mirror of
https://github.com/TomHarte/CLK.git
synced 2024-12-26 09:29:45 +00:00
In search of the cause of performance issues again, excised the per-pixel sin until it can be further evaluated.
This commit is contained in:
parent
d100c755b7
commit
069ec2e889
@ -417,7 +417,7 @@ char *OpenGLOutputBuilder::get_output_fragment_shader(const char *sampling_funct
|
||||
|
||||
"void main(void)"
|
||||
"{"
|
||||
"fragColour = rgb_sample(texID, srcCoordinatesVarying, iSrcCoordinatesVarying) * vec4(1.0, 1.0, 1.0, alpha*sin(lateralVarying));" //
|
||||
"fragColour = rgb_sample(texID, srcCoordinatesVarying, iSrcCoordinatesVarying) * vec4(1.0, 1.0, 1.0, alpha);" //*sin(lateralVarying)
|
||||
"}"
|
||||
, sampling_function);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user