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Switch include guards to #pragma once.
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@@ -6,8 +6,7 @@
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// Copyright 2016 Thomas Harte. All rights reserved.
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//
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#ifndef KeyboardMachine_h
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#define KeyboardMachine_h
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#pragma once
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#include <bitset>
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#include <cstdint>
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@@ -153,5 +152,3 @@ class MappedKeyboardMachine: public Inputs::Keyboard::Delegate, public KeyboardM
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};
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}
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#endif /* KeyboardMachine_h */
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