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Made an attemp to deal with glUnmapBuffer(GL_ARRAY_BUFFER) == GL_FALSE
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parent
0b1c9fb291
commit
5b37a651ac
@ -206,7 +206,6 @@ void OpenGLOutputBuilder::draw_frame(unsigned int output_width, unsigned int out
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size_t first_size = InputVertexBufferDataSize - start;
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memcpy(&target[start], &_output_buffer_data[start], first_size);
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memcpy(target, _output_buffer_data, length - first_size);
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glUnmapBuffer(GL_ARRAY_BUFFER);
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}
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}
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else
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@ -215,10 +214,16 @@ void OpenGLOutputBuilder::draw_frame(unsigned int output_width, unsigned int out
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if(target)
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{
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memcpy(target, &_output_buffer_data[start], length);
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glUnmapBuffer(GL_ARRAY_BUFFER);
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}
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}
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while(glUnmapBuffer(GL_ARRAY_BUFFER) == GL_FALSE)
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{
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// "the data store contents are undefined. An application must detect this rare condition and reinitialize the data store."
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uint8_t *target = (uint8_t *)glMapBufferRange(GL_ARRAY_BUFFER, 0, InputVertexBufferDataSize, GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
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memcpy(target, _output_buffer_data, InputVertexBufferDataSize);
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}
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_run_builders[run]->amount_of_uploaded_data = _run_builders[run]->amount_of_data;
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}
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