mirror of
https://github.com/TomHarte/CLK.git
synced 2024-12-26 09:29:45 +00:00
Tidies up and simplifies panel flow.
This commit is contained in:
parent
9bbccd89d3
commit
f64ec11668
@ -19,68 +19,168 @@ class MachineDocument:
|
||||
CSAudioQueueDelegate,
|
||||
CSROMReciverViewDelegate
|
||||
{
|
||||
fileprivate let actionLock = NSLock()
|
||||
fileprivate let drawLock = NSLock()
|
||||
fileprivate let bestEffortLock = NSLock()
|
||||
// MARK: - Mutual Exclusion.
|
||||
|
||||
var machine: CSMachine!
|
||||
var name: String! {
|
||||
get {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
var optionsPanelNibName: String?
|
||||
/// Ensures exclusive access between calls to self.machine.run and close().
|
||||
private let actionLock = NSLock()
|
||||
/// Ensures exclusive access between calls to machine.updateView and machine.drawView, and close().
|
||||
private let drawLock = NSLock()
|
||||
/// Ensures exclusive access to the best-effort updater.
|
||||
private let bestEffortLock = NSLock()
|
||||
|
||||
func aspectRatio() -> NSSize {
|
||||
// MARK: - Machine details.
|
||||
|
||||
/// A description of the machine this document should represent once fully set up.
|
||||
private var machineDescription: CSStaticAnalyser?
|
||||
|
||||
/// The active machine, following its successful creation.
|
||||
private var machine: CSMachine!
|
||||
|
||||
/// @returns the appropriate window content aspect ratio for this @c self.machine.
|
||||
private func aspectRatio() -> NSSize {
|
||||
return NSSize(width: 4.0, height: 3.0)
|
||||
}
|
||||
|
||||
/// The output audio queue, if any.
|
||||
private var audioQueue: CSAudioQueue!
|
||||
|
||||
/// The best-effort updater.
|
||||
private var bestEffortUpdater: CSBestEffortUpdater?
|
||||
|
||||
// MARK: - Main NIB connections.
|
||||
|
||||
/// The OpenGL view to receive this machine's display.
|
||||
@IBOutlet weak var openGLView: CSOpenGLView!
|
||||
|
||||
/// The options panel, if any.
|
||||
@IBOutlet var optionsPanel: MachinePanel!
|
||||
|
||||
/// An action to display the options panel, if there is one.
|
||||
@IBAction func showOptions(_ sender: AnyObject!) {
|
||||
optionsPanel?.setIsVisible(true)
|
||||
}
|
||||
|
||||
/// The activity panel, if one is deemed appropriate.
|
||||
@IBOutlet var activityPanel: NSPanel!
|
||||
|
||||
/// An action to display the activity panel, if there is one.
|
||||
@IBAction func showActivity(_ sender: AnyObject!) {
|
||||
activityPanel.setIsVisible(true)
|
||||
}
|
||||
|
||||
fileprivate var audioQueue: CSAudioQueue! = nil
|
||||
fileprivate var bestEffortUpdater: CSBestEffortUpdater?
|
||||
// MARK: - NSDocument Overrides and NSWindowDelegate methods.
|
||||
|
||||
/// Links this class to the MachineDocument NIB.
