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https://github.com/TomHarte/CLK.git
synced 2025-02-28 06:29:37 +00:00
Sought to shift locking back up to the CRT. And to be a bit more RAII-ish.
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60f9ddfde8
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@ -110,6 +110,7 @@ Flywheel::SyncEvent CRT::get_next_horizontal_sync_event(bool hsync_is_requested,
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void CRT::advance_cycles(unsigned int number_of_cycles, unsigned int source_divider, bool hsync_requested, bool vsync_requested, const bool vsync_charging, const Scan::Type type, uint16_t tex_x, uint16_t tex_y)
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{
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std::unique_lock<std::mutex> output_lock = openGL_output_builder_.get_output_lock();
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number_of_cycles *= time_multiplier_;
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bool is_output_run = ((type == Scan::Type::Level) || (type == Scan::Type::Data));
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@ -189,8 +190,6 @@ void CRT::advance_cycles(unsigned int number_of_cycles, unsigned int source_divi
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}
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else
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{
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openGL_output_builder_.lock_output();
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// Get and write all those previously unwritten output ys
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const uint16_t output_y = openGL_output_builder_.get_composite_output_y();
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@ -221,8 +220,6 @@ void CRT::advance_cycles(unsigned int number_of_cycles, unsigned int source_divi
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(*(uint16_t *)&input_buffer[position + SourceVertexOffsetOfOutputStart + 2]) = output_y;
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}
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});
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openGL_output_builder_.unlock_output();
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}
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is_writing_composite_run_ ^= true;
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}
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@ -320,24 +317,11 @@ void CRT::output_blank(unsigned int number_of_cycles)
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void CRT::output_level(unsigned int number_of_cycles)
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{
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if(!openGL_output_builder_.array_builder.is_full())
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{
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Scan scan {
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.type = Scan::Type::Level,
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.number_of_cycles = number_of_cycles,
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// .tex_x = openGL_output_builder_.texture_builder.get_last_write_x_position(),
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// .tex_y = openGL_output_builder_.texture_builder.get_last_write_y_position()
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};
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output_scan(&scan);
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}
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else
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{
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Scan scan {
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.type = Scan::Type::Blank,
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.number_of_cycles = number_of_cycles
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};
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output_scan(&scan);
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}
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Scan scan {
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.type = Scan::Type::Level,
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.number_of_cycles = number_of_cycles,
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};
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output_scan(&scan);
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}
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void CRT::output_colour_burst(unsigned int number_of_cycles, uint8_t phase, uint8_t amplitude)
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@ -353,26 +337,13 @@ void CRT::output_colour_burst(unsigned int number_of_cycles, uint8_t phase, uint
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void CRT::output_data(unsigned int number_of_cycles, unsigned int source_divider)
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{
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if(!openGL_output_builder_.array_builder.is_full())
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{
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openGL_output_builder_.texture_builder.reduce_previous_allocation_to(number_of_cycles / source_divider);
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Scan scan {
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.type = Scan::Type::Data,
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.number_of_cycles = number_of_cycles,
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// .tex_x = openGL_output_builder_.texture_builder.get_last_write_x_position(),
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// .tex_y = openGL_output_builder_.texture_builder.get_last_write_y_position(),
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.source_divider = source_divider
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};
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output_scan(&scan);
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}
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else
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{
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Scan scan {
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.type = Scan::Type::Blank,
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.number_of_cycles = number_of_cycles
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};
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output_scan(&scan);
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}
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openGL_output_builder_.texture_builder.reduce_previous_allocation_to(number_of_cycles / source_divider);
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Scan scan {
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.type = Scan::Type::Data,
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.number_of_cycles = number_of_cycles,
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.source_divider = source_divider
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};
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output_scan(&scan);
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}
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Outputs::CRT::Rect CRT::get_rect_for_area(int first_line_after_sync, int number_of_lines, int first_cycle_after_sync, int number_of_cycles, float aspect_ratio)
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@ -192,6 +192,7 @@ class CRT {
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*/
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inline uint8_t *allocate_write_area(size_t required_length)
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{
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std::unique_lock<std::mutex> output_lock = openGL_output_builder_.get_output_lock();
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return openGL_output_builder_.texture_builder.allocate_write_area(required_length);
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}
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@ -23,7 +23,6 @@ ArrayBuilder::ArrayBuilder(size_t input_size, size_t output_size, std::function<
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bool ArrayBuilder::is_full()
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{
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bool was_full;
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std::lock_guard<std::mutex> guard(buffer_mutex_);
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was_full = is_full_;
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return was_full;
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}
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@ -40,7 +39,6 @@ uint8_t *ArrayBuilder::get_output_storage(size_t size)
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void ArrayBuilder::flush(const std::function<void(uint8_t *input, size_t input_size, uint8_t *output, size_t output_size)> &function)
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{
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std::lock_guard<std::mutex> guard(buffer_mutex_);
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if(!is_full_)
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{
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size_t input_size, output_size;
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@ -67,7 +65,6 @@ ArrayBuilder::Submission ArrayBuilder::submit()
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{
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ArrayBuilder::Submission submission;
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std::lock_guard<std::mutex> guard(buffer_mutex_);
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submission.input_size = input_.submit(true);
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submission.output_size = output_.submit(false);
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if(is_full_)
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@ -102,7 +99,6 @@ ArrayBuilder::Buffer::~Buffer()
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uint8_t *ArrayBuilder::get_storage(size_t size, Buffer &buffer)
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{
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std::lock_guard<std::mutex> guard(buffer_mutex_);
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uint8_t *pointer = buffer.get_storage(size);
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if(!pointer) is_full_ = true;
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return pointer;
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@ -9,9 +9,9 @@
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#ifndef ArrayBuilder_hpp
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#define ArrayBuilder_hpp
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#include <vector>
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#include <mutex>
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#include <functional>
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#include <memory>
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#include <vector>
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#include "OpenGL.hpp"
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@ -92,7 +92,6 @@ class ArrayBuilder {
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} output_, input_;
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uint8_t *get_storage(size_t size, Buffer &buffer);
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std::mutex buffer_mutex_;
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bool is_full_;
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};
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@ -90,6 +90,7 @@ class OpenGLOutputBuilder {
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GLsync fence_;
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public:
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// These two are protected by output_mutex_.
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TextureBuilder texture_builder;
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ArrayBuilder array_builder;
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@ -98,12 +99,11 @@ class OpenGLOutputBuilder {
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inline void set_colour_format(ColourSpace colour_space, unsigned int colour_cycle_numerator, unsigned int colour_cycle_denominator)
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{
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output_mutex_.lock();
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std::lock_guard<std::mutex> output_guard(output_mutex_);
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colour_space_ = colour_space;
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colour_cycle_numerator_ = colour_cycle_numerator;
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colour_cycle_denominator_ = colour_cycle_denominator;
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set_colour_space_uniforms();
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output_mutex_.unlock();
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}
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inline void set_visible_area(Rect visible_area)
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@ -111,14 +111,9 @@ class OpenGLOutputBuilder {
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visible_area_ = visible_area;
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}
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inline void lock_output()
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inline std::unique_lock<std::mutex> get_output_lock()
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{
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output_mutex_.lock();
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}
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inline void unlock_output()
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{
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output_mutex_.unlock();
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return std::unique_lock<std::mutex>(output_mutex_);
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}
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inline OutputDevice get_output_device()
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