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Introduces extra delays to VRAM access.
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@ -184,6 +184,9 @@ void TMS9918::run_for(const HalfCycles cycles) {
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const int end_column = write_pointer_.column + write_cycles;
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LineBuffer &line_buffer = line_buffers_[write_pointer_.row];
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// Determine what this does to any enqueued VRAM access.
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minimum_access_column_ = write_pointer_.column + cycles_until_access_;
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cycles_until_access_ -= write_cycles;
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// ---------------------------------------
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@ -487,6 +490,7 @@ void TMS9918::set_register(int address, uint8_t value) {
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// Enqueue the write to occur at the next available slot.
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read_ahead_buffer_ = value;
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queued_access_ = MemoryAccess::Write;
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cycles_until_access_ = vram_access_delay();
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return;
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}
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@ -509,11 +513,11 @@ void TMS9918::set_register(int address, uint8_t value) {
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write_phase_ = false;
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if(value & 0x80) {
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if(is_sega_vdp(personality_)) {
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if(value & 0x40) {
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master_system_.cram_is_selected = true;
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return;
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}
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value &= 0xf;
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if(value & 0x40) {
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master_system_.cram_is_selected = true;
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return;
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}
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value &= 0xf;
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} else {
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value &= 0x7;
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}
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@ -602,6 +606,7 @@ void TMS9918::set_register(int address, uint8_t value) {
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// A read request is enqueued upon setting the address; conversely a write
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// won't be enqueued unless and until some actual data is supplied.
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queued_access_ = MemoryAccess::Read;
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cycles_until_access_ = vram_access_delay();
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}
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master_system_.cram_is_selected = false;
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}
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@ -36,7 +36,7 @@ enum class TVStandard {
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NTSC
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};
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#define is_sega_vdp(x) x >= SMSVDP
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#define is_sega_vdp(x) ((x) >= SMSVDP)
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class Base {
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public:
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@ -91,6 +91,14 @@ class Base {
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enum class MemoryAccess {
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Read, Write, None
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} queued_access_ = MemoryAccess::None;
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int cycles_until_access_ = 0;
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int minimum_access_column_ = 0;
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int vram_access_delay() {
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// The Sega VDP seems to allow slightly quicker access;
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// Sega types generally claim 26 Z80 cycles are sufficient.
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// The received wisdom in MSX land is that it's 27.
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return is_sega_vdp(personality_) ? 7 : 8;
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}
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// Holds the main status register.
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uint8_t status_ = 0;
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@ -328,7 +336,11 @@ class Base {
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}
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void do_external_slot(int access_column) {
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// TODO: is queued access ready yet?
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// Don't do anything if the required time for the access to become executable
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// has yet to pass.
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if(access_column < minimum_access_column_) {
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return;
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}
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switch(queued_access_) {
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default: return;
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