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synced 2025-11-01 11:16:16 +00:00
Cleans up all redundant lock/unique_guard declarations.
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@@ -67,7 +67,7 @@ void MultiSpeaker::set_delegate(Outputs::Speaker::Speaker::Delegate *delegate) {
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void MultiSpeaker::speaker_did_complete_samples(Speaker *speaker, const std::vector<int16_t> &buffer) {
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if(!delegate_) return;
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{
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std::lock_guard<std::mutex> lock_guard(front_speaker_mutex_);
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std::lock_guard lock_guard(front_speaker_mutex_);
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if(speaker != front_speaker_) return;
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}
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did_complete_samples(this, buffer, stereo_output_);
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@@ -76,7 +76,7 @@ void MultiSpeaker::speaker_did_complete_samples(Speaker *speaker, const std::vec
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void MultiSpeaker::speaker_did_change_input_clock(Speaker *speaker) {
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if(!delegate_) return;
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{
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std::lock_guard<std::mutex> lock_guard(front_speaker_mutex_);
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std::lock_guard lock_guard(front_speaker_mutex_);
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if(speaker != front_speaker_) return;
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}
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delegate_->speaker_did_change_input_clock(this);
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@@ -84,7 +84,7 @@ void MultiSpeaker::speaker_did_change_input_clock(Speaker *speaker) {
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void MultiSpeaker::set_new_front_machine(::Machine::DynamicMachine *machine) {
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{
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std::lock_guard<std::mutex> lock_guard(front_speaker_mutex_);
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std::lock_guard lock_guard(front_speaker_mutex_);
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front_speaker_ = machine->audio_producer()->get_speaker();
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}
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if(delegate_) {
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