diff --git a/OSBindings/Mac/Clock Signal/CSCathodeRayView.m b/OSBindings/Mac/Clock Signal/CSCathodeRayView.m index b8ae9f3e5..ba3bd7e6f 100644 --- a/OSBindings/Mac/Clock Signal/CSCathodeRayView.m +++ b/OSBindings/Mac/Clock Signal/CSCathodeRayView.m @@ -200,9 +200,7 @@ const char *vertexShader = "}\n"; // TODO: this should be factored out and be per project -// -// TODO: this is _horribly_ written. It parallelises nothing. It's an embarassment. Same as for the above. -// This will be fixed. But, for now, it works. + const char *fragmentShader = "#version 150\n" "\n"