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Fixed proper starting position for (interrupted) tile drawing.
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@ -724,12 +724,12 @@ void Base::draw_sms(int start, int end) {
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if(row_ >= 16 || !master_system_.horizontal_scroll_lock) {
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for(int c = start; c < (master_system_.horizontal_scroll & 7); ++c) {
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colour_buffer[c] = 16 + background_colour_;
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++tile_offset;
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}
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// Remove the border area from that to which tiles will be drawn.
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tile_start = std::max(start - (master_system_.horizontal_scroll & 7), 0);
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tile_end = std::max(end - (master_system_.horizontal_scroll & 7), 0);
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tile_offset += master_system_.horizontal_scroll & 7;
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}
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@ -754,7 +754,6 @@ void Base::draw_sms(int start, int end) {
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pattern <<= shift;
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while(true) {
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pixels_left -= length;
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const int palette_offset = (master_system_.names[byte_column].flags&0x18) << 1;
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if(master_system_.names[byte_column].flags&2) {
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for(int c = 0; c < length; ++c) {
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@ -780,7 +779,9 @@ void Base::draw_sms(int start, int end) {
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}
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}
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pixels_left -= length;
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if(!pixels_left) break;
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length = std::min(8, pixels_left);
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byte_column++;
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pattern = *reinterpret_cast<uint32_t *>(master_system_.tile_graphics[byte_column]);
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