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Fixed parameter shadowing.
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@ -229,14 +229,14 @@ class TIA {
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} queue_[4];
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int queue_read_pointer_, queue_write_pointer_;
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inline void output_pixels(uint8_t *const target, const int count, const uint8_t collision_identity, int pixel_position, int adder, int reverse_mask) {
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if(pixel_position == 32 || !graphic[graphic_index]) return;
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inline void output_pixels(uint8_t *const target, const int count, const uint8_t collision_identity, int output_pixel_position, int output_adder, int output_reverse_mask) {
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if(output_pixel_position == 32 || !graphic[graphic_index]) return;
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int output_cursor = 0;
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while(pixel_position < 32 && output_cursor < count) {
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int shift = (pixel_position >> 2) ^ reverse_mask;
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while(output_pixel_position < 32 && output_cursor < count) {
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int shift = (output_pixel_position >> 2) ^ output_reverse_mask;
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target[output_cursor] |= ((graphic[graphic_index] >> shift)&1) * collision_identity;
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output_cursor++;
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pixel_position += adder;
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output_pixel_position += output_adder;
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}
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}
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