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Corrected name of build tool.
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@ -1,7 +1,7 @@
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Linux, BSD
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==========
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Prerequisites are SDL 2, ZLib and OpenGL (or Mesa), and SConstruct for the provided build script. OpenGL 3.2 or better is required at runtime.
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Prerequisites are SDL 2, ZLib and OpenGL (or Mesa), and SCons for the provided build script. OpenGL 3.2 or better is required at runtime.
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Build:
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@ -27,4 +27,4 @@ There are no prerequisites beyond the normal system libraries; the macOS build i
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Build: open the Xcode project in OSBindings/Mac and press command+b.
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Machine ROMs are intended to be built into the application bundle; populate the dummy folders below ROMImages before building.
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Machine ROMs are intended to be built into the application bundle; populate the dummy folders below ROMImages before building.
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