|
||||
override var windowNibName: NSNib.Name? {
|
||||
return "MachineDocument"
|
||||
}
|
||||
|
||||
convenience init(type typeName: String) throws {
|
||||
self.init()
|
||||
self.fileType = typeName
|
||||
}
|
||||
|
||||
override func read(from url: URL, ofType typeName: String) throws {
|
||||
if let analyser = CSStaticAnalyser(fileAt: url) {
|
||||
self.displayName = analyser.displayName
|
||||
self.configureAs(analyser)
|
||||
} else {
|
||||
throw NSError(domain: "MachineDocument", code: -1, userInfo: nil)
|
||||
}
|
||||
}
|
||||
|
||||
override func close() {
|
||||
activityPanel?.setIsVisible(false)
|
||||
activityPanel = nil
|
||||
|
||||
optionsPanel?.setIsVisible(false)
|
||||
optionsPanel = nil
|
||||
|
||||
bestEffortLock.lock()
|
||||
if let bestEffortUpdater = bestEffortUpdater {
|
||||
bestEffortUpdater.delegate = nil
|
||||
bestEffortUpdater.flush()
|
||||
self.bestEffortUpdater = nil
|
||||
}
|
||||
bestEffortLock.unlock()
|
||||
|
||||
actionLock.lock()
|
||||
drawLock.lock()
|
||||
machine = nil
|
||||
openGLView.delegate = nil
|
||||
openGLView.invalidate()
|
||||
actionLock.unlock()
|
||||
drawLock.unlock()
|
||||
|
||||
super.close()
|
||||
}
|
||||
|
||||
override func data(ofType typeName: String) throws -> Data {
|
||||
throw NSError(domain: NSOSStatusErrorDomain, code: unimpErr, userInfo: nil)
|
||||
}
|
||||
|
||||
override func windowControllerDidLoadNib(_ aController: NSWindowController) {
|
||||
super.windowControllerDidLoadNib(aController)
|
||||
aController.window?.contentAspectRatio = self.aspectRatio()
|
||||
if self.machine != nil {
|
||||
}
|
||||
|
||||
private var missingROMs: [CSMissingROM] = []
|
||||
func configureAs(_ analysis: CSStaticAnalyser) {
|
||||
self.machineDescription = analysis
|
||||
|
||||
let missingROMs = NSMutableArray()
|
||||
if let machine = CSMachine(analyser: analysis, missingROMs: missingROMs) {
|
||||
self.machine = machine
|
||||
setupMachineOutput()
|
||||
setupActivityDisplay()
|
||||
} else {
|
||||
// This is somewhat of a desperate workaround; just having loaded the Nib doesn't
|
||||
// mean that the window is visible yet, but presenting the ROM import sheet before
|
||||
// the window is visible will result in it being free floating.
|
||||
DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + .milliseconds(500)) {
|
||||
self.configureAs(self.selectedMachine!)
|
||||
// Store the selected machine and list of missing ROMs, and
|
||||
// show the missing ROMs dialogue.
|
||||
self.missingROMs = []
|
||||
for untypedMissingROM in missingROMs {
|
||||
self.missingROMs.append(untypedMissingROM as! CSMissingROM)
|
||||
}
|
||||
|
||||
requestRoms()
|
||||
}
|
||||
}
|
||||
|
||||
enum InteractionMode {
|
||||
case notStarted, showingMachinePicker, showingROMRequester, showingMachine
|
||||
}
|
||||
private var interactionMode: InteractionMode = .notStarted
|
||||
|
||||
// Attempting to show a sheet before the window is visible (such as when the NIB is loaded) results in
|
||||
// a sheet mysteriously floating on its own. For now, use windowDidUpdate as a proxy to know that the window
|
||||
// is visible, though it's a little premature.
|
||||
func windowDidUpdate(_ notification: Notification) {
|
||||
if self.shouldShowNewMachinePanel {
|
||||
self.shouldShowNewMachinePanel = false
|
||||
// If an interaction mode is not yet in effect, pick the proper one and display the relevant thing.
|
||||
if self.interactionMode == .notStarted {
|
||||
// If a full machine exists, just continue showing it.
|
||||
if self.machine != nil {
|
||||
self.interactionMode = .showingMachine
|
||||
setupMachineOutput()
|
||||
return
|
||||
}
|
||||
|
||||
// If a machine has been picked but is not showing, there must be ROMs missing.
|
||||
if self.machineDescription != nil {
|
||||
self.interactionMode = .showingROMRequester
|
||||
requestRoms()
|
||||
return
|
||||
}
|
||||
|
||||
// If a machine hasn't even been picked yet, show the machine picker.
|
||||
self.interactionMode = .showingMachinePicker
|
||||
Bundle.main.loadNibNamed("MachinePicker", owner: self, topLevelObjects: nil)
|
||||
self.machinePicker?.establishStoredOptions()
|
||||
self.windowControllers[0].window?.beginSheet(self.machinePickerPanel!, completionHandler: nil)
|
||||
}
|
||||
}
|
||||
|
||||
fileprivate func setupMachineOutput() {
|
||||
// MARK: - Connections Between Machine and the Outside World
|
||||
|
||||
private func setupMachineOutput() {
|
||||
if let machine = self.machine, let openGLView = self.openGLView {
|
||||
// Establish the output aspect ratio and audio.
|
||||
let aspectRatio = self.aspectRatio()
|
||||
@ -89,7 +189,7 @@ class MachineDocument:
|
||||
})
|
||||
|
||||
// Attach an options panel if one is available.
