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https://github.com/TomHarte/CLK.git
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parent
c9451a5382
commit
3e9ef6b8cb
@ -24,13 +24,13 @@ namespace Activity {
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class Observer {
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public:
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/// Announces to the receiver that there is an LED of name @c name.
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virtual void register_led(const std::string &name) = 0;
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virtual void register_led(const std::string &name) {}
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/// Announces to the receiver that there is a drive of name @c name.
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virtual void register_drive(const std::string &name) = 0;
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virtual void register_drive(const std::string &name) {}
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/// Informs the receiver of the new state of the LED with name @c name.
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virtual void set_led_status(const std::string &name, bool lit) = 0;
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virtual void set_led_status(const std::string &name, bool lit) {}
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enum class DriveEvent {
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StepNormal,
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@ -39,11 +39,10 @@ class Observer {
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};
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/// Informs the receiver that the named event just occurred for the drive with name @c name.
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virtual void announce_drive_event(const std::string &name, DriveEvent event) = 0;
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virtual void announce_drive_event(const std::string &name, DriveEvent event) {}
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/// Informs the receiver of the motor-on status of the drive with name @c name.
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virtual void set_drive_motor_status(const std::string &name, bool is_on) = 0;
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virtual void set_drive_motor_status(const std::string &name, bool is_on) {}
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};
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}
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@ -57,9 +57,6 @@ struct ActivityObserver: public Activity::Observer {
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[machine addLED:[NSString stringWithUTF8String:name.c_str()]];
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}
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void register_drive(const std::string &name) override {
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}
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void set_led_status(const std::string &name, bool lit) override {
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[machine.delegate machine:machine led:[NSString stringWithUTF8String:name.c_str()] didChangeToLit:lit];
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}
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@ -68,9 +65,6 @@ struct ActivityObserver: public Activity::Observer {
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[machine.delegate machine:machine ledShouldBlink:[NSString stringWithUTF8String:name.c_str()]];
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}
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void set_drive_motor_status(const std::string &name, bool is_on) override {
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}
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__unsafe_unretained CSMachine *machine;
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};
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@ -21,6 +21,9 @@
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#include "../../Concurrency/BestEffortUpdater.hpp"
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#include "../../Activity/Observer.hpp"
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#include "../../Outputs/CRT/Internals/Rectangle.hpp"
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namespace {
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struct BestEffortUpdaterDelegate: public Concurrency::BestEffortUpdater::Delegate {
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@ -31,8 +34,8 @@ struct BestEffortUpdaterDelegate: public Concurrency::BestEffortUpdater::Delegat
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Machine::DynamicMachine *machine;
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};
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// This is set to a relatively large number for now.
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struct SpeakerDelegate: public Outputs::Speaker::Speaker::Delegate {
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// This is set to a relatively large number for now.
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static const int buffer_size = 1024;
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void speaker_did_complete_samples(Outputs::Speaker::Speaker *speaker, const std::vector<int16_t> &buffer) override {
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@ -69,6 +72,88 @@ struct SpeakerDelegate: public Outputs::Speaker::Speaker::Delegate {
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std::vector<int16_t> audio_buffer_;
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};
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class ActivityObserver: public Activity::Observer {
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public:
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ActivityObserver(Activity::Source *source, float aspect_ratio) {
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// Get the suorce to supply all LEDs and drives.
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source->set_activity_observer(this);
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// The objective is to display drives on one side of the screen, other LEDs on the other. Drives
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// may or may not have LEDs and this code intends to display only those which do; so a quick
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// comparative processing of the two lists is called for.
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// Strip the list of drives to only those which have LEDs. Thwy're the ones that'll be displayed.
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drives_.resize(std::remove_if(drives_.begin(), drives_.end(), [this](const std::string &string) {
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return std::find(leds_.begin(), leds_.end(), string) == leds_.end();
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}) - drives_.begin());
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// Remove from the list of LEDs any which are drives. Those will be represented separately.
