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Introduces a computationally simplified inner loop for TMS graphics modes, modelled on that for text.
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@ -350,19 +350,39 @@ void TMS9918::run_for(const HalfCycles cycles) {
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output_column_ = pixels_end;
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} break;
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case LineMode::Character:
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while(output_column_ < pixels_end) {
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int base = (output_column_ - first_pixel_column_);
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int address = base >> 3;
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uint8_t colour = colour_buffer_[address];
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uint8_t pattern = pattern_buffer_[address];
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pattern >>= ((base&7)^7);
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case LineMode::Character: {
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const int shift = (output_column_ - first_pixel_column_) & 7;
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int byte_column = (output_column_ - first_pixel_column_) >> 3;
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*pixel_target_ = (pattern&1) ? palette[colour >> 4] : palette[colour & 15];
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pixel_target_ ++;
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output_column_ ++;
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int pixels_left = pixels_end - output_column_;
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int length = std::min(pixels_left, 8 - shift);
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int pattern = pattern_buffer_[byte_column] << shift;
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uint8_t colour = colour_buffer_[byte_column];
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uint32_t colours[2] = {
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(colour & 15) ? palette[colour & 15] : background_colour_,
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(colour >> 4) ? palette[colour >> 4] : background_colour_
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};
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while(true) {
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pixels_left -= length;
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while(length--) {
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*pixel_target_ = colours[(pattern >> 7)&0x01];
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pixel_target_++;
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pattern <<= 1;
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}
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if(!pixels_left) break;
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length = std::min(8, pixels_left);
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byte_column++;
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pattern = pattern_buffer_[byte_column];
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colour = colour_buffer_[byte_column];
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colours[0] = (colour & 15) ? palette[colour & 15] : background_colour_;
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colours[1] = (colour >> 4) ? palette[colour >> 4] : background_colour_;
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}
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break;
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output_column_ = pixels_end;
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} break;
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}
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if(output_column_ == first_right_border_column_) {
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