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Restore proper VDP selection.
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@ -29,6 +29,7 @@
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#include "../../Analyser/Static/Sega/Target.hpp"
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#include "../../Analyser/Static/Sega/Target.hpp"
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#include <algorithm>
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#include <algorithm>
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#include <cassert>
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#include <iostream>
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#include <iostream>
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namespace {
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namespace {
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@ -77,7 +78,7 @@ class Joystick: public Inputs::ConcreteJoystick {
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uint8_t state_ = 0xff;
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uint8_t state_ = 0xff;
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};
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};
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class ConcreteMachine:
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template <Analyser::Static::Sega::Target::Model model> class ConcreteMachine:
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public Machine,
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public Machine,
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public CPU::Z80::BusHandler,
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public CPU::Z80::BusHandler,
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public MachineTypes::TimedMachine,
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public MachineTypes::TimedMachine,
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@ -90,7 +91,6 @@ class ConcreteMachine:
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public:
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public:
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ConcreteMachine(const Analyser::Static::Sega::Target &target, const ROMMachine::ROMFetcher &rom_fetcher) :
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ConcreteMachine(const Analyser::Static::Sega::Target &target, const ROMMachine::ROMFetcher &rom_fetcher) :
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model_(target.model),
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region_(target.region),
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region_(target.region),
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paging_scheme_(target.paging_scheme),
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paging_scheme_(target.paging_scheme),
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z80_(*this),
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z80_(*this),
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@ -158,7 +158,7 @@ class ConcreteMachine:
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page_cartridge();
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page_cartridge();
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// Map RAM.
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// Map RAM.
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if(is_master_system(model_)) {
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if constexpr (is_master_system(model)) {
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map(read_pointers_, ram_, 8*1024, 0xc000, 0x10000);
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map(read_pointers_, ram_, 8*1024, 0xc000, 0x10000);
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map(write_pointers_, ram_, 8*1024, 0xc000, 0x10000);
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map(write_pointers_, ram_, 8*1024, 0xc000, 0x10000);
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} else {
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} else {
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@ -310,7 +310,7 @@ class ConcreteMachine:
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case CPU::Z80::PartialMachineCycle::Output:
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case CPU::Z80::PartialMachineCycle::Output:
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switch(address & 0xc1) {
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switch(address & 0xc1) {
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case 0x00: // i.e. even ports less than 0x40.
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case 0x00: // i.e. even ports less than 0x40.
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if(is_master_system(model_)) {
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if constexpr (is_master_system(model)) {
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// TODO: Obey the RAM enable.
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// TODO: Obey the RAM enable.
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LOG("Memory control: " << PADHEX(2) << memory_control_);
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LOG("Memory control: " << PADHEX(2) << memory_control_);
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memory_control_ = *cycle.value;
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memory_control_ = *cycle.value;
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@ -430,8 +430,7 @@ class ConcreteMachine:
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}
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}
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private:
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private:
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// TODO: incorporate this into the VDP declaration.
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static constexpr TI::TMS::Personality tms_personality() {
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static TI::TMS::Personality tms_personality_for_model(Analyser::Static::Sega::Target::Model model) {
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switch(model) {
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switch(model) {
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default:
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default:
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case Target::Model::SG1000: return TI::TMS::TMS9918A;
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case Target::Model::SG1000: return TI::TMS::TMS9918A;
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@ -481,11 +480,10 @@ class ConcreteMachine:
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}
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}
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using Target = Analyser::Static::Sega::Target;
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using Target = Analyser::Static::Sega::Target;
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const Target::Model model_;
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const Target::Region region_;
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const Target::Region region_;
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const Target::PagingScheme paging_scheme_;
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const Target::PagingScheme paging_scheme_;
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CPU::Z80::Processor<ConcreteMachine, false, false> z80_;
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CPU::Z80::Processor<ConcreteMachine, false, false> z80_;
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JustInTimeActor<TI::TMS::TMS9918<TI::TMS::Personality::SMSVDP>> vdp_; // TODO: use tms_personality_for_model
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JustInTimeActor<TI::TMS::TMS9918<tms_personality()>> vdp_;
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Concurrency::AsyncTaskQueue<false> audio_queue_;
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Concurrency::AsyncTaskQueue<false> audio_queue_;
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TI::SN76489 sn76489_;
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TI::SN76489 sn76489_;
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@ -559,7 +557,14 @@ using namespace Sega::MasterSystem;
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Machine *Machine::MasterSystem(const Analyser::Static::Target *target, const ROMMachine::ROMFetcher &rom_fetcher) {
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Machine *Machine::MasterSystem(const Analyser::Static::Target *target, const ROMMachine::ROMFetcher &rom_fetcher) {
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using Target = Analyser::Static::Sega::Target;
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using Target = Analyser::Static::Sega::Target;
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const Target *const sega_target = dynamic_cast<const Target *>(target);
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const Target *const sega_target = dynamic_cast<const Target *>(target);
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return new ConcreteMachine(*sega_target, rom_fetcher);
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switch(sega_target->model) {
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case Target::Model::SG1000: return new ConcreteMachine<Target::Model::SG1000>(*sega_target, rom_fetcher);
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case Target::Model::MasterSystem: return new ConcreteMachine<Target::Model::MasterSystem>(*sega_target, rom_fetcher);
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case Target::Model::MasterSystem2: return new ConcreteMachine<Target::Model::MasterSystem2>(*sega_target, rom_fetcher);
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default:
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assert(false);
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}
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}
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}
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Machine::~Machine() {}
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Machine::~Machine() {}
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