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mirror of https://github.com/TomHarte/CLK.git synced 2024-12-27 01:31:42 +00:00

Added a space. Probably need to hold for a better example though.

This commit is contained in:
Thomas Harte 2017-01-12 22:12:37 -05:00
parent 99fcbb55d1
commit 55fe0176bd

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@ -30,7 +30,7 @@ Similar effort is put into audio generation. If the real machine normally genera
If your machine has a 4k monitor and a 96Khz audio output? Then you'll get a 4k rendering of a composite display and, assuming the emulated machine produces source audio at or above 96Khz, 96,000 individual distinct audio samples a second. Interlaced video also works and looks much as it always did on those machines that produce it. If your machine has a 4k monitor and a 96Khz audio output? Then you'll get a 4k rendering of a composite display and, assuming the emulated machine produces source audio at or above 96Khz, 96,000 individual distinct audio samples a second. Interlaced video also works and looks much as it always did on those machines that produce it.
![The Electron start screen, with a classic 1:1 pixel emulation](READMEImages/NaiveElectron.png)![The Electron start screen, decoded from an interlaced composite feed](READMEImages/CompositeElectron.png) ![The Electron start screen, with a classic 1:1 pixel emulation](READMEImages/NaiveElectron.png) ![The Electron start screen, decoded from an interlaced composite feed](READMEImages/CompositeElectron.png)
## Low Latency ## Low Latency