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leds_.resize(std::remove_if(leds_.begin(), leds_.end(), [this](const std::string &string) {
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return std::find(drives_.begin(), drives_.end(), string) != drives_.end();
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}) - leds_.begin());
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set_aspect_ratio(aspect_ratio);
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}
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void set_aspect_ratio(float aspect_ratio) {
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lights_.clear();
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// Generate a bunch of LEDs for connected drives.
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const float height = 0.05f;
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const float width = height / aspect_ratio;
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const float right_x = 1.0f - 2.0f * width;
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float y = 1.0f - 2.0f * height;
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for(const auto &drive: drives_) {
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lights_.emplace(std::make_pair(drive, std::make_unique<OpenGL::Rectangle>(right_x, y, width, height)));
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y -= height * 2.0f;
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}
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/*
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This would generate LEDs for things other than drives; I'm declining for now
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due to the inexpressiveness of just painting a rectangle.
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const float left_x = -1.0f + 2.0f * width;
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y = 1.0f - 2.0f * height;
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for(const auto &led: leds_) {
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lights_.emplace(std::make_pair(led, std::make_unique<OpenGL::Rectangle>(left_x, y, width, height)));
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y -= height * 2.0f;
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}
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*/
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}
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void draw() {
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for(const auto &lit_led: lit_leds_) {
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if(blinking_leds_.find(lit_led) == blinking_leds_.end() && lights_.find(lit_led) != lights_.end())
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lights_[lit_led]->draw(0.0, 0.8, 0.0);
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}
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blinking_leds_.clear();
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}
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private:
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std::vector<std::string> leds_;
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void register_led(const std::string &name) override {
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leds_.push_back(name);
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}
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std::vector<std::string> drives_;
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void register_drive(const std::string &name) override {
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drives_.push_back(name);
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}
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void set_led_status(const std::string &name, bool lit) override {
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if(lit) lit_leds_.insert(name);
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else lit_leds_.erase(name);
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}
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void announce_drive_event(const std::string &name, DriveEvent event) override {
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blinking_leds_.insert(name);
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}
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std::map<std::string, std::unique_ptr<OpenGL::Rectangle>> lights_;
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std::set<std::string> lit_leds_;
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std::set<std::string> blinking_leds_;
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};
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bool KeyboardKeyForSDLScancode(SDL_Keycode scancode, Inputs::Keyboard::Key &key) {
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#define BIND(x, y) case SDL_SCANCODE_##x: key = Inputs::Keyboard::Key::y; break;
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switch(scancode) {
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@ -462,6 +547,16 @@ int main(int argc, char *argv[]) {
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}
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}
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/*
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If the machine offers anything for activity observation,
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create and register an activity observer.
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*/
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std::unique_ptr<ActivityObserver> activity_observer;
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Activity::Source *const activity_source = machine->activity_source();
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if(activity_source) {
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activity_observer.reset(new ActivityObserver(activity_source, 4.0f / 3.0f));
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}
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// Run the main event loop until the OS tells us to quit.
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bool should_quit = false;
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Uint32 fullscreen_mode = 0;
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@ -479,6 +574,7 @@ int main(int argc, char *argv[]) {
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glGetIntegerv(GL_FRAMEBUFFER_BINDING, &target_framebuffer);
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machine->crt_machine()->get_crt()->set_target_framebuffer(target_framebuffer);
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SDL_GetWindowSize(window, &window_width, &window_height);
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if(activity_observer) activity_observer->set_aspect_ratio(static_cast<float>(window_width) / static_cast<float>(window_height));
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} break;
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default: break;
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@ -610,6 +706,7 @@ int main(int argc, char *argv[]) {
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// Display a new frame and wait for vsync.
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updater.update();
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machine->crt_machine()->get_crt()->draw_frame(static_cast<unsigned int>(window_width), static_cast<unsigned int>(window_height), false);
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if(activity_observer) activity_observer->draw();
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SDL_GL_SwapWindow(window);
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}
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