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Added forceinlines and properly declared finals and overrides.
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@ -22,6 +22,8 @@
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#include "../../Storage/Tape/Tape.hpp"
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#include "../../ClockReceiver/ForceInline.hpp"
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namespace AmstradCPC {
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/*!
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@ -173,7 +175,7 @@ class CRTCBusHandler {
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The CRTC entry function; takes the current bus state and determines what output
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to produce based on the current palette and mode.
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*/
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inline void perform_bus_cycle(const Motorola::CRTC::BusState &state) {
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forceinline void perform_bus_cycle(const Motorola::CRTC::BusState &state) {
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// The gate array waits 2µs to react to the CRTC's vsync signal, and then
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// caps output at 4µs. Since the clock rate is 1Mhz, that's 2 and 4 cycles,
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// respectively.
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@ -691,7 +693,7 @@ class ConcreteMachine:
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}
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/// The entry point for performing a partial Z80 machine cycle.
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inline HalfCycles perform_machine_cycle(const CPU::Z80::PartialMachineCycle &cycle) {
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forceinline HalfCycles perform_machine_cycle(const CPU::Z80::PartialMachineCycle &cycle) {
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// Amstrad CPC timing scheme: assert WAIT for three out of four cycles
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clock_offset_ = (clock_offset_ + cycle.length) & HalfCycles(7);
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z80_.set_wait_line(clock_offset_ >= HalfCycles(2));
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@ -825,35 +827,35 @@ class ConcreteMachine:
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}
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/// A CRTMachine function; indicates that outputs should be created now.
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void setup_output(float aspect_ratio) {
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void setup_output(float aspect_ratio) final override {
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crtc_bus_handler_.setup_output(aspect_ratio);
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ay_.setup_output();
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ay_.ay()->set_port_handler(&key_state_);
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}
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/// A CRTMachine function; indicates that outputs should be destroyed now.
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void close_output() {
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void close_output() final override {
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crtc_bus_handler_.close_output();
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ay_.close_output();
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}
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/// @returns the CRT in use.
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std::shared_ptr<Outputs::CRT::CRT> get_crt() {
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std::shared_ptr<Outputs::CRT::CRT> get_crt() final override {
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return crtc_bus_handler_.get_crt();
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}
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/// @returns the speaker in use.
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std::shared_ptr<Outputs::Speaker> get_speaker() {
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std::shared_ptr<Outputs::Speaker> get_speaker() final override {
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return ay_.get_speaker();
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}
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/// Wires virtual-dispatched CRTMachine run_for requests to the static Z80 method.
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void run_for(const Cycles cycles) {
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void run_for(const Cycles cycles) final override {
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z80_.run_for(cycles);
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}
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/// The ConfigurationTarget entry point; should configure this meachine as described by @c target.
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void configure_as_target(const StaticAnalyser::Target &target) {
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void configure_as_target(const StaticAnalyser::Target &target) final override {
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switch(target.amstradcpc.model) {
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case StaticAnalyser::AmstradCPCModel::CPC464:
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rom_model_ = ROMType::OS464;
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@ -894,7 +896,7 @@ class ConcreteMachine:
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insert_media(target.media);
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}
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bool insert_media(const StaticAnalyser::Media &media) {
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bool insert_media(const StaticAnalyser::Media &media) final override {
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// If there are any tapes supplied, use the first of them.
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if(!media.tapes.empty()) {
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tape_player_.set_tape(media.tapes.front());
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@ -912,37 +914,37 @@ class ConcreteMachine:
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}
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// See header; provides the system ROMs.
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void set_rom(ROMType type, std::vector<uint8_t> data) {
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void set_rom(ROMType type, std::vector<uint8_t> data) final override {
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roms_[(int)type] = data;
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}
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void set_component_is_sleeping(void *component, bool is_sleeping) {
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void set_component_is_sleeping(void *component, bool is_sleeping) final override {
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fdc_is_sleeping_ = fdc_.is_sleeping();
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tape_player_is_sleeping_ = tape_player_.is_sleeping();
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}
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#pragma mark - Keyboard
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void set_typer_for_string(const char *string) {
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void set_typer_for_string(const char *string) final override {
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std::unique_ptr<CharacterMapper> mapper(new CharacterMapper());
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Utility::TypeRecipient::set_typer_for_string(string, std::move(mapper));
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}
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HalfCycles get_typer_delay() {
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HalfCycles get_typer_delay() final override {
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return Cycles(4000000); // Wait 1 second before typing.
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}
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HalfCycles get_typer_frequency() {
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HalfCycles get_typer_frequency() final override {
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return Cycles(160000); // Type one character per frame.
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}
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// See header; sets a key as either pressed or released.
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void set_key_state(uint16_t key, bool isPressed) {
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void set_key_state(uint16_t key, bool isPressed) final override {
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key_state_.set_is_pressed(isPressed, key >> 4, key & 7);
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}
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// See header; sets all keys to released.
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void clear_all_keys() {
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void clear_all_keys() final override {
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key_state_.clear_all_keys();
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}
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