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Upped intermediate buffer size, at least temporarily, while I look for the source of the interference patterns I'm seeing.
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@ -36,7 +36,7 @@ const GLsizei InputBufferBuilderWidth = 2048;
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const GLsizei InputBufferBuilderHeight = 512;
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// This is the size of the intermediate buffers used during composite to RGB conversion
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const GLsizei IntermediateBufferWidth = 2048;
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const GLsizei IntermediateBufferWidth = 4096;
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const GLsizei IntermediateBufferHeight = 512;
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// Some internal buffer sizes
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