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Merge pull request #714 from TomHarte/STJoystick
Adds Joystick key code mode, ensures events aren't posted in interrogation mode.
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commit
627d3c28ea
@ -100,13 +100,46 @@ void IntelligentKeyboard::run_for(HalfCycles duration) {
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// machine advertises as joystick 1 is mapped to the Atari ST's joystick 2, so as to
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// maintain both the normal emulation expections that the first joystick is the primary
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// one and the Atari ST's convention that the main joystick is in port 2.
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if(joystick_mode_ == JoystickMode::Event || joystick_mode_ == JoystickMode::KeyCode) {
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for(size_t c = 0; c < 2; ++c) {
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const auto joystick = static_cast<Joystick *>(joysticks_[c ^ 1].get());
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if(joystick->has_event()) {
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if(joystick_mode_ == JoystickMode::Event) {
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// Event mode: forward a joystick event message.
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output_bytes({
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uint8_t(0xfe | c),
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joystick->get_state()
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});
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} else {
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// Key code mode: decompose the joystick event into
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// instantaneous key events.
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const auto event_mask = joystick->event_mask();
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const auto new_state = joystick->get_state();
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const auto new_presses = (event_mask ^ new_state) & new_state;
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// Send cursor keys for the movement.
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const Key keys[] = {Key::Up, Key::Down, Key::Left, Key::Right};
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for(int key = 0; key < 4; ++key) {
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if(new_presses & (1 << key)) {
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output_bytes({
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uint8_t(keys[key]),
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uint8_t(0x80 | uint8_t(keys[key]))
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});
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}
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}
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// Check also for fire, but the key to send depends
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// on the joystick.
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if(new_presses & 0x80) {
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const Key fire_buttons[] = {Key::Joystick1Button, Key::Joystick2Button};
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output_bytes({
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uint8_t(fire_buttons[c]),
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uint8_t(0x80 | uint8_t(fire_buttons[c]))
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});
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}
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}
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}
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}
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}
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@ -425,13 +458,36 @@ void IntelligentKeyboard::disable_joysticks() {
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void IntelligentKeyboard::set_joystick_event_mode() {
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joystick_mode_ = JoystickMode::Event;
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clear_joystick_events();
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}
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void IntelligentKeyboard::set_joystick_interrogation_mode() {
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joystick_mode_ = JoystickMode::Interrogation;
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}
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void IntelligentKeyboard::set_joystick_keycode_mode(VelocityThreshold horizontal, VelocityThreshold vertical) {
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joystick_mode_ = JoystickMode::KeyCode;
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clear_joystick_events();
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}
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void IntelligentKeyboard::clear_joystick_events() {
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const auto joystick1 = static_cast<Joystick *>(joysticks_[0].get());
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const auto joystick2 = static_cast<Joystick *>(joysticks_[1].get());
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joystick1->get_state();
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joystick2->get_state();
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}
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void IntelligentKeyboard::interrogate_joysticks() {
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if(joystick_mode_ != JoystickMode::Interrogation) {
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// Joystick::get_state() implicitly clears Joystick::has_event,
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// so don't permit interrogation if the user isn't in interrogation
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// mode because it might cause dropped events.
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output_bytes({
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0xfd,
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0x00,
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0x00
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});
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} else {
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const auto joystick1 = static_cast<Joystick *>(joysticks_[0].get());
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const auto joystick2 = static_cast<Joystick *>(joysticks_[1].get());
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@ -440,6 +496,7 @@ void IntelligentKeyboard::interrogate_joysticks() {
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joystick2->get_state(),
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joystick1->get_state()
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});
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}
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}
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void IntelligentKeyboard::set_joystick_monitoring_mode(uint8_t rate) {
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@ -449,7 +506,3 @@ void IntelligentKeyboard::set_joystick_monitoring_mode(uint8_t rate) {
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void IntelligentKeyboard::set_joystick_fire_button_monitoring_mode() {
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LOG("Unimplemented: joystick fire button monitoring mode");
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}
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void IntelligentKeyboard::set_joystick_keycode_mode(VelocityThreshold horizontal, VelocityThreshold vertical) {
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LOG("Unimplemented: joystick keycode mode");
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}
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@ -40,7 +40,9 @@ enum class Key: uint16_t {
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Insert = 0x52, Delete,
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ISO = 0x60, Undo, Help, KeypadOpenBracket, KeypadCloseBracket, KeypadDivide, KeypadMultiply,
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Keypad7, Keypad8, Keypad9, Keypad4, Keypad5, Keypad6, Keypad1, Keypad2, Keypad3, Keypad0, KeypadDecimalPoint,
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KeypadEnter
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KeypadEnter,
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Joystick1Button = 0x74, // These keycodes are used only in joystick keycode mode.
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Joystick2Button = 0x75,
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};
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static_assert(uint16_t(Key::RightShift) == 0x36, "RightShift should have key code 0x36; check intermediate entries");
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static_assert(uint16_t(Key::F10) == 0x44, "F10 should have key code 0x44; check intermediate entries");
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@ -143,8 +145,10 @@ class IntelligentKeyboard:
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void set_joystick_keycode_mode(VelocityThreshold horizontal, VelocityThreshold vertical);
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void interrogate_joysticks();
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void clear_joystick_events();
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enum class JoystickMode {
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Disabled, Event, Interrogation
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Disabled, Event, Interrogation, KeyCode
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} joystick_mode_ = JoystickMode::Event;
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class Joystick: public Inputs::ConcreteJoystick {
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@ -181,6 +185,10 @@ class IntelligentKeyboard:
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return returned_state_ != state_;
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}
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uint8_t event_mask() {
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return returned_state_ ^ state_;
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}
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private:
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uint8_t state_ = 0x00;
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uint8_t returned_state_ = 0x00;
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