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mirror of https://github.com/TomHarte/CLK.git synced 2024-07-05 10:28:58 +00:00

Merge pull request #254 from TomHarte/C++BestEffortUpdater

Commutes the best-effort updater into C++11.
This commit is contained in:
Thomas Harte 2017-10-05 18:28:46 -04:00 committed by GitHub
commit 2511fc8401
6 changed files with 214 additions and 89 deletions

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@ -0,0 +1,67 @@
//
// BestEffortUpdater.cpp
// Clock Signal
//
// Created by Thomas Harte on 04/10/2017.
// Copyright © 2017 Thomas Harte. All rights reserved.
//
#include "BestEffortUpdater.hpp"
#include <cmath>
using namespace Concurrency;
void BestEffortUpdater::update() {
// Perform an update only if one is not currently ongoing.
if(!update_is_ongoing_.test_and_set()) {
async_task_queue_.enqueue([this]() {
// Get time now using the highest-resolution clock provided by the implementation, and determine
// the duration since the last time this section was entered.
const std::chrono::time_point<std::chrono::high_resolution_clock> now = std::chrono::high_resolution_clock::now();
const auto elapsed = now - previous_time_point_;
previous_time_point_ = now;
if(has_previous_time_point_) {
// If the duration is valid, convert it to integer cycles, maintaining a rolling error and call the delegate
// if there is one. Proceed only if the number of cycles is positive, and cap it to the per-second maximum —
// it's possible this is an adjustable clock so be ready to swallow unexpected adjustments.
const int64_t duration = std::chrono::duration_cast<std::chrono::nanoseconds>(elapsed).count();
if(duration > 0) {
double cycles = ((static_cast<double>(duration) * clock_rate_) / 1e9) + error_;
error_ = fmod(cycles, 1.0);
if(delegate_) {
delegate_->update(this, static_cast<int>(std::min(cycles, clock_rate_)), has_skipped_);
}
has_skipped_ = false;
}
} else {
has_previous_time_point_ = true;
}
// Allow furthers updates to occur.
update_is_ongoing_.clear();
});
} else {
async_task_queue_.enqueue([this]() {
has_skipped_ = true;
});
}
}
void BestEffortUpdater::flush() {
async_task_queue_.flush();
}
void BestEffortUpdater::set_delegate(Delegate *const delegate) {
async_task_queue_.enqueue([this, delegate]() {
delegate_ = delegate;
});
}
void BestEffortUpdater::set_clock_rate(const double clock_rate) {
async_task_queue_.enqueue([this, clock_rate]() {
this->clock_rate_ = clock_rate;
});
}

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@ -0,0 +1,63 @@
//
// BestEffortUpdater.hpp
// Clock Signal
//
// Created by Thomas Harte on 04/10/2017.
// Copyright © 2017 Thomas Harte. All rights reserved.
//
#ifndef BestEffortUpdater_hpp
#define BestEffortUpdater_hpp
#include <atomic>
#include <chrono>
#include "AsyncTaskQueue.hpp"
namespace Concurrency {
/*!
Accepts timing cues from multiple threads and ensures that a delegate receives calls to total
a certain number of cycles per second, that those calls are strictly serialised, and that no
backlog of calls accrues.
No guarantees about the thread that the delegate will be called on are made.
*/
class BestEffortUpdater {
public:
/// A delegate receives timing cues.
struct Delegate {
virtual void update(BestEffortUpdater *updater, int cycles, bool did_skip_previous_update) = 0;
};
/// Sets the current delegate.
void set_delegate(Delegate *);
/// Sets the clock rate of the delegate.
void set_clock_rate(double clock_rate);
/*!
If the delegate is not currently in the process of an `update` call, calls it now to catch up to the current time.
The call is asynchronous; this method will return immediately.
*/
void update();
/// Blocks until any ongoing update is complete.
void flush();
private:
std::atomic_flag update_is_ongoing_;
AsyncTaskQueue async_task_queue_;
std::chrono::time_point<std::chrono::high_resolution_clock> previous_time_point_;
bool has_previous_time_point_ = false;
double error_ = 0.0;
bool has_skipped_ = false;
Delegate *delegate_ = nullptr;
double clock_rate_ = 1.0;
};
}
#endif /* BestEffortUpdater_hpp */

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@ -22,7 +22,7 @@
@property (nonatomic, assign) double clockRate;
@property (nonatomic, assign) BOOL runAsUnlimited;
@property (atomic, weak) id<CSBestEffortUpdaterDelegate> delegate;
@property (nonatomic, weak) id<CSBestEffortUpdaterDelegate> delegate;
- (void)update;
- (void)flush;

