1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-06-01 22:41:32 +00:00

Attempts to be more rigorous in vsync prediction.

This commit is contained in:
Thomas Harte 2020-06-23 22:59:12 -04:00
parent 4417f81014
commit 9d4b49bbb5
2 changed files with 50 additions and 15 deletions

View File

@ -10,6 +10,7 @@
#define VSyncPredictor_hpp
#include "TimeTypes.hpp"
#include <cmath>
namespace Time {
@ -25,19 +26,13 @@ class VSyncPredictor {
}
void end_redraw() {
const auto redraw_length = nanos_now() - redraw_begin_time_;
redraw_period_ =
((redraw_period_ * 9) +
((redraw_length) * 1)) / 10;
redraw_period_.post(nanos_now() - redraw_begin_time_);
}
void announce_vsync() {
const auto vsync_time = nanos_now();
if(last_vsync_) {
// Use an IIR to try to converge on frame times.
vsync_period_ =
((vsync_period_ * 9) +
((vsync_time - last_vsync_) * 1)) / 10;
vsync_period_.post(vsync_time - last_vsync_);
}
last_vsync_ = vsync_time;
}
@ -47,19 +42,58 @@ class VSyncPredictor {
}
Nanos suggested_draw_time() {
// TODO: this is a very simple version of how this calculation
// should be made. It's tracking the average amount of time these
// things take, therefore will often be wrong. Deviations need to
// be accounted for.
return last_vsync_ + vsync_period_ - redraw_period_;
const auto mean = (vsync_period_.mean() - redraw_period_.mean()) / 1;
const auto variance = (vsync_period_.variance() + redraw_period_.variance()) / 1;
// Permit three standard deviations from the mean, to cover 99.9% of cases.
const auto period = mean + Nanos(3.0f * sqrt(float(variance)));
return last_vsync_ + period;
}
private:
class VarianceCollector {
public:
VarianceCollector(Time::Nanos default_value) {
sum_ = default_value * 128;
for(int c = 0; c < 128; ++c) {
history_[c] = default_value;
}
}
void post(Time::Nanos value) {
sum_ -= history_[write_pointer_];
sum_ += value;
history_[write_pointer_] = value;
write_pointer_ = (write_pointer_ + 1) & 127;
}
Time::Nanos mean() {
return sum_ / 128;
}
Time::Nanos variance() {
// I haven't yet come up with a better solution that calculating this
// in whole every time, given the way that the mean mutates.
Time::Nanos variance = 0;
for(int c = 0; c < 128; ++c) {
const auto difference = (history_[c] * 128) - sum_;
variance += difference * difference;
}
return variance / (128 * 128 * 128);
}
private:
Time::Nanos sum_;
Time::Nanos history_[128];
size_t write_pointer_ = 0;
};
Nanos redraw_begin_time_ = 0;
Nanos last_vsync_ = 0;
Nanos vsync_period_ = 1'000'000'000 / 60; // Seems like a good first guess.
Nanos redraw_period_ = 0;
VarianceCollector vsync_period_{1'000'000'000 / 60}; // 60Hz: seems like a good first guess.
VarianceCollector redraw_period_{1'000'000'000 / 60}; // A less convincing first guess.
};
}

View File

@ -49,6 +49,7 @@ void ScanTargetWidget::paintGL() {
vsyncPredictor.begin_redraw();
scanTarget->update(width(), height());
scanTarget->draw(width(), height());
glFinish(); // Make sure all costs are properly accounted for in the vsync predictor.
vsyncPredictor.end_redraw();
}
}