diff --git a/Outputs/OpenGL/ScanTarget.cpp b/Outputs/OpenGL/ScanTarget.cpp index 303c51f88..7b0452311 100644 --- a/Outputs/OpenGL/ScanTarget.cpp +++ b/Outputs/OpenGL/ScanTarget.cpp @@ -585,7 +585,7 @@ void ScanTarget::update(int output_width, int output_height) { test_gl(glActiveTexture, AccumulationTextureUnit); accumulation_texture_->bind_texture(); - accumulation_texture_->draw(float(output_width) / float(output_height)); + accumulation_texture_->draw(4.0f / 3.0f); test_gl(glClear, GL_STENCIL_BUFFER_BIT);