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Adds is_silent
to SampleSource
plus shortcut processing to CompoundSource
.
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@ -31,19 +31,22 @@ template <typename... T> class CompoundSource: public Outputs::Speaker::SampleSo
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A CompoundSource adds together the sound generated by multiple individual SampleSources.
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It's an instance of template metaprogramming; this is the recursive case.
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*/
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template <typename T, typename... R> class CompoundSource<T, R...>: public Outputs::Speaker::SampleSource {
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template <typename T, typename... R> class CompoundSource<T, R...>:
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public Outputs::Speaker::SampleSource {
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public:
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CompoundSource(T &source, R &...next) : source_(source), next_source_(next...) {}
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void get_samples(std::size_t number_of_samples, std::int16_t *target) {
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// This is an ugly solution: get whatever the next source supplies and add the local
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// results to it, with the degenerate case performing a memset to supply an array of 0.
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// TODO: do better. Might need some alteration of SampleSource.
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int16_t next_samples[number_of_samples];
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next_source_.get_samples(number_of_samples, next_samples);
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source_.get_samples(number_of_samples, target);
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while(number_of_samples--) {
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target[number_of_samples] += next_samples[number_of_samples];
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if(source_.is_silent()) {
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source_.skip_samples(number_of_samples);
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next_source_.get_samples(number_of_samples, target);
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} else {
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int16_t next_samples[number_of_samples];
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next_source_.get_samples(number_of_samples, next_samples);
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source_.get_samples(number_of_samples, target);
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while(number_of_samples--) {
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target[number_of_samples] += next_samples[number_of_samples];
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}
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}
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}
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@ -53,6 +56,7 @@ template <typename T, typename... R> class CompoundSource<T, R...>: public Outpu
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}
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private:
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bool is_sleeping_ = false;
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T &source_;
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CompoundSource<R...> next_source_;
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};
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@ -37,6 +37,15 @@ class SampleSource {
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std::int16_t scratch_pad[number_of_samples];
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get_samples(number_of_samples, scratch_pad);
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}
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/*!
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@returns @c true if it is trivially true that a call to get_samples would just
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fill the target with zeroes; @c false if a call might return all zeroes or
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might not.
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*/
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bool is_silent() {
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return false;
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}
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};
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}
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