|
||||
if let optionsPanelNibName = self.optionsPanelNibName {
|
||||
if let optionsPanelNibName = self.machineDescription?.optionsPanelNibName {
|
||||
Bundle.main.loadNibNamed(optionsPanelNibName, owner: self, topLevelObjects: nil)
|
||||
self.optionsPanel.machine = machine
|
||||
self.optionsPanel?.establishStoredOptions()
|
||||
@ -123,7 +223,7 @@ class MachineDocument:
|
||||
setupAudioQueueClockRate()
|
||||
}
|
||||
|
||||
fileprivate func setupAudioQueueClockRate() {
|
||||
private func setupAudioQueueClockRate() {
|
||||
// establish and provide the audio queue, taking advice as to an appropriate sampling rate
|
||||
let maximumSamplingRate = CSAudioQueue.preferredSamplingRate()
|
||||
let selectedSamplingRate = self.machine.idealSamplingRate(from: NSRange(location: 0, length: NSInteger(maximumSamplingRate)))
|
||||
@ -135,97 +235,15 @@ class MachineDocument:
|
||||
}
|
||||
}
|
||||
|
||||
override func close() {
|
||||
activityPanel?.setIsVisible(false)
|
||||
activityPanel = nil
|
||||
|
||||
optionsPanel?.setIsVisible(false)
|
||||
optionsPanel = nil
|
||||
|
||||
bestEffortLock.lock()
|
||||
if let bestEffortUpdater = bestEffortUpdater {
|
||||
bestEffortUpdater.delegate = nil
|
||||
bestEffortUpdater.flush()
|
||||
self.bestEffortUpdater = nil
|
||||
}
|
||||
bestEffortLock.unlock()
|
||||
|
||||
actionLock.lock()
|
||||
drawLock.lock()
|
||||
machine = nil
|
||||
openGLView.delegate = nil
|
||||
openGLView.invalidate()
|
||||
actionLock.unlock()
|
||||
drawLock.unlock()
|
||||
|
||||
super.close()
|
||||
}
|
||||
|
||||
// MARK: configuring
|
||||
fileprivate var missingROMs: [CSMissingROM] = []
|
||||
fileprivate var selectedMachine: CSStaticAnalyser?
|
||||
|
||||
func configureAs(_ analysis: CSStaticAnalyser) {
|
||||
let missingROMs = NSMutableArray()
|
||||
if let machine = CSMachine(analyser: analysis, missingROMs: missingROMs) {
|
||||
self.selectedMachine = nil
|
||||
self.machine = machine
|
||||
self.optionsPanelNibName = analysis.optionsPanelNibName
|
||||
setupMachineOutput()
|
||||
setupActivityDisplay()
|
||||
} else {
|
||||
// Store the selected machine and list of missing ROMs, and
|
||||
// show the missing ROMs dialogue.
|
||||
self.missingROMs = []
|
||||
for untypedMissingROM in missingROMs {
|
||||
self.missingROMs.append(untypedMissingROM as! CSMissingROM)
|
||||
}
|
||||
|
||||
self.selectedMachine = analysis
|
||||
requestRoms()
|
||||
}
|
||||
}
|
||||
|
||||
fileprivate var shouldShowNewMachinePanel = false
|
||||
override func read(from url: URL, ofType typeName: String) throws {
|
||||
if let analyser = CSStaticAnalyser(fileAt: url) {
|
||||
self.displayName = analyser.displayName
|
||||
self.configureAs(analyser)
|
||||
} else {
|
||||
throw NSError(domain: "MachineDocument", code: -1, userInfo: nil)
|
||||
}
|
||||
}
|
||||
|
||||
convenience init(type typeName: String) throws {
|
||||
self.init()
|
||||
self.fileType = typeName
|
||||
self.shouldShowNewMachinePanel = true
|
||||
}
|
||||
|
||||
// MARK: the pasteboard
|
||||
func paste(_ sender: Any) {
|
||||
let pasteboard = NSPasteboard.general
|
||||
if let string = pasteboard.string(forType: .string) {
|
||||
self.machine.paste(string)
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: CSBestEffortUpdaterDelegate
|
||||
final func bestEffortUpdater(_ bestEffortUpdater: CSBestEffortUpdater!, runForInterval duration: TimeInterval, didSkipPreviousUpdate: Bool) {
|
||||
if actionLock.try() {
|
||||
self.machine.run(forInterval: duration)
|
||||
actionLock.unlock()
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: CSAudioQueueDelegate
|
||||
/// Responds to the CSAudioQueueDelegate dry-queue warning message by requesting a machine update.
