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https://github.com/TomHarte/CLK.git
synced 2024-12-25 18:30:21 +00:00
Switched away from @synchronized as it appears possibly to be the lock used during -dealloc, creating deadlock with the CSAudioQueueDeallocLock.
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8291a63d5f
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@ -17,8 +17,8 @@ static NSLock *CSAudioQueueDeallocLock;
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@implementation CSAudioQueue
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@implementation CSAudioQueue
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{
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{
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AudioQueueRef _audioQueue;
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AudioQueueRef _audioQueue;
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AudioQueueBufferRef _storedBuffers[NumberOfStoredAudioQueueBuffer];
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AudioQueueBufferRef _storedBuffers[NumberOfStoredAudioQueueBuffer];
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NSLock *_storedBuffersLock;
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}
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}
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#pragma mark - AudioQueue callbacks
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#pragma mark - AudioQueue callbacks
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@ -27,18 +27,18 @@ static NSLock *CSAudioQueueDeallocLock;
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{
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{
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[self.delegate audioQueueIsRunningDry:self];
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[self.delegate audioQueueIsRunningDry:self];
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@synchronized(self)
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[_storedBuffersLock lock];
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for(int c = 0; c < NumberOfStoredAudioQueueBuffer; c++)
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{
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{
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for(int c = 0; c < NumberOfStoredAudioQueueBuffer; c++)
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if(!_storedBuffers[c] || buffer->mAudioDataBytesCapacity > _storedBuffers[c]->mAudioDataBytesCapacity)
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{
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{
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if(!_storedBuffers[c] || buffer->mAudioDataBytesCapacity > _storedBuffers[c]->mAudioDataBytesCapacity)
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if(_storedBuffers[c]) AudioQueueFreeBuffer(_audioQueue, _storedBuffers[c]);
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{
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_storedBuffers[c] = buffer;
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if(_storedBuffers[c]) AudioQueueFreeBuffer(_audioQueue, _storedBuffers[c]);
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[_storedBuffersLock unlock];
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_storedBuffers[c] = buffer;
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return;
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return;
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}
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}
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}
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}
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}
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[_storedBuffersLock unlock];
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AudioQueueFreeBuffer(_audioQueue, buffer);
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AudioQueueFreeBuffer(_audioQueue, buffer);
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}
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}
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@ -66,6 +66,7 @@ static void audioOutputCallback(
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{
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{
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CSAudioQueueDeallocLock = [[NSLock alloc] init];
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CSAudioQueueDeallocLock = [[NSLock alloc] init];
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}
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}
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_storedBuffersLock = [[NSLock alloc] init];
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_samplingRate = samplingRate;
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_samplingRate = samplingRate;
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@ -126,28 +127,28 @@ static void audioOutputCallback(
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{
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{
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size_t bufferBytes = lengthInSamples * sizeof(int16_t);
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size_t bufferBytes = lengthInSamples * sizeof(int16_t);
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@synchronized(self)
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[_storedBuffersLock lock];
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for(int c = 0; c < NumberOfStoredAudioQueueBuffer; c++)
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{
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{
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for(int c = 0; c < NumberOfStoredAudioQueueBuffer; c++)
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if(_storedBuffers[c] && _storedBuffers[c]->mAudioDataBytesCapacity >= bufferBytes)
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{
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{
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if(_storedBuffers[c] && _storedBuffers[c]->mAudioDataBytesCapacity >= bufferBytes)
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memcpy(_storedBuffers[c]->mAudioData, buffer, bufferBytes);
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{
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_storedBuffers[c]->mAudioDataByteSize = (UInt32)bufferBytes;
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memcpy(_storedBuffers[c]->mAudioData, buffer, bufferBytes);
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_storedBuffers[c]->mAudioDataByteSize = (UInt32)bufferBytes;
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AudioQueueEnqueueBuffer(_audioQueue, _storedBuffers[c], 0, NULL);
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AudioQueueEnqueueBuffer(_audioQueue, _storedBuffers[c], 0, NULL);
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_storedBuffers[c] = NULL;
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_storedBuffers[c] = NULL;
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return;
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[_storedBuffersLock unlock];
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}
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return;
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}
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}
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AudioQueueBufferRef newBuffer;
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AudioQueueAllocateBuffer(_audioQueue, (UInt32)bufferBytes * 2, &newBuffer);
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memcpy(newBuffer->mAudioData, buffer, bufferBytes);
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newBuffer->mAudioDataByteSize = (UInt32)bufferBytes;
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AudioQueueEnqueueBuffer(_audioQueue, newBuffer, 0, NULL);
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}
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}
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[_storedBuffersLock unlock];
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AudioQueueBufferRef newBuffer;
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AudioQueueAllocateBuffer(_audioQueue, (UInt32)bufferBytes * 2, &newBuffer);
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memcpy(newBuffer->mAudioData, buffer, bufferBytes);
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newBuffer->mAudioDataByteSize = (UInt32)bufferBytes;
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AudioQueueEnqueueBuffer(_audioQueue, newBuffer, 0, NULL);
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}
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}
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#pragma mark - Sampling Rate getters
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#pragma mark - Sampling Rate getters
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