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Fixes broken implementation of 9918 multicolour mode.
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@ -736,7 +736,6 @@ void Base::draw_tms_character(int start, int end) {
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(line_buffer.patterns[c >> 3][0] >> (((c & 4)^4))) & 15
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(line_buffer.patterns[c >> 3][0] >> (((c & 4)^4))) & 15
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];
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];
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}
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}
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pixel_target_ += pixels_left;
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} else {
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} else {
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const int shift = start & 7;
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const int shift = start & 7;
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int byte_column = start >> 3;
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int byte_column = start >> 3;
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