mirror of
https://github.com/TomHarte/CLK.git
synced 2024-11-19 23:32:28 +00:00
Installs and removes an 'Input' menu where required.
Also ensures safe shutdown of a second machine.
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parent
56e5491e5c
commit
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@ -72,6 +72,8 @@ void MainWindow::deleteMachine() {
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if(displayMenu) menuBar()->removeAction(displayMenu->menuAction());
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if(enhancementsMenu) menuBar()->removeAction(enhancementsMenu->menuAction());
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if(controlsMenu) menuBar()->removeAction(controlsMenu->menuAction());
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if(inputMenu) menuBar()->removeAction(inputMenu->menuAction());
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displayMenu = enhancementsMenu = controlsMenu = inputMenu = nullptr;
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}
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MainWindow::~MainWindow() {
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@ -360,6 +362,38 @@ void MainWindow::launchMachine() {
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insertAction->setEnabled(true);
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}
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// Add an 'input' menu if justified (i.e. machine has both a keyboard and joystick input, and the keyboard is exclusive).
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auto keyboardMachine = machine->keyboard_machine();
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auto joystickMachine = machine->joystick_machine();
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if(keyboardMachine && joystickMachine && keyboardMachine->get_keyboard().is_exclusive()) {
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inputMenu = menuBar()->addMenu(tr("&Input"));
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QAction *const asKeyboardAction = new QAction(tr("Use Keyboard as Keyboard"), this);
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asKeyboardAction->setCheckable(true);
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asKeyboardAction->setChecked(true);
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asKeyboardAction->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_K));
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inputMenu->addAction(asKeyboardAction);
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QAction *const asJoystickAction = new QAction(tr("Use Keyboard as Joystick"), this);
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asJoystickAction->setCheckable(true);
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asJoystickAction->setChecked(false);
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asJoystickAction->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_J));
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inputMenu->addAction(asJoystickAction);
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connect(asKeyboardAction, &QAction::triggered, this, [=] {
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keyboardInputMode = KeyboardInputMode::Keyboard;
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asKeyboardAction->setChecked(true);
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asJoystickAction->setChecked(false);
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});
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connect(asJoystickAction, &QAction::triggered, this, [=] {
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keyboardInputMode = KeyboardInputMode::Joystick;
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asKeyboardAction->setChecked(false);
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asJoystickAction->setChecked(true);
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});
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}
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keyboardInputMode = keyboardMachine ? KeyboardInputMode::Keyboard : KeyboardInputMode::Joystick;
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// Add machine-specific UI.
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const std::string settingsPrefix = Machine::ShortNameForTargetMachine(machineType);
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switch(machineType) {
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@ -770,7 +804,6 @@ void MainWindow::changeEvent(QEvent *event) {
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event->ignore();
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}
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void MainWindow::keyPressEvent(QKeyEvent *event) {
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processEvent(event);
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}
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@ -91,6 +91,10 @@ class MainWindow : public QMainWindow, public Outputs::Speaker::Speaker::Delegat
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void start_zx80();
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void start_zx81();
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enum class KeyboardInputMode {
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Keyboard, Joystick
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} keyboardInputMode;
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QAction *insertAction = nullptr;
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void insertFile(const QString &fileName);
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@ -132,6 +136,8 @@ class MainWindow : public QMainWindow, public Outputs::Speaker::Speaker::Delegat
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QMenu *helpMenu = nullptr;
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void addHelpMenu();
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QMenu *inputMenu = nullptr;
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std::optional<Inputs::Keyboard::Key> keyForEvent(QKeyEvent *);
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};
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