::memory_order::memory_order_acquire);
for(size_t c = 0; c < number_of_samples; c++) {
target[c] = 0;
// Apply any RAM writes that interleave here.
++pending_store_read_time_;
if(!next_store.enabled) continue;
if(next_store.time != pending_store_read_time_) continue;
remote_.ram_[next_store.address] = next_store.value;
next_store.enabled = false;
pending_stores_[pending_store_read_].store(next_store, std::memory_order::memory_order_relaxed);
pending_store_read_ = (pending_store_read_ + 1) & (StoreBufferSize - 1);
}
}
void GLU::skip_audio(EnsoniqState &state, size_t number_of_samples) {
(void)number_of_samples;
(void)state;
// Just advance all oscillator pointers and check for interrupts.
// If a read occurs to the current-output level, generate it then.
}