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Ensures the joystick doesn't obstruct tape input.
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@ -78,7 +78,7 @@ class AYPortHandler: public GI::AY38910::PortHandler {
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// Bit 6: keyboard switch (not universal)
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// Bit 7: tape input
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return
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static_cast<Joystick *>(joysticks_[selected_joystick_].get())->get_state() |
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(static_cast<Joystick *>(joysticks_[selected_joystick_].get())->get_state() & 0x3f) |
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0x40 |
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(tape_player_.get_input() ? 0x00 : 0x80);
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}
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