diff --git a/Outputs/CRT/Internals/TextureTarget.hpp b/Outputs/CRT/Internals/TextureTarget.hpp index 9a69efa47..8d05dd1bc 100644 --- a/Outputs/CRT/Internals/TextureTarget.hpp +++ b/Outputs/CRT/Internals/TextureTarget.hpp @@ -60,7 +60,7 @@ class TextureTarget { /*! Draws this texture to the currently-bound framebuffer, which has the aspect ratio @c aspect_ratio. This texture will fill the height of the frame buffer, and pick - an appropriate width based o the aspect ratio. + an appropriate width based on the aspect ratio. @c colour_threshold sets a threshold test that each colour must satisfy to be output. A threshold of 0.0f means that all colours will pass through. A threshold