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https://github.com/TomHarte/CLK.git
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Added a modal toggle allowing the keyboard to be switched between being a keyboard and being a joystick for the Vic.
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@ -13,6 +13,7 @@
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@implementation CSVic20 {
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Vic20::Machine _vic20;
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BOOL _joystickMode;
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}
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- (CRTMachine::Machine * const)machine {
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@ -109,24 +110,43 @@
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// KeyPlus
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// KeyGBP
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@synchronized(self) {
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switch(key)
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{
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default: {
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NSNumber *targetKey = vicKeysByKeys[@(key)];
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if(targetKey)
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{
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_vic20.set_key_state((Vic20::Key)targetKey.integerValue, isPressed);
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}
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else
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NSLog(@"Unmapped: %02x", key);
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} break;
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if(key == VK_Tab && isPressed)
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{
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_joystickMode ^= YES;
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}
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case VK_Shift:
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// Yuck
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_vic20.set_key_state(Vic20::Key::KeyLShift, isPressed);
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_vic20.set_key_state(Vic20::Key::KeyRShift, isPressed);
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break;
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@synchronized(self) {
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if(_joystickMode)
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{
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switch(key)
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{
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case VK_UpArrow: _vic20.set_joystick_state(Vic20::JoystickInput::Up, isPressed); break;
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case VK_DownArrow: _vic20.set_joystick_state(Vic20::JoystickInput::Down, isPressed); break;
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case VK_LeftArrow: _vic20.set_joystick_state(Vic20::JoystickInput::Left, isPressed); break;
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case VK_RightArrow: _vic20.set_joystick_state(Vic20::JoystickInput::Right, isPressed); break;
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case VK_ANSI_A: _vic20.set_joystick_state(Vic20::JoystickInput::Fire, isPressed); break;
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}
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}
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else
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{
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switch(key)
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{
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default: {
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NSNumber *targetKey = vicKeysByKeys[@(key)];
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if(targetKey)
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{
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_vic20.set_key_state((Vic20::Key)targetKey.integerValue, isPressed);
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}
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else
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NSLog(@"Unmapped: %02x", key);
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} break;
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case VK_Shift:
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// Yuck
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_vic20.set_key_state(Vic20::Key::KeyLShift, isPressed);
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_vic20.set_key_state(Vic20::Key::KeyRShift, isPressed);
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break;
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}
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}
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}
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}
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