|
||||
final func audioQueueIsRunningDry(_ audioQueue: CSAudioQueue) {
|
||||
bestEffortLock.lock()
|
||||
bestEffortUpdater?.update()
|
||||
bestEffortLock.unlock()
|
||||
}
|
||||
|
||||
// MARK: CSOpenGLViewDelegate
|
||||
/// Responds to the CSOpenGLViewDelegate redraw message by requesting a machine update if this is a timed
|
||||
/// request, and ordering a redraw regardless of the motivation.
|
||||
final func openGLViewRedraw(_ view: CSOpenGLView, event redrawEvent: CSOpenGLViewRedrawEvent) {
|
||||
if redrawEvent == .timer {
|
||||
bestEffortLock.lock()
|
||||
@ -246,7 +264,27 @@ class MachineDocument:
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: Runtime media insertion.
|
||||
/// Responds to CSBestEffortUpdaterDelegate update message by running the machine.
|
||||
final func bestEffortUpdater(_ bestEffortUpdater: CSBestEffortUpdater!, runForInterval duration: TimeInterval, didSkipPreviousUpdate: Bool) {
|
||||
if let machine = self.machine, actionLock.try() {
|
||||
machine.run(forInterval: duration)
|
||||
actionLock.unlock()
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Pasteboard Forwarding.
|
||||
|
||||
/// Forwards any text currently on the pasteboard into the active machine.
|
||||
func paste(_ sender: Any) {
|
||||
let pasteboard = NSPasteboard.general
|
||||
if let string = pasteboard.string(forType: .string), let machine = self.machine {
|
||||
machine.paste(string)
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Runtime Media Insertion.
|
||||
|
||||
/// Delegate message to receive drag and drop files.
|
||||
final func openGLView(_ view: CSOpenGLView, didReceiveFileAt URL: URL) {
|
||||
let mediaSet = CSMediaSet(fileAt: URL)
|
||||
if let mediaSet = mediaSet {
|
||||
@ -254,6 +292,8 @@ class MachineDocument:
|
||||
}
|
||||
}
|
||||
|
||||
/// Action for the insert menu command; displays an NSOpenPanel and then segues into the same process
|
||||
/// as if a file had been received via drag and drop.
|
||||
@IBAction final func insertMedia(_ sender: AnyObject!) {
|
||||
let openPanel = NSOpenPanel()
|
||||
openPanel.message = "Hint: you can also insert media by dragging and dropping it onto the machine's window."
|
||||
@ -269,12 +309,10 @@ class MachineDocument:
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: NSDocument overrides
|
||||
override func data(ofType typeName: String) throws -> Data {
|
||||
throw NSError(domain: NSOSStatusErrorDomain, code: unimpErr, userInfo: nil)
|
||||
}
|
||||
// MARK: - Input Management.
|
||||
|
||||
// MARK: Input management
|
||||
/// Upon a resign key, immediately releases all ongoing input mechanisms — any currently pressed keys,
|
||||
/// and joystick and mouse inputs.
|
||||
func windowDidResignKey(_ notification: Notification) {
|
||||
if let machine = self.machine {
|
||||
machine.clearAllKeys()
|
||||
@ -283,24 +321,28 @@ class MachineDocument:
|
||||
self.openGLView.releaseMouse()
|
||||
}
|
||||
|
||||
/// Upon becoming key, attaches joystick input to the machine.
|
||||
func windowDidBecomeKey(_ notification: Notification) {
|
||||
if let machine = self.machine {
|
||||
machine.joystickManager = (DocumentController.shared as! DocumentController).joystickManager
|
||||
}
|
||||
}
|
||||
|
||||
/// Forwards key down events directly to the machine.
|
||||
func keyDown(_ event: NSEvent) {
|
||||
if let machine = self.machine {
|
||||
machine.setKey(event.keyCode, characters: event.characters, isPressed: true)
|
||||
}
|
||||
}
|
||||
|
||||
/// Forwards key up events directly to the machine.
|
||||
func keyUp(_ event: NSEvent) {
|
||||
if let machine = self.machine {
|
||||
machine.setKey(event.keyCode, characters: event.characters, isPressed: false)
|
||||
}
|
||||
}
|
||||
|
||||
/// Synthesies appropriate key up and key down events upon any change in modifiers.
