diff --git a/Outputs/OpenGL/OpenGL.hpp b/Outputs/OpenGL/OpenGL.hpp index d8e86ef90..af18b144b 100644 --- a/Outputs/OpenGL/OpenGL.hpp +++ b/Outputs/OpenGL/OpenGL.hpp @@ -14,6 +14,7 @@ // TODO: figure out correct include paths for other platforms. #ifdef __APPLE__ + #include <TargetConditionals.h> #if TARGET_OS_IPHONE #else // These remain so that I can, at least for now, build the kiosk version under macOS.