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Merge pull request #631 from TomHarte/MacPageFlipping
Removes the video and audio base address latches.
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commit
cd49b3c89b
@ -405,6 +405,7 @@ template <Analyser::Static::Macintosh::Target::Model model> class ConcreteMachin
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}
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void set_use_alternate_buffers(bool use_alternate_screen_buffer, bool use_alternate_audio_buffer) {
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update_video();
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video_.set_use_alternate_buffers(use_alternate_screen_buffer, use_alternate_audio_buffer);
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}
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@ -49,6 +49,9 @@ void Video::set_scan_target(Outputs::Display::ScanTarget *scan_target) {
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}
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void Video::run_for(HalfCycles duration) {
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// Determine the current video and audio bases. These values don't appear to be latched, they apply immediately.
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const size_t video_base = (use_alternate_screen_buffer_ ? (0xffff2700 >> 1) : (0xffffa700 >> 1)) & ram_mask_;
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const size_t audio_base = (use_alternate_audio_buffer_ ? (0xffffa100 >> 1) : (0xfffffd00 >> 1)) & ram_mask_;
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// The number of HalfCycles is literally the number of pixel clocks to move through,
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// since pixel output occurs at twice the processor clock. So divide by 16 to get
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@ -85,7 +88,7 @@ void Video::run_for(HalfCycles duration) {
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if(pixel_buffer_) {
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for(int c = first_word; c < final_pixel_word; ++c) {
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uint16_t pixels = ram_[video_address_] ^ 0xffff;
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uint16_t pixels = ram_[video_base + video_address_] ^ 0xffff;
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++video_address_;
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pixel_buffer_[15] = pixels & 0x01;
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@ -135,7 +138,7 @@ void Video::run_for(HalfCycles duration) {
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// Audio and disk fetches occur "just before video data".
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if(final_word == 44) {
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const uint16_t audio_word = ram_[audio_address_];
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const uint16_t audio_word = ram_[audio_address_ + audio_base];
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++audio_address_;
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audio_.audio.post_sample(audio_word >> 8);
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drive_speed_accumulator_.post_sample(audio_word & 0xff);
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@ -149,13 +152,13 @@ void Video::run_for(HalfCycles duration) {
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/*
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Video: $1A700 and the alternate buffer starts at $12700; for a 512K Macintosh, add $60000 to these numbers.
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*/
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video_address_ = (use_alternate_screen_buffer_ ? (0xffff2700 >> 1) : (0xffffa700 >> 1)) & ram_mask_;
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video_address_ = 0;
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/*
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"The main sound buffer is at $1FD00 in a 128K Macintosh, and the alternate buffer is at $1A100;
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for a 512K Macintosh, add $60000 to these values."
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*/
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audio_address_ = (use_alternate_audio_buffer_ ? (0xffffa100 >> 1) : (0xfffffd00 >> 1)) & ram_mask_;
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audio_address_ = 0;
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}
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}
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}
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