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@ -1,84 +0,0 @@
//
// CSBestEffortUpdater.m
// Clock Signal
//
// Created by Thomas Harte on 16/06/2016.
// Copyright © 2016 Thomas Harte. All rights reserved.
//
#import "CSBestEffortUpdater.h"
#include <stdatomic.h>
@implementation CSBestEffortUpdater
{
// these are inherently handled only by thread-safe constructions
atomic_flag _updateIsOngoing;
dispatch_queue_t _serialDispatchQueue;
// these are permitted for modification on _serialDispatchQueue only
NSTimeInterval _previousTimeInterval;
NSTimeInterval _cyclesError;
BOOL _hasSkipped;
id<CSBestEffortUpdaterDelegate> _delegate;
}
- (instancetype)init
{
if(self = [super init])
{
_serialDispatchQueue = dispatch_queue_create("Best Effort Updater", DISPATCH_QUEUE_SERIAL);
// This is a workaround for assigning the correct initial value within Objective-C's form.
atomic_flag initialFlagValue = ATOMIC_FLAG_INIT;
_updateIsOngoing = initialFlagValue;
}
return self;
}
- (void)update {
// Always post an -openGLView:didUpdateToTime: if a previous one isn't still ongoing. This is the hook upon which the substantial processing occurs.
if(!atomic_flag_test_and_set(&_updateIsOngoing)) {
dispatch_async(_serialDispatchQueue, ^{
NSTimeInterval timeInterval = [NSDate timeIntervalSinceReferenceDate];
if(_previousTimeInterval > DBL_EPSILON && timeInterval > _previousTimeInterval) {
NSTimeInterval timeToRunFor = timeInterval - _previousTimeInterval;
double cyclesToRunFor = timeToRunFor * self.clockRate + _cyclesError;
_cyclesError = fmod(cyclesToRunFor, 1.0);
NSUInteger integerCyclesToRunFor = (NSUInteger)MIN(cyclesToRunFor, self.clockRate * 0.5);
// treat 'unlimited' as running at a factor of 10
if(self.runAsUnlimited) integerCyclesToRunFor *= 10;
[_delegate bestEffortUpdater:self runForCycles:integerCyclesToRunFor didSkipPreviousUpdate:_hasSkipped];
}
_previousTimeInterval = timeInterval;
_hasSkipped = NO;
atomic_flag_clear(&_updateIsOngoing);
});
} else {
dispatch_async(_serialDispatchQueue, ^{
_hasSkipped = YES;
});
}
}
- (void)flush {
dispatch_sync(_serialDispatchQueue, ^{});
}
- (void)setDelegate:(id<CSBestEffortUpdaterDelegate>)delegate {
dispatch_sync(_serialDispatchQueue, ^{
_delegate = delegate;
});
}
- (id<CSBestEffortUpdaterDelegate>)delegate {
__block id<CSBestEffortUpdaterDelegate> delegate;
dispatch_sync(_serialDispatchQueue, ^{
delegate = _delegate;
});
return delegate;
}
@end

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@ -0,0 +1,73 @@
//
// CSBestEffortUpdater.m
// Clock Signal
//
// Created by Thomas Harte on 16/06/2016.
// Copyright © 2016 Thomas Harte. All rights reserved.
//
#import "CSBestEffortUpdater.h"
#include "BestEffortUpdater.hpp"
struct UpdaterDelegate: public Concurrency::BestEffortUpdater::Delegate {
__weak id<CSBestEffortUpdaterDelegate> delegate;
NSLock *delegateLock;
void update(Concurrency::BestEffortUpdater *updater, int cycles, bool did_skip_previous_update) {
[delegateLock lock];
[delegate bestEffortUpdater:nil runForCycles:(NSUInteger)cycles didSkipPreviousUpdate:did_skip_previous_update];
[delegateLock unlock];
}
};
@implementation CSBestEffortUpdater {
Concurrency::BestEffortUpdater _updater;
UpdaterDelegate _updaterDelegate;
NSLock *_delegateLock;
}
- (instancetype)init {
self = [super init];
if(self) {
_delegateLock = [[NSLock alloc] init];
_updaterDelegate.delegateLock = _delegateLock;
_updater.set_delegate(&_updaterDelegate);
}
return self;
}
- (void)dealloc {
_updater.flush();
}
- (void)update {
_updater.update();
}
- (void)flush {
_updater.flush();
}
- (void)setClockRate:(double)clockRate {
_clockRate = clockRate;
_updater.set_clock_rate(clockRate);
}
- (void)setDelegate:(id<CSBestEffortUpdaterDelegate>)delegate {
[_delegateLock lock];
_updaterDelegate.delegate = delegate;
[_delegateLock unlock];
}
- (id<CSBestEffortUpdaterDelegate>)delegate {
id<CSBestEffortUpdaterDelegate> delegate;
[_delegateLock lock];
delegate = _updaterDelegate.delegate;
[_delegateLock unlock];
return delegate;
}
@end