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Implements AsyncJustInTimeActor, experimentally.
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@ -9,7 +9,7 @@
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#ifndef JustInTime_h
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#define JustInTime_h
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//#include "../Concurrency/AsyncTaskQueue.hpp"
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#include "../Concurrency/AsyncTaskQueue.hpp"
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/*!
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A JustInTimeActor holds (i) an embedded object with a run_for method; and (ii) an amount
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@ -51,12 +51,50 @@ template <class T, class LocalTimeScale, class TargetTimeScale = LocalTimeScale>
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};
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/*!
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A JustInTimeAsyncActor acts like a JustInTimeActor but additionally contains an AsyncTaskQueue.
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A AsyncJustInTimeActor acts like a JustInTimeActor but additionally contains an AsyncTaskQueue.
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Any time the amount of accumulated time crosses a threshold provided at construction time,
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the object will be updated on the AsyncTaskQueue.
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*/
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template <class T, class TimeScale> class JustInTimeAsyncActor {
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template <class T, class LocalTimeScale, class TargetTimeScale = LocalTimeScale> class AsyncJustInTimeActor {
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public:
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/// Constructs a new AsyncJustInTimeActor using the same construction arguments as the included object.
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template<typename... Args> AsyncJustInTimeActor(TargetTimeScale threshold, Args&&... args) :
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object_(std::forward<Args>(args)...),
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threshold_(threshold) {}
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/// Adds time to the actor.
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inline void operator += (const LocalTimeScale &rhs) {
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time_since_update_ += rhs;
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if(time_since_update_ >= threshold_) {
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time_since_update_ -= threshold_;
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task_queue_.enqueue([this] () {
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object_.run_for(threshold_);
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});
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}
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is_flushed_ = false;
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}
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/// Flushes all accumulated time and returns a pointer to the included object.
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inline T *operator->() {
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flush();
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return &object_;
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}
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/// Flushes all accumulated time.
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inline void flush() {
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if(!is_flushed_) {
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task_queue_.flush();
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object_.run_for(time_since_update_.template flush<TargetTimeScale>());
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is_flushed_ = true;
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}
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}
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private:
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T object_;
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LocalTimeScale time_since_update_;
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TargetTimeScale threshold_;
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bool is_flushed_ = true;
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Concurrency::AsyncTaskQueue task_queue_;
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};
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#endif /* JustInTime_h */
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@ -69,7 +69,7 @@
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</AdditionalOptions>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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enableASanStackUseAfterReturn = "YES"
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