|
||||
func flagsChanged(_ newModifiers: NSEvent) {
|
||||
if let machine = self.machine {
|
||||
machine.setKey(VK_Shift, characters: nil, isPressed: newModifiers.modifierFlags.contains(.shift))
|
||||
@ -310,31 +352,34 @@ class MachineDocument:
|
||||
}
|
||||
}
|
||||
|
||||
/// Forwards mouse movement events to the mouse.
|
||||
func mouseMoved(_ event: NSEvent) {
|
||||
if let machine = self.machine {
|
||||
machine.addMouseMotionX(event.deltaX, y: event.deltaY)
|
||||
}
|
||||
}
|
||||
|
||||
/// Forwards mouse button down events to the mouse.
|
||||
func mouseUp(_ event: NSEvent) {
|
||||
if let machine = self.machine {
|
||||
machine.setMouseButton(Int32(event.buttonNumber), isPressed: false)
|
||||
}
|
||||
}
|
||||
|
||||
/// Forwards mouse button up events to the mouse.
|
||||
func mouseDown(_ event: NSEvent) {
|
||||
if let machine = self.machine {
|
||||
machine.setMouseButton(Int32(event.buttonNumber), isPressed: true)
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: New machine creation.
|
||||
// MARK: - MachinePicker Outlets and Actions
|
||||
@IBOutlet var machinePicker: MachinePicker?
|
||||
@IBOutlet var machinePickerPanel: NSWindow?
|
||||
@IBAction func createMachine(_ sender: NSButton?) {
|
||||
let selectedMachine = machinePicker!.selectedMachine()
|
||||
self.windowControllers[0].window?.endSheet(self.machinePickerPanel!)
|
||||
machinePicker = nil
|
||||
self.machinePicker = nil
|
||||
self.configureAs(selectedMachine)
|
||||
}
|
||||
|
||||
@ -342,7 +387,7 @@ class MachineDocument:
|
||||
close()
|
||||
}
|
||||
|
||||
// MARK: User ROM provision.
|
||||
// MARK: - ROMRequester Outlets and Actions
|
||||
@IBOutlet var romRequesterPanel: NSWindow?
|
||||
@IBOutlet var romRequesterText: NSTextField?
|
||||
@IBOutlet var romReceiverErrorField: NSTextField?
|
||||
@ -446,7 +491,7 @@ class MachineDocument:
|
||||
if didInstallRom {
|
||||
if self.missingROMs.count == 0 {
|
||||
self.windowControllers[0].window?.endSheet(self.romRequesterPanel!)
|
||||
configureAs(self.selectedMachine!)
|
||||
configureAs(self.machineDescription!)
|
||||
} else {
|
||||
populateMissingRomList()
|
||||
}
|
||||
@ -509,6 +554,9 @@ class MachineDocument:
|
||||
machine.inputMode = .joystick
|
||||
}
|
||||
|
||||
/// Determines which of the menu items to enable and disable based on the ability of the
|
||||
/// current machine to handle keyboard and joystick input, accept new media and whether
|
||||
/// it has an associted activity window.
|
||||
override func validateUserInterfaceItem(_ item: NSValidatedUserInterfaceItem) -> Bool {
|
||||
if let menuItem = item as? NSMenuItem {
|
||||
switch item.action {
|
||||
@ -542,7 +590,7 @@ class MachineDocument:
|
||||
return super.validateUserInterfaceItem(item)
|
||||
}
|
||||
|
||||
// Screenshot capture.
|
||||
/// Saves a screenshot of the
|
||||
@IBAction func saveScreenshot(_ sender: AnyObject!) {
|
||||
// Grab a date formatter and form a file name.
|
||||
let dateFormatter = DateFormatter()
|
||||
@ -566,7 +614,8 @@ class MachineDocument:
|
||||
}
|
||||
|
||||
// MARK: Activity display.
|
||||
class LED {
|
||||
|
||||
private class LED {
|
||||
let levelIndicator: NSLevelIndicator
|
||||
init(levelIndicator: NSLevelIndicator) {
|
||||
self.levelIndicator = levelIndicator
|
||||
@ -574,7 +623,8 @@ class MachineDocument:
|
||||
var isLit = false
|
||||
var isBlinking = false
|
||||
}
|
||||
fileprivate var leds: [String: LED] = [:]
|
||||
private var leds: [String: LED] = [:]
|
||||
|
||||
func setupActivityDisplay() {
|
||||
var leds = machine.leds
|
||||
if leds.count > 0 {
|
||||
|
Loading…
Reference in New Issue
Block a user