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Further ensures both ZX80 and ZX81 functionality.
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@ -251,10 +251,12 @@ template<bool is_zx81> class ConcreteMachine:
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}
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if(should_autorun_ && address == finished_load_address_) {
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type_string("r \n");
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type_string(is_zx81 ? "r \n" : "r\n "); // Spaces here are not especially scientific; they merely ensure sufficient pauses for both the ZX80 and 81, empirically.
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should_autorun_ = false;
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}
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if(address >= 0x24d && address < 0x256) printf("PC: %04x\n", address);
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// Check for automatic tape control.
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if(use_automatic_tape_motor_control_) {
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tape_player_.set_motor_control((address >= automatic_tape_motor_start_address_) && (address < automatic_tape_motor_end_address_));
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@ -432,7 +434,7 @@ template<bool is_zx81> class ConcreteMachine:
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// emulator will automatically RUN whatever has been loaded.
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static constexpr uint16_t finished_load_address_ = is_zx81 ?
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0x6d1 : // ZX81: this is the routine that prints 0/0 (i.e. success).
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0x256; // ZX80: this is the start of the list command; the ZX80 lists a program after loading.
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0x203; // ZX80: this is the JR that exits the ZX80's LOAD and returns to MAIN-EXEC.
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bool should_autorun_ = false;
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std::vector<uint8_t> ram_;
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